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Six completely irrational things I do in videogames photo

Consider this feature therapy for me.

In a second, you are going to read a list of six completely irrational things I do in videogames. These are not irrational things that start off absurd and lead to some secret gameplay trick that suddenly makes me look like some videogame genius. No, these are irrational things in the truest sense of the word: utterly illogical acts that lack all reason and sound judgment. Basically, the acts of a crazy person.

And I don’t have any clue why I do them.

That’s where the therapy kicks in! By opening up about all of this, I am hoping you all can either help me understand why I do these things, or, even better, communicate some of your similar irrational videogame habits, turning this feature into some sort of giant Internet group therapy session. (ONE WITH PLENTY OF COMFORTING EMOTICONS!)

Grab some cookies and coffee from that card table over there in the corner, take a seat, and let the therapy begin!

I don't think I am a crazy person. I mean, I am overly enthusiastic about everything, have an unhealthy obsession with all things dolphins and Showgirls, and love to occasionally punch old ladies in the face. But who doesn't?! Am I right?

Okay, fine, I may be a little crazy. I just don't like to think of myself as a crazy person. I guess that describes the situation better.

But I am not going to lie, I do some really odd things in certain videogames. Or, as this post has already declared, some very irrational things.

And now I am here to let you know what they are. Maybe saying all this stuff out loud will make them feel not nearly as irrational as I am making them out to be.

So, let's get this therapy started.

<stands up>

My name is Chad Concelmo. And I do some pretty crazy things in videogames.

Jumping through boss doors in Mega Man

As most of you are familiar with, at the end of every stage in the Mega Man games there is a boss that lives behind a small door that opens up and pauses the screen when Mega Man touches it. (The classic sound effect alone that accompanies this door opening is one of the most iconic things in videogame history.)

And I know, everyone jumps through the boss doors in Mega Man. That is just what awesome people do! Seeing Mega Man pause during his adorable jumping animation is one of the great joys in life.

For me, though, it is something I have to do. If I don’t jump through the door before the boss -- due to a late button press or, in my old age, forgetfulness -- I will quickly sacrifice poor Mega Man and begin again. Even if my energy and weapon meters are full. If I don't jump through the boss door, I have to start all over.

I am a crazy person.

My irrational reason for doing this: Entering a boss fight with such style makes the enemy’s ultimate defeat all the more satisfying! (I don’t have an explanation for why I have to do this, though. My guess? O.C.D.)

Effect this has on the game: None.

Waiting for the gil to count up in Final Fantasy VII

Okay, what do I mean by this? If you immediately know what I am talking about, congratulations, you are probably crazy, too! But, sadly, most of you probably skip this entirely and need a little more of an explanation. Oh, look at you with your sanity and stuff. Aren't you the belle of the ball.

After defeating an enemy in Final Fantasy VII, the screen changes to the classic blue display telling you what rewards you have earned for your remarkable victory. On this screen, the collected gil counts up from zero, rolling up like a sped-up version of the continually growing jackpot on a slot machine.

At first, this is super-satisfying, as the sound effect alone makes you truly feel like you won something nice. Watching the numbers roll up is a lovely, gratifying touch.

But, after a while, this gets really old and can easily be skipped with the press of a button.

Not for me, though: Throughout all of my multiple playthroughs of Final Fantasy VII, I watch the gil count up all the way from zero each and every time. Yup, even later in the game when it takes forever.

My irrational reason for doing this: I can't even think of one. I mean, the counting sound effect does make me jump up and down in my seat, giggling and clapping my hands like a hyper baby who just ate a piece of chocolate cake. So, there is that, I guess.

Effect this has on the game: None at all.

Not looting the bodies of innocent victims in Red Dead Redemption

At one point in Red Dead Redemption (such a great game!), I was very low on ammo and funds. I was riding my horse through the desert and witnessed a group of people being robbed by a pack of evil bandits. Quickly, I drew my revolver, aimed for the troublemakers, and ... missed them completely, resulting in the subsequent massacre of the entire group of innocent citizens.

Oops.

After the shootout was over, though, I did manage to survive (although barely) and kill the bad guys.

