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Seriously, guys, FFX-2 isn't all that bad
by Joseph -Orcist- Leray on 05.05.2007 56 comments

Jesus Christ ... what is this?
Final Fantasy X-2 is a strange beast, in that no one really knows what to make of it. Gamespot, Game Rankings, and Metacritic gave it an 8.1, 86, and 85, respectively.* Inflated reviews aside, the general response from "real" reviewers was generally positive.

On the other hand, the collective gaming community seems to hate it with a fiery passion, with exclamations that Final Fantasy's first sequel "doesn't count" and that it was "Yuna's Barbie dress-up" instead of "a real Final Fantasy." Why the hate? And is it warranted?

Yes, it's true that the game is now four years old, but that fact makes it easier to analyze the game on its own merits. I'll admit that, upon release, I was skeptical of Final Fantasy X-2; why the hell would I play a a game without Auron? But hindsight, unlike Savant, is 20/20, and, four years removed from the initial nerdrage that followed its release, I can now tell you why FFX-2 is not only better than you think, but actually really good. The Final Fantasy series is still feeling the repercussions of X-2, whether you like it or not.

So, without further ado, hit the jump to find out why Final Fantasy X-2 isn't that bad, why you didn't like it, and why it's important in the grand scheme of things.

[Warning: Slavish loyalty to a sinking ship, pretension, and wild speculation ahead! Keep all appendages inside the vehicle. Oh, and it's going to be really long.] 

*(If anybody's keeping score at home, that means that FFX-2 should be about as good as Rogue Galaxy, Disgaea 2, Valkyrie Profile 2, and Xenosaga III.)

Seriously, Square, where the all yuken! is Lulu?

Why it wasn't that bad

Essentially, the answer to this is that it's fun. Period. The battle system is lightning-fast, strategic, and adds an extra chaining element to alleviate some of the boredom that characterizes badly-designed RPG battles. Yes, you can get through the game by repeatedly pushing the X button; but if you time it right, you can make it a lot more fun.

Despite its apparent immaturity, the game is pretty difficult. I remember numerous battles that were genuinely hard. Sure, it was geared towards kids, but there are sections in the game that could give seasoned RPGers a run for their gil. (See what I did there?)

Continuing my fanboy lovefest, the two major revisions to the game mechanics of Final Fantasy X -- the mission-based progression and the job system -- were well, but not perfectly, implemented. Admittedly, the mission-based narrative has its faults, which I'll get to in a second, but it is a nice reprive from FFX's totally linear progression. Of course, Square-Enix did a good job of twisting and convoluting the experience, but FFX as a whole is essentially a variation on a theme.

On the other hand, FFX-2 made personal choice and experimentation a top priority. To elucidate, here's Dtoider KyleGamgee:

[My friend] went directly for the hot spots in Chapter 1. it turns out that HotSpots are how to advance the game, so he skipped ALL the back story and side stories that occur/begin in Chapter 1.

Here's the thing: The game let him. The game let him decide what to do. I decided to explore the hell out of Chapter 1. I went everywhere that wasn't a hot spot twice before I advanced to Chapter 2, then I did it again.

He goes on to explain the radically different experiences that the game provides, based on how the player approaches it. Ultimately, that should be one of the goals of any game -- to provide unique experiences for everyone that plays it.

Lastly, the dresspheres are a fun and, I would argue, thematically sound way to implement the job system. The ability to change jobs mid-battle was an excellent way to add another layer of fun and strategy to an already fluid battle system. One complaint was that the job-changing animations were distracting and excessive. Indeed, the inclusions of these over-the-top FMVs did seem to imply that the focus of the game was Yuna Dress-up, except that, y'know, they can be turned off.

Secondly, it's not like FFX-2 was the first game to use clothing as a way to augment and change character abilities. Hell, almost every RPG to date uses the manipulation of its characters' clothing -- what do you think is happening when you equip that Leather Armor or the Kraken's Ring of Brilliant Debauchery?

