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Should we expect games to fully function at launch?


5:00 PM on 04.29.2013



It seems we can barely go a month without a game release suffering some manner of issue in its launch week that overshadows the game itself. With the complexity of modern games, the wide range of variables at work and the challenges inherent in releasing interactive products on a global scale, it should be no surprise that such issues are possible, but should consumers be willing to accept them? Check out our responses and add yours as we answer The Question.






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