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Silent Hill composer doesn't consider game score 'music' photo

If videogame music isn't 'music,' then what is it?

Silent Hill composer Akira Yamaoka said something that may not go over well with game music fans:

I don't consider video game music, including Silent Hill music, as 'music.' I consider it more as 'sound' that complements the images, game, and story to create an entertaining experience. So even if I thought I created cool music, if I don't get excited or enjoy playing the game with the music and images combined, then I can't say, 'I created good music.'

One of GoNintendo's readers suggested that something may have been lost in translation. Normally I'd agree, but when I interviewed Yamaoka last year, I overheard him telling another interviewer something very similar. It may have something to do with the composer originally coming from an art background instead of a musical one.

If anything, I'd guess that he's referring more to his works than anything else. The fully orchestrated scores coming out of games today are definitely music, and can stand alone as a separate experience.








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Dale North is Destructoid's Editor-In-Chief, a founding editor, and specialist in Japanese gaming. An accomplished musician, Dale was reporting from Japan during the earthquakes of 2011. Luckily, he got the fuck out alive and is home in America now with his wife and beloved corgi, Einstein. Dale is also a co-founder of Destructoid's sister anime site Japanator. Likes Corgis, Sega Saturn, PSP, iPhone, Photographic tools. Meet the rest of the team



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46 comments | showing # 1 to 46
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Nic128's Avatar - Comment posted on 10/30/2009 12:06
Nic128
Music is music. I love my games soundtracks.
gains's Avatar - Comment posted on 10/30/2009 12:13
gains
My interpretation of the statement is that he feels it isn't good music on its own because that defies the intent of the music. There are some film soundtracks that don't hold up without the images. Some do, but if a composer is writing for the CD release and not the film, the film is getting cheated.

I've thought that as the soundtrack releases include more and more pop songs and fewer gloomy piano drones over post-industrial clattering we've seen a shift in how Akira wants to present himself. More as a songwriter and less as an uncredited member of Einsturzende Neubaten.
Drake00991's Avatar - Comment posted on 10/30/2009 12:14
Drake00991
I don't consider movies, movies. They are simply still images followed by other still images in quick motion to give off the imagery of movement. So even if I thought I saw a good movie, if I don't get exited watching the still images while not in succession, then I can't say I "watched a good movie".

See what I did there?
Brandnamecommercial's Avatar - Comment posted on 10/30/2009 12:15
Brandnamecommercial
music/sound, potato/potahto. His Silent Hill work is traditionally ambiance based, so I can see where he gets off saying this.
Also, SHINY PANTS.
Genius's Avatar - Comment posted on 10/30/2009 12:20
Genius
Considering more than half my entire collection of music is make up of video game music, this guy is a retard.
Pacopaco's Avatar - Comment posted on 10/30/2009 12:22
Pacopaco
Soundtracks generally serve a different purpose than "normal" music in that they are meant to enhance the product they are connected to while trying not to steal the show. It sounds like Mr. Yamaoka is drawing a more distinct line between these two types of music and the translation fails to use terminology that reflect this nuance.

(Still love a lot of my soundtrack music - even if some of it doesn't necessarily stand on its own.)
Monodi's Avatar - Comment posted on 10/30/2009 12:27
Monodi
Musician does not consider his music, music.
GoldenGamerXero's Avatar - Comment posted on 10/30/2009 12:28
GoldenGamerXero
If anyone can say this guy is wrong in a way that can be translated into "Your opinion is wrong!" then we can call him am idot or whatever. Till then let the guy say what he wants about game music because as someone creating it he has better experience than you do.
Steel Squirrel's Avatar - Comment posted on 10/30/2009 12:29
Steel Squirrel
There are tons of game soundtracks that hold up on their own. I can understand what he is saying and I would agree that his own music doesn't hold up on its own. It generally consists of very short pieces that were made to compliment a game that relies on eerie silence and ambient sounds to set the mood. I got the Silent Hill 3 soundtrack free with Silent Hill 3 when I bought it back in the day and most of the tracks were only like a minute and a half to two and a half minutes long.

So yeah... I am thinking he should rephrase that to say he doesn't consider his game scores to be music. I can think of plenty of games off of the top of my head that prove game music is great music on its own.

