
Dr. Neo Cortex is at it again with his evil plans and world domination schemes. The only hero that can stop him is the O.G. Sony mascot, Crash Bandicoot.
Crash: Mind Over Mutant is the fifteenth installment in the long-running series and the latest game is set to expand on the elements introduced in the last game. So how's the latest Crash game looking? Just hit the jump for my impressions of the game to find out.
The story this time is that citizens of Crash's world have received devices that have distracted them from their day-to-day lives. The devices do everything imaginable but unbeknownst to everyone, the devices are pumping evil mojo into the poor citizens. So now it's up to Crash to save everyone again but with the help of enslaved captured mutants.
One new aspect that's going to help set Mind Over Mutant apart from previous Crash games is that all the worlds you go through now are completely free-roaming. You can take any path you wish, go wherever you want to go and do things how you want to do them. A lot of the levels will actually require you to replay through them because some of the sections can't be accessed without specific mutants.
That brings me to the next new addition to this Crash game: Crash can now carry around with him two different monsters. While he's using one of the mutants, his reserve mutant is just hanging out in Crash's pocket. There will be between 15 to 18 different types of mutants, as well as Hero class mutants for Crash to abuse.
In order to capture a mutant, you just have to fight them till they get weak enough for you to hop on top of their head and mind control them. Monsters will range from ones that have strong attacks and ones that move very fast to a bunch of others. All the mutants will have at least two attacks, melee and special. The specials are all based on the mutants' respective traits. So the snow monster can freeze enemies or water, so you can walk on the ice. Another monster turns into a ball and you have to ride him around for his special. Other specials we saw included time slow-mo and one that can use telekinesis to move objects. A lot of the puzzles are all based around a mutant's special powers so there will be a lot of back tracking.
Defeated enemies will drop Mojo Orbs which can be used to upgrade Crash. The specific wasn't given as to what will be upgradeable, but I think it's safe to assume that Crash's melee attacks and his mutants can be upgraded.
Overall, the aim for Crash: Mind Over Mutant is to make people laugh as much as possible. The devs want people to enjoy themselves when playing the game and get a good laugh from the dialogue and what happens on screen. The game will have voice talents from such cartoons as SpongeBob SquarePants, Invader Zim, and Grim Tales of Billy and Mandy, among others, to help out with the humorous feel the game is going for.
Crash: Mind Over Mutant should be arriving this Fall for the PlayStation 3, PlayStation 2, Xbox 360, PSP, DS, and Wii.
Is the costume from the pizza hut commercials going to come back? I hope so, I miss it. Those were good commercials.
Where's the current gen Crash? :(
I finds this highly peculiar. crash shouldnt be smart enough to perform mind control
I miss the classic Crash Bandicoot games, they were some of the best action/platformers on the Playstation. The series has just gone to absolute crap.
@Scape, so do I.....In fact, how about I go play some classic Crash Bandicoot games on my Playstation right now? *runs away*......oh yeah, that's right....I'm still in school. *cries*
I've never played the first Crash games but I don't think they were in real 3D like this one is. So it would stand to reason why Crash fans would like this.
The first 3 games were actually some of the best platformers around back in the day, and I actually downloaded the first one on PSN. It's still a great game, as most of Naughty Dog's games are. It sucks nobody else could carry on in their absence. These newer games suck.
The first three PS games are classics. I played the demo of Crash of the Titans, and it just didn't feel like a Crash Bandicoot game.
Why not make these modern Crash games a whole new franchise? Why slap Crash in there, does anybody buy a game anymore just because the orange bandicoot is in it?
This Sierra Spring event doesn't have nearly enough Kings Quest games.
That actually sounds cool... i just wish it wasnt crash bandicoot. As everyone else is saying, the first 3 (and crash team racing) were great, and this is not anything like them, hence is not crash bandicoot.
Agreed: Kings Quest 5 FMFW!
Didn't Crash of the Titans have a similar gimmick to Mutant's?
Either way, I am still waiting for Crash to bring out another great game. I have a fondness for the franchise, despite the originals frustrating me to Hell. I just want more of those old school pseudo-3D platform levels interspersed with sexually suggestive warthog riding.
Good days. Good days.
Gotta catch 'em all!
Any crash game without naughty dog behind it isn't worth my time or money. I tried playing the crash games for ps2, and I just couldn't get into them. I tried the demo for the new crash game on 360 and thought it was horrible.
What's a Bandicoot ?
Wow, I can't believe that there are 15 Crash games. To echo every one else, The old Crash was amazing. This ... I'm skeptical about.
Crash Bandicoot? Damn I thought he was dead.
he is, but now hes a horse
get the baseball bats kiddies!
That smile on crash is just creepy.
As for the game itself, I'll stick to the original on PS1.
I hope its good, I liked the series back on PS1
Free Roamin' sounds nice, wonder if they can deliver.