When I looted the bodies, though (something I desperately needed to do), I didn't touch the innocent victims. Nope. I was so upset that they died that I refused to loot their bodies. I felt too guilty!

This attitude stayed with me the entire game. Not once in Red Dead Redemption did I loot a single innocent victim. Even though their money and ammunition would have really helped me!

My irrational reason for doing this: I wanted main character John Marston to be a good man. And, for me, this meant not stealing from the bodies of innocent victims. I genuinely felt guilty doing it!

Effect this has on the game: As far as I know, none. Although Red Dead Redemption utilizes a sophisticated morality system, I don’t think it is affected by what bodies you loot. Killing innocent people is bad, but grabbing their stuff after they are dead doesn’t affect your honor in the least. I could have easily done it and not been punished in-game at all.

Only collecting major items playing as Harry in LEGO Harry Potter: Years 1-4

In the simple but surprisingly fun LEGO games, you can play as multiple characters, each with different abilities. The cast of characters in all the games is absolutely massive, the most recent LEGO Harry Potter being no exception.

While collecting the game's many special items (red and gold bricks, character tokens, etc.) there is no rule about what character collects what things. If any character picks up any item, it goes into your inventory and its benefits are shared by everyone.

Even knowing this, I still, for some strange reason, only collect the game’s major items playing as Harry Potter.

This means that, if I beat a section with one character, instead of just grabbing the item and continuing the game like a normal person, I will scroll through each character until I become Harry, step forward, grab the item, and switch back to whatever character is needed.

Seriously, what the heck is wrong with me?!

My irrational reason for doing this: Harry Potter is the hero! He deserves to pick up all the spoils!

Effect this has on the game: Absolutely nothing. This is one of the more ridiculous things I have ever done in a videogame. Aside from feeling, I don’t know, cool for allowing Harry Potter to collect all the rewards, there is no rational reasoning for doing this whatsoever.

Stopping at all the stoplights in Grand Theft Auto: San Andreas

When I started playing Grand Theft Auto: San Andreas for the PlayStation 2, I was determined to make my main character be the most law-abiding gang member in all of Los Santos. I knew I would eventually have to break this do-gooder cycle once the game's missions forced me to, but, until that time, I wanted CJ to be a relatively good guy.

That alone is crazy talk. It's Grand Theft Auto, for crying out loud.

But, looking past the absurdity of this, I still wanted to try my little experiment. So, the first time I got into a vehicle, I made sure to follow all the traffic laws, including stopping at every single red light in the game.

Oh yeah, this happened.

Admittedly, I gave up on this one pretty quick because stopping at all the stoplights makes the game virtually unplayable. Getting to one of the early missions took me, like, 45 minutes. It was ridiculous.

My irrational reason for doing this: Like I said, I wanted my main character to be a good guy. I also wanted the game to feel as realistic as possible. Stopping at red lights is something I do in real life; why shouldn’t CJ do the same?

Effect this has on the game: Nothing. Your wanted level doesn’t even go up for small traffic misdemeanors in Grand Theft Auto. If anything, it makes playing the game excruciatingly long.

Turning off all the lights when leaving rooms in Alan Wake

Alan Wake is a spooky little title that focuses a lot of its gameplay on light and dark. The exposition parts take place during the day, and the meat of the action takes place in the dead of the night. While dark, Alan uses the power of light to not only ward off the scary enemies, but kill them as well. This makes light one of your most powerful weapons in the game.

Because of this, I made sure to turn on all the lights as I entered a new room. This would make me feel safe, as most of the enemies in the game can't enter a well-lit area.

Once I felt safe to move on, I would leave the room and make sure I switched off the light switch.

Wait, why would I do this, you ask? Isn't the light helpful? Oh yeah, leaving the lights on would totally have been the logical thing to do.

But this is me we are talking about.

Every time I left a room in Alan Wake I turned off the lights because ... well ... <sigh> ... I wanted to save electricity.

I am not kidding.

