Lara Croft and the Guardian of Light is an isometric arcade platformer. How about that? Didn't see that one coming, did you? Tomb Raider may be responsible for helping to craft the third-person action/adventure, but it seems that she's given up trying to be relevant to the genre, and has taken a dramatic turn for the retro.
The arcade atmosphere is crucial to Guardian of Light, with replay value and high scores being the primary focus. Lara and new buddy Totec race to find the Mirror of Smoke and keep its mystical Mayan powers away from nefarious evildoers, as well as defeat the evil spirit Xoxolt, who sends undead warriors and the like against our intrepid heroes.
The story thankfully takes a back seat to the action though, with Lara and Totec using their unique weapons to take on waves of enemies and their acrobatic skills to navigate a series of platforming obstacles. There will also be puzzles dotted around the various tombs that players encounter throughout the game. Oh, and co-op will be part of the fun.
Not what anybody was expecting, really. But strangely compelling.
Lara Croft and the Guardian of Light First Look [GameSpot]
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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i would definitely like to play this game AND a continuation of the beautifully crafted TR:Underworld, not INSTEAD
what's with this Ubisoft-style "let's make it to even wider audience" move...
But it isn't the next Tomb Raider. Hopefully this is just a spin-off, and we'll get a full-blown proper sequel that Underworld deserves. Man.... that last boss/stage was insanely good.
Hopefully a real game is also coming.
'You know, people have come to love and expect great third person action platforming from Tomb Raider. Let's go ahead and change that.'
Then again, the only platformers I've enjoyed playing are 2D side scrollers.
Even Tomb Raider II, for it's time?
C'mon man :D
I admit I got into it late. I was late to the Playstation party as a pre-teen (finally buckled after watching my friend play Final Fantasy Tactics) and by the time I tried it, it was already dated.
Correct me if I'm wrong, but weren't the first Tomb Raider games more about puzzles/exploring and less about combat? The way I see it, they're just moving back to the days of Tomb Raider 1&2.
I just never Really enjoyed it and back then I traded in my copy of Tomb Raider II for a bunch of burned CD. It's also the reason I was wary of the Uncharted series, but the I tried 'em and Uncharted was way more fun.
everyone knows isometric is the way of the future. that was sarcasm, but i do think this looks interesting.
Then again, I guess the title already confirmed that.
I've been a big day one buyer of Tomb Raider since the reboot with Legends and thought Crystal Dynamics were doing a great job.
I wish games like Uncharted would have pumped them up that games of that type do sell and people want them and got them charged up to improve some stuff (like the combat) and go even farther than than did.
When you compare Legend to Underworld, they showed huge improvement and on track they could even one day overthow Uncharted. Maybe. The potencial is there, anyway.
But this? This is a throw in the towel, try to score some last bit of change off casual gamers.
You can balk that I don't know, I haven't played the game. Fair enough, that's true.
But who over the age of 25 hasn't played an isometric platformer? There's only so much you can do gameplay-wise.
Now all I can do is hope this is some side project, like an arcade here but a real game next year.
Because this? This is trying to use brand recognition on an average type of arcade game. This doesn't make me think reboot and fresh start, it feels like given up and feeding off the corpse.
Wut? Sounds sensationalist to me.
The statement, not Tomb Raider trying to do something new (which was promised long ago about the "Tomb Raider Reboot").
If you haven't played the last 3 games (the rebooted series), you'll be shocked at how good the controls are in them. Since Crystal Dynamics rebooted the series, they control beautifully.
I do hope they have this as a side series as I love me some Tomb Raider!