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Silent Hill: Shattered Memories art and logo surface photo

Like it or not, Silent Hill: Shattered Memories for the Wii is being made, and fans of the series are waiting to find out more about what the game will be like. As a quick refresher in case you don't live and breathe all things Silent Hill like I do, the game is a "reimagining" of the first Silent Hill and stars Harry Mason. That's supposed to be him in the art you see above, but what I see is more like a man caught somewhere between a heart attack and an epic case of the sh*ts.

Good news if you aren't that into the Wii control scheme: the game is also coming out for Playstation 2 and the PSP. There's more in-game detail available now as well, including the interesting sounding "psyche profile":

Also new to Shattered Memories is a psyche profile element, which monitors every aspect of player’s reactions – from where they explore first, items that have been examined, and their reaction to those they meet. Small visual elements will also be altered slightly, adding to the oppressing atmosphere where nothing is what it seems. The psyche profile will adapt Harry’s actions as and when he meets normal-looking people or the game’s many inhuman denizens.

That does sound rather good, doesn't it? I'd be excited if I didn't think the art and logo were so disappointing, but I'm not abandoning all hope just yet. Akira Yamaoka is confirmed for the soundtrack, so at the very least we know the music will be what we expect from a Silent Hill title. How are you feeling about the game after seeing this new info?

The roots of evil revealed in Silent Hill®: Shattered Memories
Konami reinvents its first Silent Hill classic, as Shattered Memories arrives to scare on Wii, PSP and PlayStation 2
Konami Digital Entertainment GmbH is to bring its terrifying Silent Hill series to Wii™ as Silent Hill: Shattered Memories heads to the Nintendo system for the first time in Autumn. The game, a clever reimagining of the now out of print first Silent Hill title, will also be released for PSP® (PlayStation®Portable) and PlayStation®2 at the same time.

While the game shares its twisting plot with the original PlayStation game, Silent Hill: Shattered Memories takes a different path in many, many ways. Characters can be approached but will offer different responses and be found in different places, while new clues and gameplay paths can be followed. The title follows Harry Mason, as he attempts to unravel the mystery of his missing daughter, Cheryl. A broken man, Mason’s investigations lead him to the mist-shrouded, snowy streets of Silent Hill: a malevolent town where the shadows play host to a wealth of evil, misshapen creatures.

Designed to make full use of the Wii’s unique controllers, Silent Hill: Shattered Memories uses the Wii Remote™ as a torch and cell phone as Mason looks for clues. The torch is vital for scouring the darkened, abandoned buildings of Silent Hill, while the phone acts as a secondary user interface, allowing the player to access maps via its GPS capabilities and take pictures of interesting elements. Likewise, the Wii Remote also can be used to pick up, examine and manipulate items to solve puzzles along the journey. Such technology was not available when the original Silent Hill was released in 1999, and its inclusion showcases Konami’s determination to enhance the playing experience with new, available technology.

Also new to Shattered Memories is a psyche profile element, which monitors every aspect of player’s reactions – from where they explore first, items that have been examined, and their reaction to those they meet. Small visual elements will also be altered slightly, adding to the oppressing atmosphere where nothing is what it seems. The psyche profile will adapt Harry’s actions as and when he meets normal-looking people or the game’s many inhuman denizens.

While the PSP® and PlayStation®2 will feature a more familiar control system, both games will boast the new additions, and are certain to entrance hardened fans of Silent Hill and newcomers alike. All three games are being developed by Climax, the team behind the acclaimed Silent Hill: Origins for PSP® and PlayStation®2, and will also feature an all-new soundtrack by series creator Akira Yamaoka.

Silent Hill: Shattered Memories will be released for Wii™, PSP® (PLAYSTATION®Portable) and PlayStation®2 in Autumn 2009. For more information, please contact Steve Merrett at Voltage PR on 020 7903 5122 or email steve@voltagepr.com.

”Silent Hill” is a registered trademark of Konami Digital Entertainment Co., Ltd.
All copyrights or trademarks are the property of their respective owners and are used under license.
LAUNCH GALLERY (2 IMAGES)
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Colette Bennett is a Destructoid features editor from New Orleans, Louisiana. She is also a founding member of Destructoid's sister sites Tomopop, a toy lover's blog and Japanator, our anime site. Likes Nintendo DS, NES, Silent Hill series, Rhythm games, RPGs Meet the rest of the team



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22 comments | showing # 1 to 22
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linuxguy's Avatar - Comment posted on 04/06/2009 15:06
linuxguy
psp? It means I might play this then
DinnertimeNinja's Avatar - Comment posted on 04/06/2009 15:08
DinnertimeNinja
I'm excited.

