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Smash Run in Super Smash Bros. 3DS can really change things up - Destructoid

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Smash Run in Super Smash Bros. 3DS can really change things up photo
Smash Run in Super Smash Bros. 3DS can really change things up

2:00 AM on 06.11.2014

Fast Bowser, hard-hitting Peach, or pretty much any other wacko idea


Nintendo has been doing a lot to build hype for Super Smash Bros. for the Wii U off at E3, but that does not mean the company is neglecting the fighting game's little brother, Super Smash Bros. for the 3DS. In the upstairs area of Nintendo's booth, there was a row of 3DS XLs ready to demonstrate the 3DS-exclusive Smash Run mode.

What initially seemed like a simple addition ends up being an interesting exercise of risk and reward. It turns out to be a pretty cool mode; the only downside now is that we will not see it for the Wii U version

Smash Run begins with the four combatants dropped into a huge arena, with a five-minute timer counting down. Though players can track each other around the field, the real focus is on destroying computer-controlled enemies and stealing the delicious tokens they drop. Each enemy will drop some combination of powerups, which boost a character's attributes such as speed, physical power, and jump height.

These powerups take effect immediately, and so they can be used to more effectively take on baddies around the environment. However, the catch is that being knocked out causes the player to lose all of his accumulated powerups and start over, with the time prior to the knockout wasted.

This is where the risk/reward scheme comes in. Players can fight through the dungeon conservatively, avoiding damage and running low risk of losing powerups, but sacrificing those that would have been gained if the dungeon had been traversed with more haste. Alternatively, players can bomb through trying to collect every powerup as quickly as possible, but that runs the risk of losing it all just before the timer expires.

Once the timer does expire, the fighters are all put into a randomly selected, standard Smash Bros. stage, with a random rule set in play. This plays out much like a normal battle, except that every fighter keeps all of the powerups gained from the dungeon section.

Knowing this, players can try to engineer a character unlike those normally seen. The example given was that a savvy fighter could choose a heavyweight character like Bowser, but focus on gathering speed and jump powerups to give him the kind of movement capability usually reserved for lightweights. Alternatively, what I ended up doing was taking Little Mac, a character who is already quick, and giving him blazing speed.

It has surprising depth for something that has only been briefly touched on in the past. Between this and the earlier launch date, Super Smash Bros. for the 3DS is looking like a pretty attractive purchase. If only we had a GameCube controller adapter for the handheld.





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2:00 PM on 08.22.2014
This list of Smash Bros. 3DS composers should make you happy

This morning, Dale told you about the sound test mode in Super Smash Bros. for 3DS and how it'll let you listen to the music even while your system is closed in sleep mode. Nintendo has also come out with a list of musicians ...more



2:00 AM on 08.19.2014
Samus gets a new outfit in Super Smash Bros. and oh boy

The latest update from Super Smash Bros boss Sakurai details Samus and her new outfits. Blue and orange shorts and a small top, both of which were seen at the end of Metroid: Fusion and Metroid: Zero Suit, respectively. Here'...more



3:45 PM on 08.18.2014
Nightmare Wizard turns out the lights in Super Smash Bros.

Here's a new Smash assist trophy, Nightmare Wizard. Let's let Sakurai explain. "Nightmare Wizard appears as an Assist Trophy! He will engulf the stage in darkness, and fighters will need to brawl blindly for a while. Look out for the effect before it goes dark, and play it to your advantage. Blinding and reversal effects even make the computer players mess up."more



3:40 AM on 08.13.2014
This Super Smash Bros. 3DS XL is droolworthy

Gaze upon that glory above. It's beautiful, isn't it? I have always been reluctant to upgrade to a 3DS XL, but this might just be what kicks it over the edge. Nintendo of Europe announced this bundle on its Twitter earlier. This handheld comes with a digital copy of Super Smash Bros., so players can get their Nintendo fight on and silently let everybody around them know it.more



3:15 AM on 08.13.2014
Abandon all hope, Meta Knight is back in Super Smash Bros.

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9:00 PM on 08.11.2014
Super Smash Bros on 3DS is getting this neat Game Boy stage

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7:00 PM on 08.07.2014
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11:53 AM on 08.07.2014
Sumasshu Burazazu!

Because there will never be enough Japanese Nintendo game commercials in our lives. There's a bonus commercial below the jump. I meant to share it a few weeks back because I'm in love with the song.more



5:30 PM on 08.04.2014
Do you recognize this latest Super Smash Bros. Assist Trophy?

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10:30 AM on 08.01.2014
Super Smash Bros. has an Angry Birds-like minigame on 3DS

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1:00 PM on 08.22.2014
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Fellow game music fans are going to love this. Masahiro Sakurai showed off a new Super Smash Bros. 3DS sound feature yesterday on Miiverse. While in Sleep Mode, users will be able to listen to the game's music. Basically, sou...more



10:00 AM on 08.22.2014
Pokémon Art Academy North American release date confirmed

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6:00 AM on 08.22.2014
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Square Enix has released a list of games it has on hand at PAX Prime 2014. If you don't like indie junk, but you plan to play videogames sometimes instead of getting drunk and singing karaoke all of the times, maybe thes...more



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