My irrational reason for doing this: I am not so ridiculous as to think I was saving energy in the game’s virtual world, but something in my mind equated flipping off the light switches in Alan Wake with my actual real-world habits. I am so used to saving power by turning off lights when leaving a room in real life, I think this subconsciously crept into the actual gameplay. I just felt like a better, more environmentally-conscious person when I did it. Call me crazy. No, seriously, call me crazy. I have it coming.

Effect this has on the game: An argument could be made that turning off the lights makes seeing into the darkness easier, but that is stretching it. Bottom line: turning off the lights when leaving a room in Alan Wake is just dumb.

So what do you think? Is there anyone out there that relates to any of these crazy things (please say yes, if only to make me feel better)? Would you consider these actions completely irrational ... or is there a tinge of normalcy to them?

Is there a chance some of my in-game actions just reflect the person I am in real life, regardless of how they affect the actual gameplay? If that's the case, that's pretty fascinating.

Maybe I'm not as crazy and irrational as I thought ...

Oh, who am I kidding? I stopped at all the stoplights in Grand Theft Auto. Lock me up and throw away the key.

Now it's your turn. Share your irrational gaming stories in the comments below! I know you must have some similar tales!








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Chad Concelmo is Destructoid's features editor. He loves hanging out with awesome people. That's why Destructoid makes him so happy, since it is full of THE MOST AWESOME PEOPLE OF ALL TIME! Also, dolphins. Likes Chad enjoys punching old ladies in the face, Super Metroid, Zelda: A Link to the Past on the SNES (best system ever!), Final Fantasy VI, Day of the Tentacle, Shadow of the Colossus, Mother 3, Beyond Good & Evil, Contra III, Valkyria Chronicles, Punch-Out!!, Half-Life 2, and Super Mario Galaxy 2. Meet the rest of the team



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295 comments | showing # 1 to 50
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next 50 comments

Artemus's Avatar - Comment posted on 08/24/2010 16:02
Artemus
Jumping through boss doors in Mega Man isn't crazy; it's mandatory.
Occams electric toothbrush's Avatar - Comment posted on 08/24/2010 16:04
Occams electric toothbrush
Ok, that jumping Mega Man thing? I'm so glad I'm not the only one! It's just....how you go into a fight as Mega Man. There is no other way. You jump and you make that kinda WHEEEEE!!!! / action pose and then you fight. The end.

Oh this post made me smile a lot.
Cataract's Avatar - Comment posted on 08/24/2010 16:05
Cataract
I literally shouted out "YES" when seeing the first one about Megaman. I jump through all the gates as well.
kurokotetsu's Avatar - Comment posted on 08/24/2010 16:08
kurokotetsu
There is someone else that jumps through the doors in Megaman! Yes. Funny article.
Linktrigger's Avatar - Comment posted on 08/24/2010 16:09
Linktrigger
wat.

I was expecting this to be more of crazy things you do in video games.

For example, holding down the Run/Charge button while jumping around. My girlfriend doesn't understand the concept of holding down the y button in the old SNES console, and it pains me so much to see her just walk on all the stages.
LawofThermalDynamics's Avatar - Comment posted on 08/24/2010 16:10
LawofThermalDynamics
Megaman boss doors? Yes.
Not looting Innocent people? Thought I not in Red Dead, I did something quite similar in other games.
The lights in Alan Wake? Uh....yes?
Tarvu's Avatar - Comment posted on 08/24/2010 16:11
Tarvu
Hahaha.

Reminds me of all those years ago when my brother (who was learning to drive) had a go on GTA3 and just drove around obeying traffic laws.
Strandli's Avatar - Comment posted on 08/24/2010 16:11
Strandli
In Cave Story, when running through a room without enemies (like right before Core boss) I have to jump over the small holes in the ground. I could run just over them, but no, I have to jump my way to the boss. Also, shooting specific places on the roof on the way is mandatory for me.
I also have to level up my characters i Final Fantasy X after gaining a SphereLvl thingy. I know I could save them and take them all at once later, but I have to do it after every battle.

I don't think my "obsessions" are that crazy though. But some of yours Chad? Hmm.
Kraid's Avatar - Comment posted on 08/24/2010 16:12
Kraid
Jumping through boss doors in Mega Man is an elaborate metaphor for human empowerment, without it, our society would crumbled into chaos.

