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So long, RNG: Gods Will Be Watching update adds new difficulty options - Destructoid




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Gods Will Be Watching  



So long, RNG: Gods Will Be Watching update adds new difficulty options


2:45 PM on 08.08.2014
Devolver DigitalSo long, RNG: Gods Will Be Watching update adds new difficulty options photo



Reading through Alasdair's review of Gods Will Be Watching, I don't know if I could put myself through some of the game's horrors even once, much less multiple times due to failure. Deconstructeam's Mercy update should help. It offers three new difficulty levels, two of which are free of the dreaded random-number generator (RNG), following player feedback.

  • Puzzle Mode: All the challenge of Original Mode, but without random factors in play. If you want to remove the element of chance from the game, this is the mode for you.
  • Puzzle Mode Light: The easier version of the game that also removes random factors and chance. If you want to remove the element of chance and face easier puzzles, this is the mode for you.
  • Narrative Mode: The easiest mode and a way to enjoy the game as a narrative experience, without a heavy challenge.

There are some miscellaneous fixes in the update, too. Good on you, Deconstructeam -- both for acting quickly to implement these changes and for coming up with that image.








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Gods Will Be Watching



5:00 PM on 08.01.2014
Review: Gods Will Be Watching

Gods Will Be Watching is a tough game. It puts the player in positions that they'd rather not be in and asks them to make difficult choices. In order to succeed at a mission, you may have to do unthinkable things, betray your morals, and become a monster just to survive a little longer. It's also tough in another sense: the game is bloody hard. more



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