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Six Days in Fallujah developer 'pretty much dead' photo

It looks like one brave (if foolhardy) decision to set a game in Iraq has spelled death for one poor developer. While those that gathered around to criticize Six Days in Fallujah like flies on dogsh*t would likely be glad to hear this, it's sad that Atomic Games is now "pretty much dead."

"Out of 75 people, less than a dozen are left and about a third of that isn't even developers," a source told Industry Gamers. "The remaining team is basically a skeleton cleanup crew that will be gone soon too. They are trying to downplay the extent of these layoffs, but the reality is that Atomic is pretty much dead."

This word from the inside follows the news that Atomic had suffered staff cuts, but the extent of the damage was not made clear. If this source is to be believed, then it looks like Six Days has proven fatal for the studio. From the sounds of it, Konami has essentially hung Atomic Studios out to dry, killing off the entire company due to cold feet. 

It's really sad, too. Konami had no real business attaching its name to the project if it didn't have the balls to see it through. Atomic's dead in the water because it dared to try something different, even if it did so with a slight naivety in regards to the backlash that was in store. Sad state of affairs indeed.








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30 comments | showing # 1 to 30
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RonBurgandy2010's Avatar - Comment posted on 08/08/2009 10:06
RonBurgandy2010
The sad part is that I really want to try and get into the games industry.
DaedHead8's Avatar - Comment posted on 08/08/2009 10:10
DaedHead8
That's some bullshit. I would have bought the game purely because of the controversy.
pascuz46's Avatar - Comment posted on 08/08/2009 10:19
pascuz46
Its a fuckin shame. All those people worked so hard on that game only to get fucked over because the fucking conservative American public has to destroy what they seen in there eyes as "not tasteful". Why the fuck do these people make decisions for the rest of us! Fuck you and Fuck you for telling me what is right for humanity and what isn't. And what pisses me off even more is Im writing this to a nameless faceless element that wont read it anyways.
Cyber Altair's Avatar - Comment posted on 08/08/2009 10:32
Cyber Altair
They should file a lawsuit or something.

If Activision made an idiot one why can't these people file a decent lawsuit. The fact it might be the first sensible lawsuit should help the game more.
Chronic Logic's Avatar - Comment posted on 08/08/2009 10:36
Chronic Logic
GOD DAMN IT! Screw you world! Screw you and your "too soon" mentality! I guess I have to go back and kill towel heads in Kuma\War.
Discarded Couch Sandwich's Avatar - Comment posted on 08/08/2009 10:48
Discarded Couch Sandwich
They should have seen the controversy coming a mile off given how petty and unprovoked videogame related cases have been in the past, and maybe kept the game closer to their chest until it was nearer completion. That way the developers wouldn't have had to fear losing the game during the middle of completion... though its fair to say that they shouldn't have had the chance of this happening in the first place.

Its a sad day. I'm not usually into war games, but the premise of this got me interested. If it was executed properly it could have been the kind of thing that shot some sense in the more cynical faces. Now we'll never know.
Zuriki's Avatar - Comment posted on 08/08/2009 10:56
Zuriki
I say, release the source and let the internet take control of this. Just to stick it to the "man". :P

Such a shame that those damn whiny people. Undeniably, majority of them (most likely) being Muslim, no disregard to the religion or the entire community. But when these topics get backlash, the people who cause it are usually Muslim.

I know I'll probably get my wrists slapped for being faith-ist or something. But it's merely a case of monkey-see monkey-do, or rather monkey-parrot... or something... o_O

Anyway, it's sad to see another company killed by a parasitic offspring that they couldn't amputate. Too much dedication is lethal.
Overcrowd's Avatar - Comment posted on 08/08/2009 11:04
Overcrowd
Damn. I was actually looking forward to this and all.

I guess taking a risk that big rarely pays off.
sheppy's Avatar - Comment posted on 08/08/2009 11:31
sheppy
The caption says it all.

How can we, as an industry, declare our rights of freedom of speech if we're the ONLY media in the world that can't touch the subject of Iraq without renaming it?
ouched's Avatar - Comment posted on 08/08/2009 11:36
ouched
I think both sides botched this, Konami by not backing the project, and Atomic for not learning fucking anything from other games.

I think Activision more than proved with CoD4 that you can make a game with settings that are Iraq, just don't call it Iraq. They could have called it Six Days in Fucking Zabubustan, keep everything else the same, and there wouldn't have been one bit of outrage.
Mockingbird's Avatar - Comment posted on 08/08/2009 12:02
Mockingbird
Well that sucks. I was curious as to how this game would turn out, but now it's not even going to turn out. Lame. People who don't know anything about games need to get off their high-horse and not get there panties in a bunch over stuff like this. Quit the crusade. I'm pretty sure there are a fair amount of movies and games regarding the current situation in the middle east.
shogunu's Avatar - Comment posted on 08/08/2009 12:03
shogunu
See guys... this is what stupid protesting does. It kills games and it kills studios. Now tens of people will be without jobs because of this "political correct" mentality. Fuck you liberals, you're a bunch of pussies!

