...And that's it. Well, there are some angry raccoon eyes at the end, too.
Wait. Clearly the soldiers see the helicopter above them. And Quiet doesn't even turn invisible until she's mid-fall. Why even turn invisible a...more
Not all Mother Bases are created equal. Yours could be wildly different than another player's, as you've both decided to focus on different aspects to upgrade. It's a nice little touch that will make your base feel like home...more
This off-screen footage from gamescom shows off your first real look at the multiplayer porting of Metal Gear Solid V: The Phantom Pain.
Mother Base will be customizable, and you can manage your resources how you'd like -- i...more
Poop is something frequently omitted in videogames. How many epic adventures have we all played without seeing our heroes take a quick trip to the water closet en route to saving the world? A lot. Probably. Thankfully, that w...more
Considering most of the Metal Gear Solid games have been re-released in various fashions over the years, it's surprising that Hideo Kojima isn't too keen on remaking his older games. When asked at Konami's Metal Gear Solid V ...more
[Update: Konami has confirmed this news live at its gamescom conference. No release dates were given.]
For years, Metal Gear Solid fans have been asking director Hideo Kojima if and Konami would bring the games to PC. Tr...more
It's looking like gamescom 2014 will be a pretty exciting show. With many of the big hitters set to unveil their new products, we've certainly got a lot to look forward to next month. Now, we've got another publisher ready to...more
Metal Gear Solid V: The Phantom Pain's Mother Base will serve as more than just a center of operations for Snake; it'll double as a launching pad for Hideo Kojima to make poignant statements about the cycle of war.
What do we know about Metal Gear Solid V: The Phantom Pain's Mother Base thus far? Not a whole lot. We had an E3 presentation that contained parts of it, but not really anything concrete yet. Anything else is pure speculatio...more
When P.T. was announced at gamescom a few weeks back, no one really jumped for joy. Billed as a "playable teaser," the interactive trailer was very much a game, and come to find out -- it had many elements of old school ...more
Earlier today we ran a story regarding the solution of P.T.'s final puzzle. After "looping" around the same hallway multiple times and getting to the "end," you must fulfill a certain set of requirements to see the teaser.
Hideo Kojima's interactive teaser P.T. has been a hot topic of discussion for the past week and a half. While part of the talk has been centered around the great experience and the reveal of Silent Hills, many have just...more