Most notably, this is an eight- to ten-hour "complete experience" for PC and Wii U as opposed to a series of episodic releases. That alone makes this project much easier to get behind. Precursor is also taking community-created content really seriously which, sure, that's neat for folks who want to get involved. If the studio is able to rake in more money than the current target, a PlayStation 4 release of Shadow of the Eternals will be on the cards. Business as usual.
Some recent gameplay footage:
can cause it. You can fix it by adding *.disqus.com to your whitelists.