To be honest (and to stretch the metaphor as far as possible), it's a theme that that is thousands of years old -- nobody called Agamemnon a pussy when Homer used 20 verses describing his armor. With that in mind, why do people gripe about about such a clever mechanic that ties into the characters so well?

"I hate guys! I love women! I'll all yuken! anything that moves!"

Why you hated it 

You probably hated it because none of the characters had any meat on their bones. Specifically, the chest and hip bones. (Here's looking at you, Lulu.) 

But seriously, there's a laundry list of things not to like about this game: A weak storyline, childish mini-games, horrible voice acting and dialogue, and the Yuna-Barbie-Dress-up dressphere system. People have described all of these elements as "childish" and "shallow" and "kiddy," and to an extent, they're exactly right.

But if you look further than that, you have to ask yourself, "What about the dialogue/narrative/gameplay mechanics makes me hate it so much?" The answer, I would say, is that the entire game is contingent upon girly characters. Not just female, but girly. This may sound rather trivial, but it's proven to be a hard pill for some gamers to swallow.

We all know that games can be wildly successful with female leads: Metroid, Tomb Raider, and Xenosaga prove this. These games all had female leads and did well, so what gives? None of these games' mechanics were built, from the ground up, around girly characters. Samus could have just as easily been a guy (hell, most gamers thought she was a dude for the longest time), Lara Croft could have been replaced with Indiana Jones with no real detriment to the game, and any ol' androgynous Japanese guy could have played Shion's role with ease.

Not so with FFX-2. Every single part of the game is tied to the fact that the main character is a girl. The dressphere system, the quests, the storyline, and even some of the items you receive simply could not have been included in a game with male characters.

If you look at games as simple escapism, then I suppose that FFX-2 would be a good match: what better way to forget yourself than by turning into an over-caffeinated 15-year-old girl? However, if you take Tim Schafer's view and see games in terms of wish fulfillment, then you've got a tall order to fill. How many male gamers want to act like women?

Either way, the developing team for Final Fantasy X-2 is asking a male-dominated field to experience life through the eyes of a prepubescent girl. And not just any girl, but a girl who is out of her goddamned mind and won't quit jib jabbing about her dead boyfriend long enough for you to get any ass-kicking done.

The sad part is that underneath all of this gender-bending meta-ness, there are really solid gameplay mechanics that simply aren't getting the chance to shine through. If you can look past the game's thematic flaws, you will find a lot of fun; however, such dramatic gender role-reversals is, unsurprisingly, difficult to pull off for most gamers.

I am Rikku, creator of boners. See me frolic.

Why it's important

I suppose that one could argue that this game asks definite questions about gender roles in video games and whether or not developers should expect male gamers to be okay with such drastic changes. But, that may be a bit of a stretch; maybe Square-Enix was just trying to get that 14-year-old girl dollar.  

A lot of the media has been praising the Wii's remarkable ability to attract new gamers, and it seems to me that FFX-2 was trying to do something similar -- find a new group of people that would play Final Fantasy games. I'm not sure how successful the venture was for Square Enix, but at least they made an attempt.

Furthermore, I have to respect any company who would take its most successful and cherished franchise and take huge risks with it. The first sequel in the franchise's history? Made up of girls? With some newfangled mission-based gameplay? Blasphemy. The hardcore fans of the series may have felt betrayed, but no one can deny that Square's got moxie.

Furthermore, when Final Fantasy IX was being developed, then-SE president Hironobu Sakaguchi said it was going to be the last traditional Final Fantasy game. While Final Fantasy X didn't stray too far from the beaten path, FFX-2 sure did. I would argue that X-2 actually marks the first non-traditional Final Fantasy game; and SE never looked back. FFXI was an MMORPG, FFXII did away with most of the traditional elements of turn-based RPGs, and the Fabula Nova Crystallis will be a multi-faceted monster in its own right.