To be honest, I think the series' combat has always been horrible and am looking forward to not managing weapon stocks and broken items.
flabzilla's Avatar - Comment posted on 04/06/2009 15:13
flabzilla
lol is that seriously the logo! That is pretty bad.
wanderingpixel's Avatar - Comment posted on 04/06/2009 15:14
wanderingpixel
It looks like it might be good. I there is not going to be any combat then hopefully they will focus on the puzzles.
Occams electric toothbrush's Avatar - Comment posted on 04/06/2009 15:20
Occams electric toothbrush
Remove the text bubble and you could've titled that picture "The Agony and the Ecstacy of the Iphone".
Mighty Pinto's Avatar - Comment posted on 04/06/2009 15:21
Mighty Pinto
Stephen Colbert IS Harry Mason IN Silent Hill: Shattered Memories. The Threatdown: Nurses, Alessa, and BEARS.
Chronic Logic's Avatar - Comment posted on 04/06/2009 15:31
Chronic Logic
LOSE THE GLASSES AND SHAVE YOUR STUBBLE.

And yes, the logo looks bad. I mean does the game have to do anything with ice?
ZombiePlatypus's Avatar - Comment posted on 04/06/2009 16:04
ZombiePlatypus
The "psyche profile" bit could be very cool...
DarkSaint76's Avatar - Comment posted on 04/06/2009 16:06
DarkSaint76
I hope they don't shatter my fond memories of the first one, but yay for more dynamic story elements and possible non-linearity.
Naim Master's Avatar - Comment posted on 04/06/2009 16:45
Naim Master
I dunno why people are so angry , getting the combat out really sucks , but the Eternal Darkness ilusions will make up for it ...(I think)
silvain's Avatar - Comment posted on 04/06/2009 16:55
silvain
in b4 the haters.

Also, I'm interested to see how this will work. Hooray for wii controls in non-minigame settings.
Christopher J Oatis's Avatar - Comment posted on 04/06/2009 17:33
Christopher J Oatis
This is a good thing. Let's just keep true to the captivating environments. Let's also do a better job with the Dark World scenes
Christopher J Oatis's Avatar - Comment posted on 04/06/2009 17:35
Christopher J Oatis
Cont... than was possible in 1999. I think this game was excellent but will benefit from an update on graphics and controls. Fighting was sooo frustrating in the PS1 orginal
Aziel13's Avatar - Comment posted on 04/06/2009 17:43
Aziel13
A.Y. <3
Reginald's Avatar - Comment posted on 04/06/2009 18:00
Reginald
I feel Akira Yamaoka's lost most of his magic over the past decade. also, dont forget that they said AY was going to score the movie, when really all that meant was they swiped his music from the 3 original games and scattered it around the film willy-nilly.

expect lots of vocals by mary magdaline mcgee or whatever her name is (Mary Elizabeth McGlynn , apparently). she'll probably voice cheryl, alyssea, lisa, and cybil. Cheryl musical number: confirmed !
EternalDeathSlayer's Avatar - Comment posted on 04/06/2009 18:22
EternalDeathSlayer
There's no reason for people to be upset or "worried" here. It's just a game. If it sucks, oh well. It's only a remake, and honestly we should be supportive of the fact that they aren't just remaking it, they're changing it. At least they are trying something new.
BrazeGoesMoo's Avatar - Comment posted on 04/06/2009 19:08
BrazeGoesMoo
So the Verizon guy lost his daughter in Silent Hill?
pedrovay2003's Avatar - Comment posted on 04/06/2009 20:08
pedrovay2003
Ah, so it's not Wii exclusive. This probably means that the Wii controls will be waggle.
necrozen's Avatar - Comment posted on 04/06/2009 22:44
necrozen
I'll get if for PSP... and I might actually play it if I've kicked my prinny addiction by then.
lawlflip's Avatar - Comment posted on 04/07/2009 09:06
lawlflip
That phone is so awkward looking.
Gen Eric Gui's Avatar - Comment posted on 04/07/2009 09:15
Gen Eric Gui
Chronic Logic: Yes...yes, the game does have an Ice theme. They've talked about it a lot in the articles on the game. Every time the world switches over to the Nightmare world, everything gets encased in ice, and one of the constant dangers is that Harry can get frozen by enemies so that he can't run away.


I'm excited for this game. I can't wait to see it working. It's upsetting that there's going to be PS2 and PSP ports, since it makes it less likely that the Wii's motion puzzles won't be quite as unique and developed as the original articles on the game have suggested. Oh well, I'm still cautiously optimistic as always.
Greylocke's Avatar - Comment posted on 04/07/2009 09:51
Greylocke
Really, why must all games that come out on the Wii also come out on PSP and PS2? Developers have done set the standard that the Wii is no more better than the PS2. So we took a step back from the Gamecube to the PS2(Wii)...nice.
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