Final Fantasy
Chrono Trigger
Chrono Cross
Secret of Mana
inFamous
Uncharted 2
Lost Odyssey
Splinter Cell Chaos Theory
Metal Gear 3
Bionic Commando Rearmed (hell, even the original has great music)
Castle Crashers
Street Fighter (mainly from the older games... not "Indestructible"...)
Dragon Age
Mass Effect

Anyway... you get my point. Maybe something did get lost in the translation. If not, that's a pretty bold statement.
zgerhard's Avatar - Comment posted on 10/30/2009 12:30
zgerhard
He might be commenting on the ambient music... which are more just tones that set the mood rather than actual musical scores, which would make sense if he's just making spooky "music" to set the mood for a horror game.
Vanilla Gorilla's Avatar - Comment posted on 10/30/2009 12:33
Vanilla Gorilla
Clearly, he is wrong.

I mean, I even paid $10 for Varia Suite, which is all "game music" and better than so much commercial shit out there.

I don't even buy commercial music anymore, so... that says something. It says he's wrong!
dj-anon's Avatar - Comment posted on 10/30/2009 12:37
dj-anon
"The fully orchestrated scores coming out of games today are definitely music"

And mostly generic, just like in movies. That being said, Akira Yamaoka is one of my favorite musicians and I enjoy SH's music fine on its own.
Django Reinhardt's Avatar - Comment posted on 10/30/2009 12:46
Django Reinhardt
It's music that doesn't exist as the center of attention. That's all he means.
-PL-'s Avatar - Comment posted on 10/30/2009 12:55
-PL-
I guess it's not popular music, but it's music. I sit and listen to NES music all the time. Lately I've been listening to Street Fighter 2010 soundtrack, and Kick Master. Mmm Kick Master, best Castlevania rip-off music on the NES.
otakunoise's Avatar - Comment posted on 10/30/2009 13:01
otakunoise
i'm not one to listen to many videogame soundtracks, but if i did i would imagine i would have mental image of the while listening to it anyway. it sounds to me like he's just saying it isn't like putting out an album or anything.
atastysammich's Avatar - Comment posted on 10/30/2009 13:02
atastysammich
I dunno, I think I kinda get where he's going with that. Personally, I love game soundtracks, but I hate listening to them without having the context of the game to place 'em in first.
Xzyliac's Avatar - Comment posted on 10/30/2009 13:13
Xzyliac
And I'm supposed to validate this with an argument? Dream on.

To be fair I get where he's going but to not call it music is taking it a bit too far.
runtheplacered's Avatar - Comment posted on 10/30/2009 13:15
runtheplacered
So... movie soundtracks aren't music?

That's stupid. This comment doesn't make any sense, which tells me something may have been misinterpreted or left out.
phantomile's Avatar - Comment posted on 10/30/2009 13:32
phantomile
I agree with runtheplacered.
No composer would be dumb enough to say that video game music isn't music.

Maybe he was just referring to the more ambient tracks that are present throughout a lot of Silent Hill? No one could look at ANY of the SH theme songs and claim that they aren't music.
I mean, just listen to this:
http://www.youtube.com/watch?v=qKPOGJvhAII
CloneTrooper's Avatar - Comment posted on 10/30/2009 13:40
CloneTrooper
If you dont believe that Movie Soundtracks are music:

Star Wars Original Trilogy Soundtracks.

But yeah, there are some beautiful game soundtracks out there that I can listen too on their own, the one that springs to mind is Lost Odyssey...The RPG, the Thousand Years of Dreams (w/accompanying music) and the OST can all be seen seperately as brilliant pieces. They combine to create one of the only games that has been an Emotional Experience for me, rather than just a game.

But the music in it is just that...Music.
Los255's Avatar - Comment posted on 10/30/2009 13:40
Los255
Nobuo Uematsu would like to have a word with you.
zer0faults's Avatar - Comment posted on 10/30/2009 13:51
zer0faults
As others pointed out the issue is that what you are listening to needs the visual imagery to come across correctly. If you listened to just the sounds by themselves, and never played the game, then you would not fully grasp the emotion and message, etc of the sounds.

