If all of what we’re seeing and hearing is accurate, Heavy Rain: The Origami Killer will be one hell of a powerhouse title for the PlayStation 3. This is especially good news for Sony, considering the game is slated as an exclusive for the system. But even if the developer, Quanitco Dreams, wanted to jump ship at any point, it sounds like they wouldn’t be able to. Heavy Rain’s director, David Cage, doesn’t think the game is possible on the Xbox 360.
“I think this game can only be done on Playstation 3. We used all the SPUs,” Cage told NowGamer in a recent interview. “I think to do the visuals, and all the stuff we’re doing would be too difficult [on the 360]. There are amazing physics there, and stuff with crowds that you just couldn’t really get."
Again, judging by the screenshots and video we reported on or received, it seems like Cage is right on target with his assessment. Plus, you know, he’s a developer. He knows these things.
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water + system is just bad.
and first comment woot!
"Use my likeness in Ghostbusters will ya?! Over my dead body!"
Then CryENGINE 3 came out.
Well, it's true. It's not possible on consoles. That's why they had to redo the engine so that it WAS possible on consoles.
That is all.
But this "You can only do it here" BS is really getting old.
I thought that at first too but this is like the 19 dev we have heard say this, so I'm guessing there's some truth to it. I know some do it for shameless advertising , but that can't be everyone, SOME honest people have to exist in the industry.
that or I'm just being an optimist again, and everyone is a dirtbag.
The game interests me. I feel like it might try something newish.
I've played Indigo Prophecy.
And Indigo Prophecy kicks ass! It's got some rough spots but really interesting story telling, smart use of controls, and quick-time events that are actually good for the most part. From any other developer I'd have written this off as going to suck a long time ago, but with their track record I'm pretty excited.
I think this will redefine cinematics in games. Everything is high consequence, so the game will shape out interestingly.
As for this, sure, I believe them. I don't know why anybody's taking it as a slight against the 360, it's a fact the ps3 has more brute force to throw around, and physics, AI, are complex and expensive.
If the game has hours and hous and hours of audio and video (that wont fit on a DVD) then i guess that would be a stumbling block for ther XB.
Oh and BTW, the current PS3 will never have games that graphically look significantly better (*) because the XB360 GFX chip is better - more fill-rate so nicer shaders are possible and post-processing and screen-buffer effects are easier to get into a 'frame'.
What he's saying is that the experience would be compromised and I can believe him - particularly on the physics side of things. Fact is the PS3 has more brute processing power to throw around. End of.
As PhazonYoshi says it shouldn't be taken as a slight against the 360, as hdj uk said the 360 has a better graphics chip for example (not hugely more powerful but it has a far better architecture), but for physics and AI the PS3 has the upper hand. I love my 360 but I'm not going to begrudge my PS3.
However unlike what hjd uk said the 360's graphics chip is not nearly comparably more powerful than the PS3's that it could take up the extra workload that would be required to offset the 360s lower processing power. Unfortunate but true. Yes Heavy Rain would theoretically be possible on a 360 but, using the Crysis example from earlier, things would have to be compromised (as they have been somewhat in CryEngine3).
Im willing to take the the game developers word over some asshurt 360 owners.
WRONG! People are hating the game because it is PS exclusive. Any game that is PS3 exclusive, 360 owners try to find a fault and put it down.
Seriously, look up the tech comparisons of the two. They're strikingly similar in ability apart from the storage medium, hjd uk is indeed correct.
Also, exactly what is the excuse for it being "only on PS3"? Stuff with crowds? Look at Dead Rising. Stuff with shader operations? Look at the Cry3Engine. This could be ported to 360 fairly simply, I just put my money on Sony paying big bucks to keep it exclusive. Although if it's intended as a heavily story based game, it should be best if they focus on that rather than porting to every single console under the sun.
Also, PC version PLZKTHXBAI.
Appropriately will have to say, YSPLZ.
Enviouuuss !
[/mad_faboy=OFF]
Don't comment about the limitations of consoles if you do'nt know what the fuck you are talking about.
It make you look like a douchebag.
First off, I wouldn't get so full of myself as to righteously claim whether or not this game could be made possible only on PS3. If you have ever developed games for 360 or PS3, THEN I will listen to you. Otherwise, I figure you just googled PS3 vs. 360 and saw some stats and then crowned yourself king of knowledge.
Secondly, why hasn't anyone brought up the fact that some top scientists who are studying stars and black holes billions of light years away, are using PS3's as alternatives to supercomputers for their advanced processing power, and not 360's? I think that is something to consider in these power struggles...