Shoot a dinosaur in the face in Gunman Clive 2 - destructoid
Site layout weird? Try Ctrl-Shift-Refresh   |   Report a bug

Shoot a dinosaur in the face in Gunman Clive 2

1:36 PM on 06.09.2014

Jordan Devore

Managing Editor

Coming this fall to the eShop

I wonder how many of us played Gunman Clive, that 2D action platformer on the 3DS eShop. Enough for a new installment, apparently! The original was pretty darn good, but I didn't realize how much I wanted a sequel until I saw this trailer for Gunman Clive 2.

There's panda riding, a Tyrannosaurus rex, and horseback gunfights to give this follow-up some much needed variety. Looks like more of a good thing -- especially the ducks.

 



Get comment replies by email.     settings


Unsavory comments? Please report harassment, spam, and hate speech to our comment moderators

Can't see comments? Anti-virus apps like Avast or some browser extensions can cause this. Easy fix: Add   [*].disqus.com   to your security software's whitelist.


More Gunman Clive 2  updates:

review ( ! ) news ( 6 ) galleries ( 4 ) videos ( 4 )

The first two Gunman Clive games were pretty fantastic little platformers, and the low pricepoint made the deal even sweeter. It's hard to believe that the series was born from the mind of one developer, Bertil Horberg, and a...
I don't think anyone, including the game's creator, expected Gunman Clive to be such a massive hit. As an homage to retro platformers it was a joy to play, and the ridiculously cheap base price made it easy to take the plunge. Gunman Clive 2 delivers pretty much everything you'd want out of a sequel, even if it doesn't push the envelope.
A few of us over at Destructoid are eagerly awaiting the old-west platformer Gunman Clive 2, which was slightly delayed in the US and in Europe due to some quality control. Everything is all clear it seems, as creator Be...
Gunman Clive was a brief blast of fresh air on the Nintendo 3DS, before it rode off into the sunset on other platforms. A sequel was eventually announced, which has been in development for some time. We were supposed to...








Back to Top