A lot of people here who listen to game soundtracks are not getting this because when they listen to the music, they are imagining the game scenes and already know the feeling attached to the song. If you heard his sounds, with out ever playing the game, you may get a sense of dread, but not be able to visualize what is occurring as in depth as if you played the game, hence by itself its failing to convey the full message, which he would consider music.
MuddBstrd's Avatar - Comment posted on 10/30/2009 13:53
MuddBstrd
What a coincidence! He doesn't consider the sounds he makes to be music, and I don't consider his bottom clothing layer to be pants!
JamnOnTheOne's Avatar - Comment posted on 10/30/2009 13:53
JamnOnTheOne
"The fully orchestrated scores coming out of games today are definitely music, and can stand alone as a separate experience."

Eh...But I think some impact is lost with the visuals.

The music in Star Wars, Final Fantasy, etc are great examples of something that can stand alone, but the original intent and impact of the themes are lost by not having visuals.

For example, I've never played FFVII to completion and I don't enjoy the soundtrack. I wonder if I *would* enjoy the soundtrack if I had an established connection to the visuals, story, and the game.

I definitely understand where he's coming from as I have had the displeasure of helping to score a movie.
MultiJoe's Avatar - Comment posted on 10/30/2009 14:08
MultiJoe
Ha. You outraged gamers are great. I enjoy some videogame music in it's own way, but removed from context it doesn't stand up half as well. Real 'music' (i.e. not the latest Britney Spears single or X Factor dregs) from any genre generally shows up film or videogame music. There's a reason other than 'mainstream bias' Nobou Umatsu isn't listed alongside Bethooven and Motzart as a noted composer.
Anyone saying that their music collection consists mostly of videogame music as justification should rather be questioning why they're not listening to real musicians. From the hundreds of genres and sub genres around I refuse to believe there isn't something for someone wouldn't prefer over videogame music.
naia-the-gamer's Avatar - Comment posted on 10/30/2009 14:15
naia-the-gamer
I guess I can appreciate his reasoning even if I think he's wrong. Even if the score has electronically produced sounds that an orchestra can't replicate, it's still music. Sound can be very musical. If you take some dialogue and loop it over and over, eventually the listener will start to hear tones from the frequencies of the persons voice. Is that not music? Music is how our brains interpret sounds in context. If the "sounds" he's making fit the mood and context of the game, regardless of how "melodic" it may or may not be, it's still music.

Its this attitude that probably makes a lot of developers not take the music in a game as seriously, and that's bullshit.
Sustenance's Avatar - Comment posted on 10/30/2009 14:20
Sustenance
Consider the band "The Advantage". Of course I love listening to their garage-rock versions of my favorites NES game tunes. But without the connection to my memories of the games - staying up until 3 a.m. playing Castlevania or Mega Man or whatever - then it's just bizarre, repetitive stuff with its main "point" being not even the music itself. (My non-video game playing friends can't stand it when I put this stuff on.)

But to say it's "not music" is just goofy and wrongheaded. Of COURSE it's music. But like a film score, or ambient music in chill-out room, it all demands context to be fully appreciated.
Everyday Legend's Avatar - Comment posted on 10/30/2009 14:41
Everyday Legend
A bold statement made by a man with the boldest pants ever crafted.

I can't take anyone who dresses like that seriously.
Midgetsnowman's Avatar - Comment posted on 10/30/2009 14:48
Midgetsnowman
I see what the guy means. While his music is music, its part of something.

If Silent Hill is to be considered a piece of art on its own, then the music is simply one of the layers of "paint" on the artwork. same as a single art piece could be charcoals and pastels.
Midgetsnowman's Avatar - Comment posted on 10/30/2009 14:50
Midgetsnowman
In short, The guy is taking this from a strictly artistic viewpoint, I think. If someone installed a sculpture that used metals, wood, and a speaker system, we wouldnt consider the music put to accompany the piece as an art piece on its own.
MultiJoe's Avatar - Comment posted on 10/30/2009 15:07
MultiJoe
That's a good way of putting it too Midgetsnowman.
Space Moose's Avatar - Comment posted on 10/30/2009 16:42
Space Moose
I wish i had a studio like that to mess around in.
yggogre's Avatar - Comment posted on 10/30/2009 16:43
yggogre
While what he says does make sense: The music is an important part of the experience, affecting the tone of the scene and whatnot, this is exactly the same a music in film. I guess what he means is that he thinks VG music should be judged on it's effect on the game, rather than it's qualities as decent music.
DustyBlue's Avatar - Comment posted on 10/30/2009 17:10
DustyBlue
"I don't consider video game music, including Silent Hill music, as 'music.' I consider it more as 'sound' that complements the images, game, and story to create an entertaining experience."