Also, AMAZING!
Piellar's Avatar - Comment posted on 08/24/2010 16:12
Piellar
I clearly remember always keeping the airship at low altitude in Final Fantatsy VI to "hide" from Doom Gaze. Yeaaaah it didn't work so well. >_>

Kimicario's Avatar - Comment posted on 08/24/2010 16:15
Kimicario
@Artemus
Except on ice-based stages. Then you can moonwalk, slide, or do any other nonrunning animation through the door.
PJMan's Avatar - Comment posted on 08/24/2010 16:15
PJMan
haha awesome. My irrational gaming thing is when playing Sonic 1 or 2 I jump after the end of act result screen so I can look up at the results while they tally up
YellowHare's Avatar - Comment posted on 08/24/2010 16:16
YellowHare
Let me get this straight: you turn off lights in Alan Wake to save theoretical electricity? Al Gore has won. All is lost.

Hippy.
Slowey's Avatar - Comment posted on 08/24/2010 16:16
Slowey
Some people DONT jump through them? I dont kill women in RDR. I shoot them in the leg if I have to attack them.
MuddBstrd's Avatar - Comment posted on 08/24/2010 16:16
MuddBstrd
Wow. I thought I was the only one that did the whole "stopping at red lights in Grand Theft Auto" thing. However, I only did it for 10 minutes. Chad, you sir are a paragon of patience.

And yeah, everyone does the Mega Man thing. If you don't, you probably also kick puppies.
Technophile's Avatar - Comment posted on 08/24/2010 16:18
Technophile
Chad you are amazing. I do a few of these. I still love you even if you are crazy. :)
Chad Concelmo's Avatar - Comment posted on 08/24/2010 16:18
Chad Concelmo
@Linktrigger,
I hold down the Run/Charge button as well! Always! :D
metalgera's Avatar - Comment posted on 08/24/2010 16:18
metalgera
hahaha, I usually do the megaman and the alan wake ones. Probably it isnt as unusual as you think... (probably only the ff7 and rdr ones...)
JessicAAAH's Avatar - Comment posted on 08/24/2010 16:19
JessicAAAH
When playing Super Smash Brothers, when the time limit is almost up, I always, ALWAYS jump off the stage, as if it's going to blow up. I don't know why, I just do. And I get an adrenaline rush everytime, like, OH GOD, OH GOD I GOTTA JUMP!

Video games, man.
Chad Concelmo's Avatar - Comment posted on 08/24/2010 16:20
Chad Concelmo
@Strandli,
Wow. I do something very similar to this in a lot of 2D platformers. I feel better already! :)
Darren Nakamura's Avatar - Comment posted on 08/24/2010 16:20
Darren Nakamura
I would go so far as to say that the "no effect on gameplay" for most of these is untrue. A lot of them take the game and make it unnecessarily longer. Except for jumping through the boss doors, of course.

Personally, I tried the "stop at the GTA stoplights" thing, for about five minutes. It is incredibly boring. Still, in the GTA games, I do try my best to avoid running over pedestrians, although the argument can be made that if you run over enough of them in a short period of time, you do get a wanted star. Also, the pedestrians in the game are stupid, so sometimes they'll dive directly in front of my car. I don't feel bad about killing those pedestrians. Natural selection and all.
Chad Concelmo's Avatar - Comment posted on 08/24/2010 16:21
Chad Concelmo
I love all of you right now. This group therapy thing is working! <3
Klarden's Avatar - Comment posted on 08/24/2010 16:23
Klarden
Not robbing inncent people when the game doesn't notice if you do is something i also do from time to time. In action games it's not that bad, but when you play an RPG (especially jRPG) you simply miss too much stuff by playing like that. Yet still, my own set of morale is sometimes more important to me than the game laws.
Oh, and in some sandbox-like games (especially in "serious" games, like Mafia) i also try to never hit an innocent, wait at stoplights and try to drive at allowed speeds.
PhilK3nS3bb3n's Avatar - Comment posted on 08/24/2010 16:23
PhilK3nS3bb3n
I did the gta and Alan wake ones too, also due to real life. Also in fps I always go into cover before reloading, even in arcade ones (serious sam), because that's what I was taught to do.
Felipe Choque's Avatar - Comment posted on 08/24/2010 16:24
Felipe Choque
is there anyone who just WALKS through the boss door??
RichardBlaine's Avatar - Comment posted on 08/24/2010 16:24
RichardBlaine
I'm a bit of a completionist and hate "missables", but that's pretty much where my OCD ends. I honestly don't have anything quirky enough to really compare to some of these habits. Good luck.
Chad Concelmo's Avatar - Comment posted on 08/24/2010 16:24
Chad Concelmo
@Dexter345,
I do agree with you that most of these make the game longer, but I guess I meant "effect on gameplay" in the fact that none of these irrational things change the gameplay in any real way. Meaning: not looting innocent victims doesn't make raise my honor, or stopping at all the stoplights doesn't make the cops like me more.

