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Six Days of Falluja dev asks if we're just making toys photo

The whole cancellation of Six Days in Fallujah has got me immensely pissed off and made me want to rant my head off about how games should be more then just random shooting and should really try to approach real life issues and stories. However, when I rant it sort of goes on a little long and the current opus is still under development. Thankfully, CEO of Atomic Games, developer of Six Days, Peter Tamte is far more succinct and has summed up my feelings on the subject very well in a recent article where he discussed the game's cancellation.

"Are we really just high-tech toymakers, or are we media companies capable of producing content that is as relevant as movies, music and television," he asked after noting that almost every medium except gaming has grown through confronting current events and being topical. Of course that statement raises plenty of questions about interactivity and what it means to take on the roll of real people, but I am forcing myself to digress.

Tamte also claims that it is the Marines that Atomic Games grew to know by designing serious games for the US Marine Corp that inspired the game. "This is what brought us close to many of the Marines who fought in Fallujah," Tamte said. "After they got back from Fallujah, these Marines asked us to tell their story. They asked us to tell their story through the most relevant medium of the day -- a medium they use the most -- and that is the video game."

You've got to wonder if this is what the Marines wanted why Konami chickened out. I guess they just like making me really annoyed by the current state of games. Damn you Konami!


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19 comments | showing # 1 to 19

eternalplayer2345's Avatar - Comment posted on 05/02/2009 15:15
eternalplayer2345
The thing about every other medium is what pisses me off about six days, Video games deserve to tackle these issues.
Chronic Logic's Avatar - Comment posted on 05/02/2009 15:19
Chronic Logic
Tackling serious issues? NON-entertainment video games? They guys talk like if they haven't heard of VBS2 or something. Plus what's wrong with making hi-tech toys? If I wanted to you know actually learn stuff in a serious manner, I'd read a textbook or watch a documentary.
Projectexodus's Avatar - Comment posted on 05/02/2009 15:34
Projectexodus
Jesus Christ, I just saw a movie with a scene where a Nazi Zombie stuck his fingers in some guys eyesockets, and cracked his skull open like an egg, causing the persons brain to fall out like yolk, and videogames can't get THIS? And let's not forget movies like Saw and Hostel.

Sensitive topics my arse. There's has been made silly comedy films about topics like terrorism and Iraq War. So this is all bullshit.
AKK's Avatar - Comment posted on 05/02/2009 15:35
AKK
It's entirely possible that the game would be terrible [but since when has Konami had a problem releasing bad games?], but the game should be released. It's a matter of principle, really. Of course, in 20 odd years, most naysayers will be dead and these sorts of games will be commonplace.

However, right now we need someone to have the balls to release a war game that could actually be intellectually worthwhile.
Drewcifer000's Avatar - Comment posted on 05/02/2009 15:59
Drewcifer000
If there was a term that didn't have the word "game" in it, I'm sure the general public/media/publishers would start opening up to the idea of letting developers cover serious topics.
Kyousuke Nanbu's Avatar - Comment posted on 05/02/2009 16:10
Kyousuke Nanbu
Video games will never evolve beyond just toys as the Faluja devs put it till a company or a developer decides to take a risk. A big one.

The problem is that we live in the era of everyone becoming offended by the slightest thing, the other problem is that games are not recognized as anything more than a child's toy by the majority of the public, games are still looked as a child's pastime, there's tons of people out there that don't understand that games have evolved beyond stomping on goombas.

The other problem is the companies relent, I mean look at Rockstar, they received a bit of controversy over Manhunt 2 and the game was censored to hell and back, GTA 4 didn't even have planes so people wouldn't crash them into buildings and such, hell Shinobi of all games had an intro where the Hotsuma slid down a building with his sword, the following scene was to show the building crumbling, that scene was removed because of 9/11.

I'm not saying go out of your way to offensive or hell don't be offensive but the fact still remains that developers or even publishing companies don't take chances and cater to the demands of an ignorant public.