For better or worse, these twists and turns and remakes and spin-offs can all be traced back to FFX-2, where Toriyama and Co. really cut their teeth. To boot, the same development team that did X-2 will be working on Final Fantasy XIII. So think about that next time you want to write off X-2 -- are you prepared to write off FFXIII as well?

In the grand scheme of things, gender roles are changing, even in video games. Just look at the amount of all-girl Halo clans there are -- and if Master Chief isn't hyper-masculine, I don't know what it is. Conversely, there is definitely room for a game like FFX-2. 

Well, if you made it this far, I commend you. I'm not trying to change anybody's mind about this game, but I am advising you all to give it a shot. If you can have a little fun with the game and make sure to roll your eyes as needed, then you may find it as enjoyable as I did. If, after reading this entire diatribe, you still hate the gameplay, then feel free to e-kick me in the nuts.

[Very special thanks to KyleGamgee, Rev. Anthony, Aaron, DMV, and Kokomo for the help and the input. Your handjobs are in the mail.]

MORE IN OUR Squenix SECTION

Latest comment by Khaos0666 |view all 56 comments
Are you guys on drugs or something? Why the hell do I read these things I will have no idea. FFX-2 was a great game. Storyline, Battle System, and even the lvling system were all great aspects of......





C4Vicious's Avatar
C4Vicious at 05/05/2007 23:09

I've actually always liked it. Fucl everyone who says it sucks. Fuck them in the ear. FF X-2 > FF XII
Shipley's Avatar
Shipley at 05/05/2007 23:09

I've never been a Final Fantasy fan, never played this game.

But I'm a fan of the work done rendering these ladies. Damn.
Grimspoon's Avatar
Grimspoon at 05/05/2007 23:25

I started playing FFX-2 immediately after finishing FFX - several years after either of the games had actually been released (playing catch-up).

However, I typically can't play epic RPGs back to back, and after FFX, FFX-2 was too much too soon.

From what I did play of it, I generally found enjoyable. Unfortunately, it ended up as one of the games that I started but never finished. I have a couple other games to knock off that list before I get back to FFX-2. (Arc The Lad 2 immediately comes to mind.)
hellsing321's Avatar
hellsing321 at 05/05/2007 23:30

I agree fuck all the haters! In the Immortal words of David Jaffe "GO FUCK YOUR MOTHER UP HER JIGGLY ASS TWAT"
thelegendarydurden's Avatar
thelegendarydurden at 05/05/2007 23:34

If you see the Square enix logo avoid it if you see the squaresoft logo buy it, even if you already own it
LethalHairdo's Avatar
LethalHairdo at 05/05/2007 23:38

Always been a fan of the game. However...that COULD be chalked up to the fact that I'm a borderline fanboy of FFX and I wasn't ready to leave all the characters I had grown so attached to when the first one ended.

Bottom-line: I agree with this article. And Yuna is my dreamgirl (Blue AND Green eyes...best of both worlds)
Foshi's Avatar
Foshi at 05/05/2007 23:44

The new tone is what really sold this game for me. I didn't want to play the same game again with the same characters. The way Square changed things up was well done. After FFX I really did want to know if Yuna would ever see Tidus again and what the how the world would change. FFX-2 fulfilled my desire by implementing new gameplay mechanics a fresh cast of characters. And shit it's sold over 5 million copies so Square obviously made the right decision.
TheRob91's Avatar
TheRob91 at 05/05/2007 23:46

I thought it was pretty good, though I played the entire game TWICE, THE SECOND TIME WITH THE GUIDE, and didn't get 100% because the guide forgot to mention some FUCKING TOTALLY RANDOM person you had to talk to early, then talk to again late to get like .3%. It seriously pissed me off.
PikkonX's Avatar
PikkonX at 05/05/2007 23:59

The main thing I hated about the game was its battle system. It was too fast paced for me and I found myself not even paying attention. I would just button mash the "Attack" icon until it was over. I still planned to beat it though until I realized I couldn't get 100% because of something I missed in the guide, so I quit playing.
ran24's Avatar
ran24 at 05/06/2007 00:01

MASSAGE MINIGAME O YEAH!
Bluefusion's Avatar
Bluefusion at 05/06/2007 00:02

I think my number one problem with this game when I rented it (and subsequently returned it the next day) is that it felt like the game just took a series of stereotypes about females and stuck them in one game and called it a departure from tradition. Because, as we all know, games never include debasing stereotypes about women [/sarcasm].

