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Silicon Knights 'working on several exciting projects' photo

Silicon Knights, last seem dividing the videogame community over its much-hyped Too Human, have been relatively quiet lately. Until recently, when a potential upcoming title -- Siren in the Maelstrom -- was revealed by Telefilm Canada on a list of upcoming projects. 

Speaking to Eurogamer, a spokesperson for the developer was unsurprisingly quiet and vague. 

"Silicon Knights is busy working on several exciting projects. Unfortunately, it is too early to disclose any details."

The "several exciting projects" could be a lot of things. A Too Human sequel, a game that's nothing at all like Too Human, that game they announced for Sega almost five years ago. Or Siren in the Maelstrom. Or all of them at once, which will squeeze our brains like some bizarre Eternal Darkness psychological torture. 

So, are you excited or what?








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20 comments | showing # 1 to 20
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Hammersmith's Avatar - Comment posted on 07/28/2009 09:10
Hammersmith
Several exciting projects? Didn't Denis Dyack JUST say the other day that there are too many games and not enough consumers?

I only played the demo of Too Human, but its made me weary of anything that comes out from Silicon Knights.
ChainThrow's Avatar - Comment posted on 07/28/2009 09:16
ChainThrow
So they got someone with actual restraint to talk to the press? Mindblowing.

It's hard to be excited for anything this company does, but it looks like they've learned a bit from the Too Human debacle. Now, if only they could find a way to shut Dyack up at conferences...
Jon B's Avatar - Comment posted on 07/28/2009 09:28
Jon B
Glad to see at least they are excited for their new games.
Maurice Tan's Avatar - Comment posted on 07/28/2009 09:29
Maurice Tan
So. Excited. Just. Can't. Hide it... zzzzzzzzz
Chronic Logic's Avatar - Comment posted on 07/28/2009 10:01
Chronic Logic
Emphasis on the "exciting" part, huh? 5 bux says the company goes down under within 4 years.
Christophart's Avatar - Comment posted on 07/28/2009 10:12
Christophart
the only thing they did with respect was MGS: Twin Snakes...and they were basically led by the hand from konami...they did all the grunt program work so the metal gear team didnt have to.

so pumped....disgrace to canadian game production.
Mozz-eyes's Avatar - Comment posted on 07/28/2009 10:18
Mozz-eyes
Pleeeeeeeeeeeeeeease be ETERNAL DARKNESS 2
ChaosTeaCup's Avatar - Comment posted on 07/28/2009 10:19
ChaosTeaCup
Can I just say to them: short death animations.
pascuz46's Avatar - Comment posted on 07/28/2009 10:20
pascuz46
I think some of this is probably downloadable games and maybe 1 "AAA game".

@ Chronic

I really hope you are wrong, they are the only local game developer in my area, with the exception of Toronto. Its only a 20 min drive from my house to SNHQ and its just kool having a game developer that close to home.
wanderingpixel's Avatar - Comment posted on 07/28/2009 10:37
wanderingpixel
Too Human kart racing spin-off?
kagatoASUKA89's Avatar - Comment posted on 07/28/2009 10:39
kagatoASUKA89
The only thing that would make me go back to SK would be Eternal Darkness 2 PLEASE FOR THE LOVE OF ALL THATS HOLY GIVE ME ETERNAL DARKNESS 2!
Jack of Arcades's Avatar - Comment posted on 07/28/2009 10:58
Jack of Arcades
Siren in the Malestrom is the worst name for a game since Syphon Filter. That was an awesome game, though.

(The best name? Ninjabread Man. Maybe there's an inverse correlation between name quality and game quality.)
EdgyDude's Avatar - Comment posted on 07/28/2009 12:51
EdgyDude
If any of those turns out to be Eternal Darkness 2 i'll pop an epic boner, else i'll keep these news in mind to help my insomnia at night
pedrovay2003's Avatar - Comment posted on 07/28/2009 13:15
pedrovay2003
Eternal Darkness 2 for Wii, please.
itemforty's Avatar - Comment posted on 07/28/2009 14:02
itemforty
I'm really starting to question their sanity. Why not make a sequel to one of best games I've ever played? Don't they know that I liked it so much I would give them 10's of dollars?
-PL-'s Avatar - Comment posted on 07/28/2009 14:26
-PL-
I liked Too Human. I think it's funny that people complain about the length of the death animation, considering that's the ONLY PENALTY for dying. Might as well get a gameshark and an infinite health code, considering that's basically what the game already is minus the 30 second death animation.
kingtobo's Avatar - Comment posted on 07/28/2009 18:56
kingtobo
@-PL-: Yes, but the reason there was no other penalty for death is because they knew the difficulty for that game was bullshit and there is no possible way to make it through any sizable section of the game without dying. If you're going to make a game where the player is doomed to die dozens of times don't make the respawn wait infuriatingly long.

Anyways, I don't know how anyone could be excited about games from a company stupid enough to announce a trilogy for a game as awful as Too Human. Unless of course they're making Eternal Darkness 2, but even then I doubt it will live up to the original.
ChronosWing's Avatar - Comment posted on 07/29/2009 02:35
ChronosWing
Too Human was good, all you haters can just go to hell.
ChaosTeaCup's Avatar - Comment posted on 07/29/2009 05:17
ChaosTeaCup
I liked Too human, too. But I died. A lot. And I watched the death animation. A lot. It kind of ruined the experience. I would of preffered a shorter DA, and then respawning further back in the level - at least I would be more involved.
itemforty's Avatar - Comment posted on 07/29/2009 14:01
itemforty
A long, drawn out death animation is not unlike a poorly placed, unskippable cutscene before a boss; lazy. It reminds me of how the Resident Evil Series' was so kind to tell you that you DIED, but didn't give you an option save for to go back to the main screen. It just makes you stew on whatever caused you, the unbeatable Cassanova, to die. Thank God they finally put in a "Continue" option.
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