And speaking of fucking liberals, their main argument against this is was that it glorifies the deaths of our soldiers. Even though the team at Atomic worked closely with actual United States Marine Corps deployed in Fallujah.
Corak's Avatar - Comment posted on 08/08/2009 12:04
Corak
Keep in mind sheppy that the freedom of speech article in the bill of rights only prevents the government from infringing on free speech, it doesn't say anything about pressure from the private sector. The people who criticize it have the right to just as much as those that want to defend it. It is sad that the ramifications from this game are costing people their jobs, and from the sound of it an entire company. All this from a game that the majority of us haven't even seen any footage from or really know what it was about. I didn't hear any complaints about the new movie The Hurt Locker. Set in Iraq or Afganistan right? Disarming roadside or IED bombs right? Where is the outrage here? Oh yea its a form of entertainment that is immune to criticism like this, and even if there was it would have been made anyway. Speaking of which has anyone seen it yet? I've heard its really good.
brundlefly's Avatar - Comment posted on 08/08/2009 12:23
brundlefly
@ouched

CoD4 is fiction. The main draw Six Days in Fallujah was the fact that it IS a true story. It's supposed to be a faithful retelling of the actual events at Fallujah, which is ground ripe for a film or novel, only the chosen artistic medium was a videogame. The battles were supposed to mirror the ones that actually happened, and you would be fighting in them alongside NPC's based on real marines who were actually there. Placing it in Arbitrary-stan would not only defeat the point of the entire game, but also fail to help establish videogames as an accepted storytelling medium, which is the only reason the game would have any reason to exist in a market already inundated with samey war games.
-
I think the most pathetic part of the situation is that the actual opposition to the game was relatively small compared to the general "violent videogames are evil" rabble. Obviously this will get more attention because of its immediate political relevance. The actual soldiers who's story would be told in the game, however, were totally supportive of it. And frankly, who's opinion aside from theirs could POSSIBLY matter?
ouched's Avatar - Comment posted on 08/08/2009 13:00
ouched
@eggdog14

Yes, CoD4 was fiction, the American levels were CLEARLY BASED ON IRAQ. The point is that video games aren't to the point yet where the despised general public no matter what proportion actually gave a rat's ass, can accept real, on-going wars as subject matter.

The medium is in transition, and Modern Warfare was a perfect piece for a transitional period, attempting to capture at least the aesthetic of the Iraq conflict but not being bogged down in the demagoguery of the moral imperatives, or lack there of in the Iraq war.

This all or nothing, take no prisoners approach you're espousing is not going to get the medium to the point we'd like it to be any faster, and societal change typically moves at the speed of a crawl. Moving it to "Arbitrary-stan" would have helped advance the ball down the field a bit more, as it would have likely avoided controversy and would have been able to stand on its own merits, as well as actually seeing the light of day.

All indications were that the project, despite the high rhetoric we were getting from the studio, was that the game was well on its way down the path of becoming a Gears clone. But ultimately, I would say that based on the impressions of the game that other people had who had seen it, its better that we've not had to force this argument with the mainstream. Lets save this fight for something that was worth it, and indications were that 6 Days in Fallujah simply wasn't that game.
Darren Nakamura's Avatar - Comment posted on 08/08/2009 13:00
Darren Nakamura
Yeah, this is a pretty crappy situation. It's as if those who were calling for a ban were effectively able to censor material that they were offended by. But it wasn't governmental censorship, it was just monetary censorship.
GameraTheGreat's Avatar - Comment posted on 08/08/2009 13:46
GameraTheGreat
@dexter345
Tenuous economic times make tough subject matter a risky gamble...but like you said, I believe this to be more of a “monetary” thing than a “censorship” thing.
Brian Szabelski's Avatar - Comment posted on 08/08/2009 14:17
Brian Szabelski
OK, time to write that opinion piece I've wanted to do for some time. And yes, it will be an angry one.
HiddenAHB's Avatar - Comment posted on 08/08/2009 14:47
HiddenAHB
How did games like Damnation get out and this one can't?
Pff, industry bullshit.
WarZombie's Avatar - Comment posted on 08/08/2009 15:03
WarZombie
"Too soon" is bullshit. Full Spectrum Warrior came out years ago and was based on the war in Iraq, and nobody gave three shits about that game. This is pretty much people being way too sensitive about a situation that they can't control. I realize it must be hard for them, but Atomic Games wasn't trying to make fun of or turn war into a game (Well, they were, but you know what I mean). In order to push the medium forward, you need to take on tough subjects like this, no matter the criticism you face. HBO make a mini-series about the war in Iraq, and that still came out. People need to figure out that not all games are just mindless fucking entertainment, and that some development studios want to do something serious and that this game wasn't coming out to disrespect the families of the soldiers that died. Again, they need to stop taking things so personally.

Oh, and for emphasis:

FULL SPECTRUM WARRIOR WAS BASED ON IRAQ, AND IT CAME OUT YEARS AGO.
Solid Squirrel's Avatar - Comment posted on 08/08/2009 15:06
Solid Squirrel
@shogunu

What pray tell makes you think it was "liberal" protesters that brought this game down? I recall that Fox News did a pretty good job of raising a (unresarched) stink about this game, and last time I checked, they were laughably anything but liberal.
sheppy's Avatar - Comment posted on 08/08/2009 15:18
sheppy
@ouched,

I understand your "philosophy" that as we keep pushing the lines, eventually we can do this stuff. It's a sound theory really and has no conflictig data within any medium ever seen by mankind. Except, well, all of them really.

