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Shadow Complex's map began on paper photo

The labyrinthine prison Nathan Drake Jason Flemming navigated to save his woman of interest, Clair, wasn’t designed in a day. Nor was it designed, at first, on a computer. The Shadow Complex team designed the game’s complicated Metroid-style map with their fingers, putting to paper even the little things like every metallic nook and cranny as well as secret and not-so-secret item available in the facility.

MTV Multiplayer is doing post-mortem on the two-month old Xbox LIVE Arcade title and, as you can imagine, the first bit covered is the game’s map. David Mustard and Chair Entertainment handed over an older sketch of the map (of which you can see in full over at MTV) and also shared some thoughts on the design process of the game’s most remarkable feature, the map.

Of course, the map didn’t stay on paper forever, by the way. Chair eventually pumped it into Adobe Illustrator. Still, it’s wonderful to hear about the design process, especially juicy little bits like this. Who knew writing utensils and paper were relevant? I haven't seen a pen in at least seventy billion Internet years.







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12 comments | showing # 1 to 12
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Los255's Avatar - Comment posted on 10/13/2009 17:03
Los255
Ha, that's awesome. I only played the game twice, but most of those locations I can remember in detail what they look like.
Cartman's Avatar - Comment posted on 10/13/2009 17:09
Cartman
Meh, it was okay. Recieved way too much hype for what it was though.

Also, I was pleasently suprised that it wasn't all buggy and laggy. Ya'know, cos of the whole Epic Games thing.
Jack8274's Avatar - Comment posted on 10/13/2009 17:09
Jack8274
I bought a 360 just for this and Castle Crashers... and Dead Rising.
mrblacksuit's Avatar - Comment posted on 10/13/2009 17:12
mrblacksuit
Don't all ideas start on paper?
Infamy's Avatar - Comment posted on 10/13/2009 17:16
Infamy
@nitex:

Dead Rising was fucking awesome. Not L4D2 awesome, but awesome nonetheless.
ArrestedDeveloper's Avatar - Comment posted on 10/13/2009 17:19
ArrestedDeveloper
Wow, I can't even imagine laying something like that out, I'm glad someone could though.

@nitex
Are you high? Dead Rising was great, especially for being so early in the console cycle. Plus,Frank West is a bad ass, he's covered wars you know.
Cartman's Avatar - Comment posted on 10/13/2009 17:21
Cartman
OHYEAHIHEARHESCOVEREDWARSYOUKNOW
Dan CiTi's Avatar - Comment posted on 10/13/2009 17:27
Dan CiTi
I wished it was actually an Uncharted spin-off with Drake & friends in the mountains and with Uncharted 2 level of graphics and other tech. That being said, the game itself is wonderful, its just got horrible characters and average, forgettable story. Imagine if it was all the same, but looked as good as Uncharted 2, had all the character of Uncharted 2 but kept the awesome metroidvania gameplay and sleek HUD.

Maybe Naughty Dog will realize Uncharted is a great universe to have a Metroidvania game to take place in. Games like La Mulana and Spelunky do things similarly.
Clown Baby's Avatar - Comment posted on 10/13/2009 17:55
Clown Baby
@Nitex
I like how you said "I would have been." implying that you never played Dead Rising.

It was the first 360 game I wanted and the main reason I bought one at first, and I was very pleased with it. Replaying it right now.
Darren Nakamura's Avatar - Comment posted on 10/13/2009 19:20
Darren Nakamura
That looks awesome.
JynxShot's Avatar - Comment posted on 10/13/2009 23:05
JynxShot
HAHA! I JUST GOT IT! CLAIR = CHAIR HAHAHAHAHAHAHA.

sweet map.
Valthonis's Avatar - Comment posted on 10/14/2009 22:57
Valthonis
@mkshiranui Ditto. I would buy a poster of that map in a heartbeat.
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