Quantcast


SOCOM's stability is still a threat, patch to eliminate coming soon photo

The majority of people who played SOCOM: Confrontation have reported many of the same problems that the beta had. Disconnections, long loading times, and even game freezes have been reported since the first hour of release. Sony’s servers apparently weren’t ready for the massive amount of users that would grace Slant Six's shooter. Thankfully, a “stability patch” is on the horizon that will address all of those issues and more.

A posting on the official SOCOM blog by director of development Seth Luisi indicated that work is being done and that a patch should arrive fairly soon:

...we are also working on a new client patch which resolves some client side stability issues. These issues include getting booted to the XMB, large number of players getting disconnected from a specific game and other issues. We've been working on and testing this since the game launched and we should have a final version ready for release in the next week or so...

I was often discouraged during the beta with the frequent disconnects initially. But in the course of the beta, I was very happy with the way Slant Six managed to smooth it out. How many of you are having issues with the game thus far?

[via 1UP]








More gaming stories around the web. Got news? Submit yours to tips@destructoid.com



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

14 comments | showing # 1 to 14
prev next

Scrixx's Avatar - Comment posted on 10/21/2008 20:33
Scrixx
Sony enforces terrorism, confirmed.
grafkhun's Avatar - Comment posted on 10/21/2008 20:43
grafkhun
Don't even have a PS3 but some of my friends said the beta was really bad (I mean connection wise) but none of them have the full game, which I didn't even know was out already. But yeah, glad to see it being addressed.
Veidt's Avatar - Comment posted on 10/21/2008 20:47
Veidt
....patch to eliminate coming soon?

I thought we already had saltpeter. (Typoes suck.)

In all seriousness though, they really should have fixed stuff like this before such a quick release. Hell, I didn't know it was even coming out this soon. Then again I never do anymore, which is a sad thing about today's development cycles. I miss the days when a game was announced and info and such would slowly trickle over a year or two, the game would come out, and it was great. Nowadays, something gets announced, a week later has a beta, then comes out under the radar a month later riddled with glitches and with no substance BECAUSE NAO WE HAZ PATCHES AN DLC! :D
Josh Tolentino's Avatar - Comment posted on 10/21/2008 21:19
Josh Tolentino
It's a damn shame that this isn't nearly as stable as it should be, but the scant few hours I got in were fucking FANTASTIC, and I've never played a SOCOM game before. The man on 1up handed it a C+, but notes that if not for the stability issues (which will soon be gone, ideally), this would be the best entry in the series. I'm inclined to agree.
Milkman519's Avatar - Comment posted on 10/21/2008 21:24
Milkman519
"SOCOM's stability is still a threat"....Been listening to the Bombcast lately, Brad? =P
dmgi's Avatar - Comment posted on 10/21/2008 21:32
dmgi
Are there not server stress tests they can do to determine if their system sucks? (I'm looking at you Castle Crashers). Glad I wasn't an early adopter, I'll probably be picking it up sometime during November.
Strife381's Avatar - Comment posted on 10/21/2008 22:26
Strife381
thats good, i love the game but i just cant deal with the 10min in bewteen rounds.

unlike CoD4, "hurry the fuck up, ohh the host left the room. now less time"
norm9's Avatar - Comment posted on 10/22/2008 00:19
norm9
I've gotten some random freezes here and there, which is a total buzzkill.

The times that the game has worked has been a real blast (I've neglected Dead Space more than I should to get in a couple games of Socom). Real fun with all that you can do in the game to win, but when the game fucks up, man does it suck.
ParaParaKing's Avatar - Comment posted on 10/22/2008 05:29
ParaParaKing
Seriously why did Sony release Socom in it's current state? First the on launch trophy support, that was promised isn't there, and now continueing stability problems? Why?
Geoff's Avatar - Comment posted on 10/22/2008 06:10
Geoff
I bought this shit 2 days ago, I never knew that a game with such a reputation could be released as broken as it is right now.

Plus no vehicles, but everyone seems to enjoy the lack of those.
CRKFIEND's Avatar - Comment posted on 10/22/2008 06:55
CRKFIEND
I am disappointed in Slant Six, Seth reported that they have been working on the patch since release... so they must have known about the issues before the release... The beta was great, but was plagued by waaaay too many issues, the issues that were "smoothed out" in the beta for me, are now occouring again on the RETAIL COPY... Unacceptable.
PixelJunky's Avatar - Comment posted on 10/22/2008 07:15
PixelJunky
Yeah this is not cool, it sounds like it's a server side problem and they can't handle the peak player load. Hope they get this squared away quickly.
elsteveo's Avatar - Comment posted on 10/22/2008 09:28
elsteveo
on the plus side PSN is FREE!!!!!!!!
Blackhat's Avatar - Comment posted on 10/22/2008 11:18
Blackhat
"I am disappointed in Slant Six..."

Slant Six has nothing to do with the servers. They're all Sony side. If it makes anyone feel better, the game works awesome on our servers.

"Seriously why did Sony release Socom in it's current state? First the on launch trophy support, that was promised isn't there, and now continueing stability problems? Why?"

Yeah, we actually agree. We hounded them about the servers, but they apparently didn't add enough. And just a heads up -- we were told we needed Trophy Support the same day the rest of the world learned trophies were coming out on 'x' day. So basically, 90% into development, we were told to make a trophy system.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!