I liked this part:

"Samus could have just as easily been a guy [...] Lara Croft could have been replaced with Indiana Jones [...] and any ol' androgynous Japanese guy could have played Shion's role with ease."

Heh, that's exactly why I like Samus and Croft (although Croft is an object of objectification)--because they are protagonists that exhibit strength and strong will. They could have just as easily been guys because we associate strength, strong will, and ruggedness with males. But that doesn't mean these traits are peculiar to males. It's the games like these that reinforce the "girly" girl mentality and through the power of suggestion move us to that conclusion.

But, screw gender discussions, now I feel like renting it again to give it a second whirl.
GuitarAtomik's Avatar
GuitarAtomik at 05/06/2007 00:19

I always likes X-2 as well. Granted it was a little big on the "girl-power" (the bad kind) but it really was a solid game. I thought all of the dress spheres were cool and created a more interesting battle system, and after playing so many super serious RPGs I felt the goofy/silly attitude of the game was refreshing.

So yeah....fuck the haters.
Doomtrain's Avatar
Doomtrain at 05/06/2007 00:28

Sorry, this article didn't spark a spiritual rebirth in me, I still can't stand this game.

It's too girly and fan service-ish. I said it. I can't play an RPG where I have to spend the entire game dealing with schoolgirl-isms. Don't care if there's "game" under there. Don't care if said game was good, or great, or perfection. They coated it with all kind of annoying "you go girl" and "grrl power".
ExpertPenguin's Avatar
ExpertPenguin at 05/06/2007 00:29

One game-breaking flaw was that nonsense that dictated your percentage and WHY Square thought it would be a good idea to try and introduce "replayability" into their game. I don't know about everyone else, but after finishing an RPG, the LAST thing on my mind is playing through it again.

I don't mind multiple endings, sure, but the way they did it was outrageous. Small, meaningless, meticulous things like talking to a moogle were things to raise your completion percentage, and honestly, as someone that DOESN'T like to use strategy guides to play their games, it didn't come off as innovative or autonomous. It came off as asinine and an artificial way to extend the game's length. That, and the fact that the game reset certain parts of your party with each new playthrough was enough to crucify the game for me.

You should never NEED a strategy to complete a game. The way FFX-2 was set up, you were in the LONG haul for frustration if you didn't so much as peek at an FAQ.

I completed my first run at 67.9%, got a dissappointing ending, and midway through the second run, I lost patience and never looked back.
Im OK's Avatar
Im OK at 05/06/2007 00:47

Personally, though I've talked crap about it in the past, I don't think that X-2, itself, was all that bad.

However, I do think that X-2 is the point at which Square-Enix "jumped the shark" and became the company it is today. That is, the company who thinks that 4027 remakes of old FF games and almost that many sequels/spin-offs to FF7 are a good thing.

My only real beef with it was that the story was kind of lame, and story is primarily what makes a RPG tick. Without that, you're kind of boned. The fact that a player can skip a good portion of the game if he want means that they had to make a story that would still make sense if a player did this. So, pretty much, most of the game is just filler, while the Hot Spots unveil a fairly ho-hum main story overall.

Even so, ignoring all that, I still found X-2 to be entertaining for what it was. What it was, however, was not a true, top-of-the-line Final Fantasy game, sadly. I wasn't really expecting that, though, so I wasn't all that disappointed with the game.
Danzuke's Avatar
Danzuke at 05/06/2007 01:13

personally I enjoyed the game when it 1st game out and I still like it now....