So I guess it isn't music unless that is the only thing stimulating your senses. Music videos? Not music. Movie soundtracks? Not music either.

The way I see it, if someone intended to have a beat to a sound, it's music.
Mr Hibbert's Avatar - Comment posted on 10/30/2009 17:27
Mr Hibbert
This is just his ridiculous way of being modest, he made game music, people say it's good game music, his skewed response is that it isn't music. He's just being modest in a stupid and ridiculous way.
MultiJoe's Avatar - Comment posted on 10/30/2009 17:28
MultiJoe
@Dustyblue

Wrong. Music videos - the video is then secondary to the original piece of music that WAS designed as a stand-alone piece. Film soundtracks - inbetween. Any music that is written to accompany another medium as it's purpose will not work as well as a piece written as a sole music piece.

I do love some VG music and occasion listen to it in it's own right, but when I do I remember the context it was already in. For the Metal Gear Three main theme (youtube it) it evokes how badass it was when the Shagohad shot up from the destroyed bridge for a final showdown, when I listen to Fog (Persona 4) it reminds me of facing off against the one who caused all the shit that happens in said game.

Looking at what Yamoka said, it makes perfect sense: videogame music is made to complent the primary medium, and at it's best it can be fantastic, but as a stand-alone product it does just not sum up to a real piece of music written to work by itself.
ParaParaKing's Avatar - Comment posted on 10/30/2009 18:31
ParaParaKing
His main argument is, that video game music and playing a video game goes together. Just listening to the Zelda theme without playing or at least thinking about Zelda is strange and not a complete experience.
Wedge's Avatar - Comment posted on 10/30/2009 19:43
Wedge
So what about the normal vocal songs he made for Silent Hill that aren't even in the games? Are those not music?
MellowBunny's Avatar - Comment posted on 10/30/2009 20:11
MellowBunny
I consider most of the music coming from video games MUSIC. Some of music from video games such as Zelda has made me happy since I was a kid. A cat meowing is sound, but what composers put into video game's music is music.
lewness's Avatar - Comment posted on 10/30/2009 22:31
lewness
He does his job very well, though, music or otherwise.
Sage Ludwig's Avatar - Comment posted on 10/30/2009 23:03
Sage Ludwig
Quick Word Fix:

Videogame Soundtrack "can" be music, but it's not automatically music.

Close Topic.
James Eastman's Avatar - Comment posted on 10/31/2009 00:09
James Eastman
For some reason, this gives me a sudden urge to listen to some of the Silent Hill soundtracks. It's been a while.
Aziel13's Avatar - Comment posted on 10/31/2009 02:25
Aziel13
your braking my heart master of sound
Tye The Czar's Avatar - Comment posted on 10/31/2009 11:15
Tye The Czar
You want music that not only complements the game but also makes some of the most damn well-composed music ever?
(inb4 trolling claims and "HURR DURR Touhou SUX AND I WATCH FOX NEWS AND GO TO WAL-MART")
http://knowyourmeme.com/memes/touhou-project-%E6%9D%B1%E6%96%B9project
And just look up Touhou music on youtube.
Here, I'll do it for you:
http://www.youtube.com/results?search_query=touhou+ost&search_type=&aq=f
xdarkxwarriorx's Avatar - Comment posted on 10/31/2009 23:04
xdarkxwarriorx
i am pretty sure you guys are missing his point... when he says

"So even if I thought I created cool music, if I don't get excited or enjoy playing the game with the music and images combined, then I can't say, 'I created good music.'"

he is saying that video game scores are more than just making good music. it has to fit the scene of the game and the mood of the game. so he is not creating stand alone music, but instead an element of a greater work of art. i would think most of you would agree with that sentiment...
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