Last week, it came to light that Nintendo has started making content claims for popular videos on YouTube which feature their products, including "Let's Play" and other forms of walkthrough content, taking the ad revenue which would have normally gone to the uploader. As the first major sign of corporate intervention in the rapidly expanding form of entertainment which (in all but a few circumstances) necessitates the use of another's intellectual property, one has to wonder: Should they even be trying to profit from the content their customers create?
Get more destructoid: We're indie-run, blogging for the love of it, and our site will always be free. Optionally, you can support us and get: (1) Faster pages from our cloud server (3) Wide(r)screen (3) No big ads on Dtoid, Japanator, Tomopop, or Flixist (4) Auto contest entries, and (5) Dibs on betas & downloads. Try it out
Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.