I'm a big supporter of IPs staying true to their origins. Paul Anderson's vision of Resident Evil? Raul Julia's vision of M. Bison? Uwe Boll's vision of anything? As a devout gamer, I kinda take them personally.
Take Star Wars for instance. How do you think fans of Star Wars would like it if somebody took the classic trilogy and just shat all over it with sequels so bad they'd be laughable if only you weren't comatose with awe by the fact that somebody could screw one of the most beloved franchises in film history up so completely, and then try to act as if they had done something to be proud of. That's like if your dog came in to the living room and just projectile diarrheaed all over you, your new girlfriend, and your brand new HDTV, and then awaited a bone and perhaps a platinum-studded collar for "treating" you to such a spectacular display of awesomeness and originality.
Jesus Christ, what the hell was I talking about? Oh yeah, Silent Hill. Like Resident Evil Umbrella Chronicles, Silent Hill Arcade is an extremely unnecessary spin on the classic survival horror series. Whereas you spend most of your time in Silent Hill with a crowbar or sledgehammer, now you are equipped with guns and an unlimited supply of bullets. Hmm, I guess that's the same thing.
And don't worry about getting scared either, because due to the nature of arcade games you're going to move along at a brisk pace while player two screams at pretty much everything. Gone are the moments of wandering down a dark hallway only to hear the static on your radio become increasingly louder. Gone is the complex and emotionally compelling story. Gone is the anticipation and terror, or pretty much everything that makes Silent Hill what it is. But you know, why make an original arcade game that actually makes sense when you can just rape and pillage an existing title that is cherished by gamers across the world?
Anyway, hit the jump for more projectile diarrhea. I'm done.
Thanks to Zak Bentz for ruining my life!
So, let me concur with myself:
At least the graphics DO still look bad!
BOAR-RING!
-The Game doesn´t have the same scary atmosphere like the original Silent Hills (Ok that would have been pretty hard to get in a Shoot em up, I admit that, but Hey why are they then making a Lightgunshooter of a Game which is based 100% on atmosphere in the first place?)
-The Voiceacting is terrible
-The fast switching between the normal and the hell world (dunno how to call it) destroys the atmosphere even more.
Speaking of Boll:Postal is actually good?
"The whole movie is so completely batshit crazy that even the creator of the video game “Postal” makes a cameo in which he screams, “Uwe Boll, what the fuck have you done to my game?”
Some even claim this might not be so far-fetched after all?
lol?
*divides by zero, dies*
Too bad that it got BANNED
It looks like a fun game to just shoot stuff for like half an hour when you have better things than play a game you have to invest hours upon hours in to enjoy.
pkhilson
Now a 100% "casual"/retro "gamer"
Obviously, this game goes from pushing to stabbing me in the throat repeatedly with a broken umbrella...
"So that's why it's like vomit..."
Come on, zombies. Don't sink down to the level of vampires. Vampires are stupid. I hate them.
So for an "almost fan" such as myself, this game looks like a fun rental. It's almost like a parody of Silient Hill, which is ok by me. If it comes to the Wii and has two player co-op, I'll buy it used for $20.
Then I'll hold Haley down and force him to watch me play until his head melts.
Poor resident evil, going down the same crappy path. Umbrella chronicles is going to be another Final Fantasy Mystic Quest game that everyone tries to forget or discredit.
It's like we're back in 1995 all over again!
I mean it's almost like Silent Hill: The Movie: The Game.
And just the way it is.. Barf.
Why Silent Hill? I mean, that's a retarded idea to begin with, Silent Hill and rail shooter do NOT go together.
Consider it the Rogue Squadron of Silent Hill. Y'know how sometimes you just wanna blast the holy hell out of some TIE fighters? Sometimes I wanna unload 17 shotgun shells into those friggin' dogs.
I haven't played it, but from the demo it looks like on 2 plays they got through about half of it. Seems like it'd be just like crisis zone on difficulty, only took 4 credits to beat it the first time I even saw the game. But, going into detail here... the hospital stage was the spitting image of brook haven, down to the elevator that we never got to see pyramid head butcher maria in, in SH2. No one has also mentioned anything about the frequency and warnings about being near the machine (IE people with pace makers), does this mean that it lets out a sort of pulse when the switch is going on? (That would be kinda spiffy) It'd be fun to play in a non crowded arcade where you could let yourself get sucked into a dark corner and let the music take over... but I agree... the whining and crying of player 2 has GOT TO GO! (But it won't now -.-)
As for the comment on House of the dead 4, the gun was probably serviced horribly at that arcade, I've played that one till the final form of the last boss (You can guess who that is again >.<) and didn't have a problem with it and rather enjoyed the motion censor gun concept of 'shaking' off your enemies.
But thats my two cents in... as a SH fan I'd play through it... but I think thats about it.
It's an arcade game.
Ever thought that you should perhaps, you know, PLAY the thing before hating it?
I just got back from a couple of games in Nagoya, and no, it's no masterpiece, but what you can't get from those vids (or at all, unless you play it yourself) is how the sound affects the gameplay (and in a great way).
I mean, it's fucking LOUD, and it does go some way to capturing the fear of the console versions. The moment where the lights go out (or should I say, when they come back on) is a moment to rival ANYTHING that the console releases have given us.
Theres some dumb stuff- the dialogue is pretty bad, but was never that good in the game, and the reloading feels sluggish.
A lot of you are going to be surprised about how much fun you're gonna have with it though.
So, it's not perfect, but i'd gladly play it again.