But it could have my undying adoration for Yuna.
Monte's Avatar
Monte at 05/06/2007 01:15

I remember what put the intial hate for FFX2 in my mouth (aside from the generally high probablity that a sequal in any form of media will suck and not come close to live up to the predacessor)... i think it was a two minute teaser, when Yuna recieved that sphere revealing the possibility that Tidus was alive...
Though its been awhile, i can say that i really liked FFX's ending (which is kinda interesting in that i never liked Tidus, but liked the ending in a "awe that's so sad" kinda way and not a "haha he's dead" kind of way), and the very idea that they would hint/tease/think about messing with that ending in any form or way (specifically Tidus's end), just put a seriously bad taste in my mouth...
Thing is, when it comes to RPG's for me... good story generally comes first, not gameplay...

The other intial distaste come from everything that came out about the game made it seemed like it was all geared very much towards fanservice (y'know in a way unlike most other games featuring female leads) and girlyness feel(something that many games with female leads DON'T do)...

for me and RPGs, If the overall concept of the game seems bad and the story isn't good, then the gameplay ain't gonna save it... really, if i just want good gameplay and little everything else, then there are a mountian of better non-rpg games i can play
Namelessted's Avatar
Namelessted at 05/06/2007 01:20

FFX-2 sucked.
Whitt's Avatar
Whitt at 05/06/2007 01:23

It was great - up until you had to flirt with that metrosexual idiot with the mohican and sing at the party.

(How can any girl do that when there's a Tidus out there in pain, probably half-naked is a mystery to me.)
Dennen's Avatar
Dennen at 05/06/2007 01:32

Reason why I disliked the game, but am still trying to struggle myself into playing it... It's very simple to explain.

They called it a sequel.. I played it expecting a sequel. Instead I got a game that might have damn well been a brand new Final Fantasy altogether.. I would have prefered they called this one "Final Fantasy 12" rather than X-2.. At least I could have dealt with it at that point as a timeskip or something of that manner.

But this game.. Takes place so extremely close in timeframes to its previous, yet nearly everything about how we interact with the world had changed. That just drove me up the wall. Where the hell were dresspheres and all this other BS in FFX?

If it was a timeskip ahead by say, even 20 or 50 years.. Something to justify it.. Then I would have been fine.. But no, it's two freakin years. Two years and all of this crap has suddenly sprung up.

THAT was why I considered it a failure in my eyes. The story and the gameplay elements seem to have lept out of square's ass.. Like I said, just a little bit more story and more years of difference, and I would have been fine... So Yuna would have been 27 *10 years later*.. 37 or even 35.. I personally could care less... So long as it made more sense than a "We forgot to mention all of this that existed in the world of Spira - our bad."
broham's Avatar
broham at 05/06/2007 03:03

I liked 7 and 9 and disliked all the rest. People talk about stories in these games all the time. I usually think the stories are boring. The actual gameplay is what I am more interested in when it comes to jrpg's, including FF, and I guess that is why I don't like many of them.

There are so many parts that I roll my eyes to in these games....they usually go something like this:

person 1 "My life as a child on the planet Zorod was terrible."

person 2 "Zorod?"

person 1 "Yes, Zorod, the planet I grew up on as a child."

person 2 "A child?"

person 1 "Yes, it was terrible on the planet Zorod."

person 2 "Terrible?"

person 1 "Let me tell you all about it in excruciating explicit detail that takes about thirty minutes of your life. And, by the way, you can't skip it."

person 2 "OK, great."
twesterm's Avatar
twesterm at 05/06/2007 03:46

@broham
I hate to break it to you, but if you're looking for gameplay, you shouldn't be looking at FF games. With games, traditionally story comes first and gameplay comes second (or third or fourth and so on). You may be one of those sick sadistic people that like grinding in a single player game, but that is actually pretty bad gameplay. The sphere system of X was alright, but towards the end of the game it all went to about the same place if I remember correctly. Still, it was a slight improvement over VII's system and a drastic improvement over VIII and VI (and don't get me wrong, VI is my favorite game ever, but the gameplay is terrible).