Till these things changes, games will never be recognized beyond a simple pastime.
Chronic Logic's Avatar - Comment posted on 05/02/2009 16:22
Chronic Logic
What's the difference between interactive video and video games?
harrmonica's Avatar - Comment posted on 05/02/2009 16:34
harrmonica
when you think about it, the industry is still so young. artistically (as in art with a message) has not caught up with the technological evolution we are seeing as games get prettier and prettier. combined with pressure to sh*tcan a title like six days in fallujah and we may be asking too much of the industry at this stage. i'm hoping in my lifetime this will change. playing games that really represent the questions (ethically, morally) that people confront in times of crises and not just "should i run the old lady on the corner over with my car or get out and make her suffer a more gruesome death with my bat?" type of gameplay would be a real revolution. i think bioshock came close.
rel123's Avatar - Comment posted on 05/02/2009 17:26
rel123
This is alot of free publicity. Someone will pick it up and publish it.
Volomon's Avatar - Comment posted on 05/02/2009 17:38
Volomon
This is America, we probably have the most crazies per capita than anyone else. Konami was probably getting death threats and everything else. They are not exactly Rockstar, they have no idea that this kind of stuff is the norm in the US. So can you really blame them?
Corak's Avatar - Comment posted on 05/02/2009 17:51
Corak
This still makes me mad as well. I really want games to start evolving past this whole "kiddie" stigma we seemed to have had thrust on us. And if that is going to happen a game like this needs to be made, period.
BGFUSAB's Avatar - Comment posted on 05/02/2009 18:02
BGFUSAB
I think on some levels video games will always be a toy. Now, they're a toy that can be used to educate, inform, enlighten, and send a message but they are interactive media and if a person doesn't have fun doing it they are going to stop playing it. So I think it is fine to want to aspire to do something more with the medium but every developer needs to remember to get the basic mechanics down right because if it isn't fun, no one is going to pay attention.
Cuba Gooding Jr's Avatar - Comment posted on 05/02/2009 18:08
Cuba Gooding Jr
Why didn't Konami just give the marines who were actually supporting and involved with the game a voice to combat those who opposed it? It would be nearly impossible for ANYONE to criticize a marine who had actually been involved in the operations which took place in Iraq without looking like an idiot. Also, if there were debates over the subject matter in which the marines involved may have given their side of the story as it was told in this article, it would do nothing but provide more publicity for an already well-known game. A major decision was made for Konami by a group of ostrich-headed fools, and it is one they may well regret if this game gets picked up by another publisher and becomes a large success.
Kalmah's Avatar - Comment posted on 05/02/2009 18:39
Kalmah
Someone PLEASE ban the movies Black Hawk down, Der Untergang (The Downfall), Schindler's List, and every other movie remotely related to real life events! These media depictions of real life events are just ABSOLUTELY DISGUSTING and I don't want it in my media! I feel these stories shouldn't be told to others through any forms of media. I, as well as my future children, prefer to be ignorant and clueless about these events. BAN THIS SICK FILTH!
HarassmentPanda's Avatar - Comment posted on 05/03/2009 02:32
HarassmentPanda
Fallujah, you're still doing it wrong.
Cowboy TTop's Avatar - Comment posted on 05/03/2009 07:25
Cowboy TTop
Atomic Games dude Peter raises a good question, and one that the industry overall needs to think about. I really would like some more industry figures to step forward and air their views on this subject.

After Bioshock, I know that games are capable of being fun, delivering thoughtful subject matter, without being false or patronising. The ideas and politics of Bioshock still have me thinking about them, whenever I walk away from the game. I'd like more of this kind of stuff from my games, instead of the post gaming void of emptiness many games give us. Games will only ever be toy if we let fear mongers get their way.

Even news media can tackle sensitive subjects, which they weren't once able to, but technically, news is stlll a form of entertainment. Overall, while games are still a young medium, technology is here, now and always evolving. All developers and publishers need is the balls, heart, passion and creativity, to want to tell a compelling, yet sensitive tale laced in a game.

My advice for Peter and Atomic, is to push forward to get this game made and in the hands of gamers. Don't worry about the short sightedness of Konami, just make them regret it. Some other publisher will be brave enough to help Atomic. And if that fails, there's always Steam.

Perhaps then, games will start tackling more sensitive subjects, that gamers might otherwise not care about.
Blackhat's Avatar - Comment posted on 05/03/2009 11:53
Blackhat
"After they got back from Fallujah, these Marines asked us to tell their story. They asked us to tell their story through the most relevant medium of the day -- a medium they use the most -- and that is the video game."

I think many people, myself included, looked at the game as mediocre at best, a rip-off at worst, because it didn't even bother to make it a realistic situation. Third person, regenerating health, directly taking Gears of War's combat 'style,' and so on, all lead to a feeling of arcadey shooter, not realistic depiction of combat in Iraq.

If they'd done something closer to the original rainbow Six games, and had a real terror of being killed by, you know, BEING SHOT, it would have had that much more to it.
pABSO's Avatar - Comment posted on 05/03/2009 12:14
pABSO
Isn't Konami suffering through some fiscal issues at the moment?

Assuming they are this could be a horrible business decision for them, continued involvement would only serve to lower their share prices while attracting negative attention from the public at large and evaluating the game with the meager knowledge I do have I don't think being based on a real life campaign is a strong enough Unique Selling Point to elevate the game above the seemingly endless crowd of FPS's cluttering shelves today.

Personally I don't really want to see another game based in the Middle East (Modern Warfare 2 notwithstanding) that doesn't expose the crushing oppressions and poverties of the region, that being said I think Six Days in Fallujah deserves to exist just as much as Saving Private Ryan, Black Hawk Down or the Kingdom.
CloneTrooper's Avatar - Comment posted on 05/05/2009 12:41
CloneTrooper
God Forbid Marines, or anyone in the Military, have their stories told.

No, everyone should know that the Left's view that all Military Personell are Evil Evil People who kill Civilians every day for sport.

-.-

God I hate Publishers listening to the morons who a) weren't there and have no idea what the Soliders really went through and b) stick their head in the sand and refuse to consider anything that contradicts their belief's...because they're always right.

But hey, you slap Call of Duty 7 on it and every publisher would want to pick it up
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