There are roads a media has to follow. Those that are paid do as they are paid to do. Some have argued gaming has never had a period when monetary pushes have overrided artistic pushes but these people, frankly, are idiots. Ask yourself this, why is sooo much of the historical artwork religious or of royalty? Because the Church could afford to finance artistic pieces. And art was supposedly the one truely free realm, correct? Now consider this. Changes in artistic movements never came by evolution, but rather revolution. Someone did something radically different and so other people, in turn, followed and expanded. The point to all this?

What you are advocating is the exact same reason why this game was canceled. Games are new, games shouldn't speak too loudly or step out of line. Our medium, essentially, is the child bursting with energy he needs to express but should be grateful for the belt across his face from his abusive father mediums anytime he tries to speak for himself. Gaming, as a medium, is too young and stupid to have anything VALID to say on the state of the world so we should just either shut up or essentially hide what we are talking about. Sort of like how Kelly's "friend" on Saved by the Bell had a pimple problem and needed to get rid of it by homecoming.

Oh yes, I dropped a Saved reference. Why? Because the very notion that we should rename a middle eastern conflict as "Kerplunklapistan" so that we don't offend fucking idiots is every bit as juvenile as Zack Morrisse using subliminal advertising to get a date for the big dance. The question you have to ask is simple. Who was offended? Certainly not people who played the game or who could consider the medium as something more than something to do in the frat common room. Fuck those people. This is like willingly accepting advice from people who have no clue on the medium whatsoever. And so long as people like yourself say we need to take middle steps, the opinions of those who wouldn't be interested anyway will continue to hold this medium back. I pity the fact that you've fallen for their trap. Just remember this the next time we get a belt across the face.

@shogunu

I know it's the hip thing to blame the liberals for everything including your jar of pickles being far too tight to open, but this time you're wrong. The biggest and most venomus push came from Fox News. And they are far from liberal.
SGTslaught3r's Avatar - Comment posted on 08/08/2009 15:55
SGTslaught3r
I'm glad this game is not coming out. For one I think it's awfully disrespectful to the soldiers and the families that have to deal with issues that stem from being deployed to Iraq/Afghanistan, from PTSD to Amputations to death. Second if this game was truly made to replicate true war then it'd be boring as all hell most the time, then you'd die for no apparent reason, or you'd get blown up while you're driving your humvee down the road and the rest of the game is you getting med-evaced and spending a lot of time in a hospital in Germany then at Walter Reed. You'd see more rats than bad guys.

The game could not be fun and stay true to the real thing. It's a good thing that this sort of game is not coming out because it would lose all credibility if it claimed to be anything like "real war".
Nogarda's Avatar - Comment posted on 08/08/2009 16:40
Nogarda
Something tells me this has to do with incidents not yet declassified most likely. Otherwise I don't see this as being any different than black hawk down. My only concern now was just how deeply realistic did 6DiF plan on being?
Usedtabe's Avatar - Comment posted on 08/08/2009 16:52
Usedtabe
That sucks for the studio. I was wondering if they picked the subject matter for their game hoping the hype(positive or negative) would get their game out there. It seems to have backfired on them. Otherwise, I see no reason why you would place all your eggs in this one controversial basket during these economic times.
Rabite's Avatar - Comment posted on 08/08/2009 20:54
Rabite
"I'm glad this game is not coming out. For one I think it's awfully disrespectful to the soldiers and the families that have to deal with issues that stem from being deployed to Iraq/Afghanistan, from PTSD to Amputations to death."

Except for the fact that most of the people who were actually there supported the game, and in fact had been actual consultants on the game. The only people who objected to it were people who weren't there and the families of the ones who died and were angry about the futility of the entire war.
Joanna Mueller's Avatar - Comment posted on 08/08/2009 21:42
Joanna Mueller
"Now cracks a noble heart. Good-night, sweet prince;
And flights of angels sing thee to thy rest. "
orao's Avatar - Comment posted on 08/09/2009 05:24
orao
I would have bought your game, Atomic.
The anti-war message is important, and I would be glad to see it in a game.
Here's hoping by some miracle they manage to publish it.
JReaper617's Avatar - Comment posted on 08/09/2009 20:15
JReaper617
This is sad and shows how afraid the industry is to try something new or daring. A pathetic gutless showing from konami and now Atomic is paying the price. Next time don't commit then back out....fucking indian givers lol.
Quiotu's Avatar - Comment posted on 08/10/2009 08:54
Quiotu
It is a shame seeing companies that legitimately try something new and different get squashed due to people not understanding the media type. If this was a documentary, no one'd be bitching about it; but since it's a game, people will think they took liberties or that the game glorifies what happened.

And I am honestly starting to not like Konami for their business model. My interest has been circling the drain with them, and this doesn't help matters any. Ruining Clover Studios was bad enough, but they haven't been stopping since then, either.
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