Seriously, you should stick with things like Super Paper Mario, Zelda, and God of War. Action/Adventure type of games with some platformer elements sometimes that involve a lot of button mashing and story skipping.
twesterm's Avatar
twesterm at 05/06/2007 03:47

grrr - hate not having an edit button

And not saying this to be mean or saying you have to play those games and should never play a FF game, just saying you would probably have more fun with the God of War and Zelda type games.
ShadowXOR's Avatar
ShadowXOR at 05/06/2007 03:50

This game is shit and this article fails.
broham's Avatar
broham at 05/06/2007 04:00

@twesterm

Yeah, that's why I said I don't like many of em. That's why the ones I have liked changed up the gameplay a bit and made it a bit more interesting. The last few jrpgs I've played have been snooze fests to me. I think I'm done with them forever.
Rainbowblack's Avatar
Rainbowblack at 05/06/2007 04:37

TL:DR

this game would have been good if they had done away with that percentage system, it ruined the game for me. everything else about that game was pretty good. but that one flaw was enough for me to dislike the game. one pointless mistake and it's a BAD END.
atheistium's Avatar
atheistium at 05/06/2007 07:44

YOUR A TOWEL!
cjpkiller's Avatar
cjpkiller at 05/06/2007 07:44

NO! YOU'RE A TOWEL!
atheistium's Avatar
atheistium at 05/06/2007 07:45

NO YOU!
cjpkiller's Avatar
cjpkiller at 05/06/2007 08:12

WELL AT LEAST I HAS A TOWEL!
wanna get high?
brad drac's Avatar
brad drac at 05/06/2007 08:27

Fucking site won't let me post my comment... Bleh.
cerebral assassin's Avatar
cerebral assassin at 05/06/2007 09:18

I played FF X-2 when it first came out and loved it. I never really went onto gaming blogs or forums back then so I wasn't aware there was such a hatred out there for it. I really did love the game the only Final Fantasy I ever really couldn't stand was 8. Other than that I've played and beat all of them, even 2 and 3 on amature translated ROMS before they came out in the US.
Pangloss's Avatar
Pangloss at 05/06/2007 09:42

Interesting stance. I never owned a PS2 (getting one this summer) so I never played X or X-2, not to mention XII. I'd heard only bad things about X-2, but now it looks like I may play it anyway. Kickass article, Orcist.
Bluefusion's Avatar
Bluefusion at 05/06/2007 10:00

@Broham and Twesterm

What Broham described above is the one thing I hate about RPGs. That's called telling you the story, rather than showing you or letting you play it. If I wanted a half-hour monologue, I'd watch a movie or read a book. But I'm playing a game, so gimme some action.

For instance, FF8 could have just told you about Laguna's past, but they let you play it.

Plus, those monologues are always so damn emo. I can't help but roll my eyes too.
brad drac's Avatar
brad drac at 05/06/2007 10:10

Why I wasn't able to just post this, I don't know. But I fucking well typed it so it's fucking well going on here.

ZMTToxics's Avatar
ZMTToxics at 05/06/2007 10:25

I bought it. Without buying X. So I haven't played it yet.

Maybe someday ill buy X and play X-2, then play X. Im still trying to get through the Xenosaga saga.Im not done the first one yet. *sigh.

PS: I love chicks.
twentythoughts's Avatar
twentythoughts at 05/06/2007 10:49

I played it for a while and then quit. Much as the combat system was fun, it just didn't grab me. Could be that it was too soon after FFX, and going through a lot of the areas felt like replaying the same areas in FFX.
mrsamuel's Avatar
mrsamuel at 05/06/2007 11:17

All I recall about this game was that I found it too silly to continue playing for very long. I mean, seriously...the formerly quiet and introverted "Lady Yuna" now a pop star in short shorts? Give me a fucking break. In fact, I haven't actually played a FF since.

Sigh...warning: rant mode.