I do agree with you, though. Doing this stuff is a waste of time. :)
Thaliard's Avatar - Comment posted on 08/24/2010 16:24
Thaliard
The Mega Man one reminds me of a thing I do in Castlevania. Whenever I beat a boss, I have to grab the orb they drop out of the air. If I let it touch the ground, I feel like a failure.
eskimo bob's Avatar - Comment posted on 08/24/2010 16:25
eskimo bob
can't think of much, but I did play the GBA Gunstar Heroes today and that made me realize that when there's the "WARNING" text flashing on the screen right before a boss I stand in precisely the middle of the screen and rotate my aim while shooting with the weapon with the highest rate of fire in order to basically become a windmill of death with a sub machine gun.

and yeah, I turn off the electricity when leaving a room in every game that allows me to do so as well. so at least there's two of us.
Chad Concelmo's Avatar - Comment posted on 08/24/2010 16:25
Chad Concelmo
@Felipe Choque,
True, but I take it so far as to reset if I don't. That is why I am insane. INSANE I TELL YOU! :)
killias2's Avatar - Comment posted on 08/24/2010 16:25
killias2
I always jump through the Mega Man doors.

Always.
Jesse Cortez's Avatar - Comment posted on 08/24/2010 16:25
Jesse Cortez
Every single person jumps through those doors in Mega Man. I dont know how we as a collective mind decided to do that, but we just do.

The other thing I notice that all gamers, (specifically fighting gamers), do is touch all the buttons right before a match and wiggle the joystick. Its now an impulse thing for me, and I've noticed every other serious fighting game player do the same...its a common tick that we share. :P
Chad Concelmo's Avatar - Comment posted on 08/24/2010 16:26
Chad Concelmo
@Thaliard,
OMG THAT WAS ORIGINALLY ON THIS LIST! I do that every single time! :D
Jamie McGinn's Avatar - Comment posted on 08/24/2010 16:27
Jamie McGinn
I've only ever played a weee bit of Mega Man 10, and I jumped through the boss doors. Just feels better, you know?
GREENGUY's Avatar - Comment posted on 08/24/2010 16:27
GREENGUY
You MUST jump through boss doors.
It's the law.
eskimo bob's Avatar - Comment posted on 08/24/2010 16:27
eskimo bob
forgot to mention this, but it's the people who don't jump through the doors in Mega Man that are crazy.
ComputerSnacks's Avatar - Comment posted on 08/24/2010 16:27
ComputerSnacks
I haven't met someone who DOESN'T jump through the gate. Of course, I'm not obsessive enough to kill myself and do it if I miss the jump.

I switched to the slide move in Megaman X, though.
Talía's Avatar - Comment posted on 08/24/2010 16:27
Talía
I jump when about to face ANY boss battle, so you're not that crazy ;)
That San Andreas stuff is totally wicked though. :)
Chad Concelmo's Avatar - Comment posted on 08/24/2010 16:28
Chad Concelmo
@Gaidenrider,
I think I love you.

