That's namco right?
Because I haven't seen or heard much about that game until it popped up on destruction. Seems they didn't entirely learn there lesson (if that is being published by namco)
Or, the fact that the ending was so mind-numbingly STUPID. You know what, if you could ride the cloud for the entire game, it would have been better by default because that is the only time the game didn't feel irreparably broken. OH YEAH, MORE SWITCH PUZZLES PLEASE.
However, I'm pretty sure you're right Jim and that the main cause of Enslaved's failure was due to the majority of gamers being thick eejits who won't look twice at a fresh IP. I doubt releasing Enslaved a few months earlier would have made a difference. It's a game with an extensive plot and almost as many colours as Viva Pinata, the average gamer won't touch it with an expanding, fire-and-lightning-shooting staff.
I know, I know...that's a radical way of thinking but just maybe...
What's Trip wearing? is that part of the dlc?
Well, I bought it, then sold it back, so I guess I contributed.
Sometimes demo's can be a good thing for a new game, I have bought many of them due to the demo, but the timing was wrong for this game to be released. If it had been released at a slower time for games (which is gradually getting slimmer each year) then it would have sold probably a shit load more than K/L2. Oh yeah, but also they started the demo at the wrong place. They should have started it were the action was almost instant and not the jump platform stage, that was a bad idea.
BTW, I think what Activision are planning this year with the subscribed COD idea is going to kill the fun in gaming for some time. If activision want to be greedy bastards and milk another product dry but in a worse way (RIP Guitar Hero) than previous dead titles they had, then I hope their future shares value eventually wipe them off the face of the planet. That is the kind of product that should fail. A game product that does not evolve, but it made for pure greed. Activision are not going to bring in a new era of gaming, but a new era of corruption aimed at the gamers.
Enslaved was an ok game with one to many flaws. Got the game day 1, completed it once, got all trophies except the orb one(wich i was gonna get) but i havnt picked it up since.
Usually in cases where devs/publishers complain about people not buying their game bacause they didnt understand it or whatever, you go to the "Develop a better game and people will buy it" line Jim.
The same could be said about Enslaved.
And i know the devs/publishers didnt say people dont understand it now, it was just an example.
Bordelands(also a new IP) was released during a busy period, and it sold like hotcakes because it was a good game
Sorry gang, you're really missing out on a story experience if you haven't played it yet--not to mention some of the best mo-capped emotions ever put into pixels.
Frankly, I feel it could ultimately be this generation's PG&E in terms of "great games you missed".
It's personal preference I know but I really appreciated K&L2's visual approach. It seemed like it was the perfect fit for the type of game it was (nausea and all).
Besides Kane & Lynch: Dead Men might have had a story but god was that game an unplayable nightmare.
Releasing the game at a different time will not fix the fact that it's overrpiced. You think that if you release it later, that the competition will magically be gone? Nope. Those cheaper and/or better options will still be there regardless. If anything, waiting is a bad idea because then said other options will have dropped in price, making them all that much more appealing than your "Play once and you're done" game.
Right, because being based on a 400 year-old story is hardly original.
You are aware that the story also served as the premise for Dragonball, right?
I understand when you are terrified about kane n lynch selling a whole lot more (I am too), but that's a matter of taste, I guess, not ignorance.
Lots of people tend to like shooters, and bad guys...
And I, as much as I love beautiful graphics and (at least from what I've heard) a nice story, I do need the gameplay to be something I find pleasing.
Enslaved: Deeply flawed, but enjoyable
K&L2: Deeply flawed, and horrific
In a fair world, the first one should sell more. I'm not inside the heads of Marketing Directors or the heads of most gamers, so I couldn't tell you why K&L2 did so much better commercially.
Enslaved was a giant let down. Hardly worth the rental, and leaves me with zero faith they'll be able to do Devil May Cry any justice. I'm kind of hoping the reason we haven't heard about it since E3 is because Capcom realized they'd made a mistake, and axed the game.

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