Why haven't I posted about Futuremark Games Studio's self-published, FPS-in-space Shattered Horizon?
That's a damn good question, really. As a lover of Dead Space and all things similar in nature to that game, I'm required by law to tell you about Shattered Horizon. Unbeknownst to me, it went up on Steam on Wednesday; apparently I am alone in this, because it's sitting in the top ten sellers section.
The main draw here is easily the zero gravity gameplay. Imagine a multiplayer session with 32 people in deep space. More specifically, on an asteroid. Bingo! Sounds sexy, huh? FGS shot us over a new video about Shattered Horizon's other neat feature called "silent running."
Yes, there is no sound in space. By default, your character's suit simulates audio to make the game more enjoyable. But with silent running, you can turn all audio cues off, meaning "a stealth advantage while sacrificing radar, HUD, and maneuverability."
I need a DirectX 10 graphics card, and I need this game.
I'm glad that Call of Duty: Advanced Warfare isn't afraid to embrace the strange
10:30 AM on 03.25.2015