<3
Dr Light ate your Magicite's Avatar - Comment posted on 08/24/2010 16:28
Dr Light ate your Magicite
So awesome. Here's the ones I do off the top of my head-

In just about any RPG, but Final Fantasy IV and VI in particular, I continuously press the confirm button while waiting for my next character's turn. It doesn't speed anything up, and more often than not I accidentally enter a menu or perform a move I didn't want to, but I always do it.

In any platformer where you can't jump for a while because there are spikes or something on the ceiling (usually in Mega Man and Castlevania titles), once I'm past that segment, I jump like crazy, like I had to get it out of my system after being restricted for so long.

In Zelda II, I always jump and stab my sword when going from one room to another in the hopes that it will make that tearing sound when timed perfectly.

Making Mario dance on the tops of vines of course.

Jumping continuously in Super Mario Kart when driving down a straight path. The idea of a go kart jumping on command just makes me giggle.

And lastly, pulling out the sword all the time in Shadow of the Colossus just to see it glow, even when I know exactly where I'm going.
JulianProxy's Avatar - Comment posted on 08/24/2010 16:29
JulianProxy
I do the first two things, but probably not as diligently as you do, Chad.

If I forgot to jump through a Mega Man boss door, I'd have a sad, but I wouldn't terminate the battle, either. However, it is my preferred way to make an entrance to those bosses. Gotta show them how fabulous I am! First impressions matter!

If I was in a timed area or if I was grinding literally the same set of monsters with the same result and strategy, I may skip the gil counting.

Thanks for being awesome! :)
Jordan Devore's Avatar - Comment posted on 08/24/2010 16:29
Jordan Devore
I came here to post the Castlevania thing. Glad to see I was beaten to the punch.
PDP Candace's Avatar - Comment posted on 08/24/2010 16:30
PDP Candace
This was one of the most incredible articles I have read.
FalconReaper's Avatar - Comment posted on 08/24/2010 16:32
FalconReaper
What Artemus and Kraid said. And I do that for the sole reason of making myself feel like a badass. The jumping through boss doors thing
Etansel's Avatar - Comment posted on 08/24/2010 16:34
Etansel
Doors...Closing doors. I played a lot of Thief when I was growing up, and one thing that always stuck with me (mostly subconsciously) is closing doors. If I'm playing a game that doesn't automatically close the door I went through for me, I have to turn around and close it myself.

I even do it in games that would close the door after a set amount of time (EverQuest, I'm looking at you). It gets to the point where if a door opens and the door is still visually there, but I can't close it, it starts to bug me. The doors right there! Why can't I close it again? WHY?!?
Kristina Pino's Avatar - Comment posted on 08/24/2010 16:35
Kristina Pino
I'm a little bit OCD about stuff in games like, let's say Final Fantasy XII. It's a long game, right? You only really need to level up 3 of your toons to beat the game, but I actually go and max out all of them. Added hours and hours of gameplay, but I don't like to leave any characters behind. I did this in all the FF games that had more than 3 or 4 playable characters.

Also, like 30 people have said above, everyone probably jumps through the boss door.

Also, I like to make the sign/sackboy/paper jump on the LBP loading screen.

Ah yeah, and when I played Final Fantasy online, even if I wasn't in battle, there are some status effects I refused to be without (even though it was a waste of Gil, or time, or MP, or anything)depending on what class I was on.

That enough to make you feel a little better? XD
Pangloss's Avatar - Comment posted on 08/24/2010 16:36
Pangloss
Oh Chad, you so crazy!

@Tactix: I never used to do that, but after I got a fightstick (I guess this was the threshold where my mind switched to "srs bout fightan"), I fiddle with the stick and my main poke buttons constantly, whenever there's downtime and I don't have to worry about the pointless input doing something I don't want, like selecting Carl ;)
Artemus's Avatar - Comment posted on 08/24/2010 16:37
Artemus
@Kimicario
Well, duh. ;)
3rdStrongest's Avatar - Comment posted on 08/24/2010 16:40
3rdStrongest
I go out of my way to collect all rupees I see even though my wallet is full.
D-503's Avatar - Comment posted on 08/24/2010 16:40
D-503
The Mega Man one is something I pretty much try to do in every game.
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