I think FFX and FFX-2 killed a lot of my interest in what was once my favorite gaming series in the 16-bit era. Regarding FFX, having a whiny nerd for a protagonist probably doesn't help. And it seems like since the 32-bit era, having the plot make sense became optional. FFVIII was great, but it completely falls apart at the end in regards to plot.

Could we please have a Final Fantasy game that is not essentially "teenagers save the world"? Is that too much to ask? Could we have a Final Fantasy game where storytelling takes priority rather than being molded around cut scenes with explosions and visually pleasing environments? Could Final Fantasy be used to tell a story with artistic merit? I think this has already been mentioned above, but really, if you're playing a typical JRPG and the plot is second or third-rate, you're investing dozens of hours of your time to see some shiny visuals. But if that makes you happy, I intend no disrespect.

...I guess I'm getting old. :P
Gameboi's Avatar
Gameboi at 05/06/2007 11:58

Great job on the article. You made me entertain the thought of actually playing this game again. Right now, it's collecting dust underneath my entertainment center(and has been for a long, long, time.
alienaub's Avatar
alienaub at 05/06/2007 12:19

I must credit X-2 of actually getting me into the modern debuts of the Final Fantasy series. It showed me the FF could be something more than "run around and random battle" that was my impression of FF games.

X-2 is still near the top of my list in creativity and enjoyment. Was it the best game I've played? Hell no, but it kept me entertained and into a whole new world of RPGs, for which FFXII is very pleased.
GuitarAtomik's Avatar
GuitarAtomik at 05/06/2007 12:32

One thing I forgot to point out:

Did anyone else think it was weird that even though Lulu was apparently VERY pregnant, she was still wearing that tight ass corset outfit?
michiyoyoshiku's Avatar
michiyoyoshiku at 05/06/2007 13:08

A douche knocks up Lulu......bad

Rikku's outfit good

Me buy it.....no
Chibi_Zero's Avatar
Chibi_Zero at 05/06/2007 16:38

I thought FFX-2 was an ok game. My main problem with the game is that it really didn't feel like a sequel to me.

GuitarAtomik: I was too busy cursing a the game to care. Lulu was one of my favorites in the FFX. And to see her end up with the one of the FF character I hated the most is is more then annoying.
KyleGamgee's Avatar
KyleGamgee at 05/06/2007 17:06

Wow. My opinion of the game has been covered and the extended edition of my opinion is available in the forums so let me instead say this:

It really made my weekend being mentioned and quoted in the blog section of this my favorite site. I love Destructoid and this community, and this little nod has gone right to my head. Thank you, Orcist. *my wife rolls her eyes*
Christina Faith Winterburn's Avatar
Christina Faith Winterburn at 05/06/2007 18:19

I liked this game. I'm yet to finish (along with forty million other games I own) but I found it to still be fun. I love the music from it and have even danced to it at work. (I am such a geek.)

I love the openning scene and though the character made me want to smack them around for being so damn girlie, I'm sure other people liked that.
Kannaya's Avatar
Kannaya at 05/06/2007 20:01

Thank you destructoid for saying that this game wasn't that bad. I through the changning of dress spheres was a really cool way to change up the game play and way to use allow the skills that FF has to offer.
king3vbo's Avatar
king3vbo at 05/06/2007 20:57

FFX2 is great, its not as great as others, but its good
Virtualgirl's Avatar
Virtualgirl at 05/07/2007 10:13

I was worried when i saw the first CGI clips of the game (Yuna all pop star-ish) that it was going to be a huge tinibopper fest, but i actually ended up loving the game. Not going to lie, i played it through twice to get the 100% and the secret ending, and while it was not in any way my fav FF game, i did like it alot and never regretted the amount of time i put in to it!
ZeroTolo's Avatar
ZeroTolo at 05/07/2007 10:30

My best friend from home bought this game around the same time I got a PS2. The first time I saw him play it, I told him that I refused to bring that game in my house. The story was too scattershot, too unnecessary, and really not that interesting. Therefore, I didn't feel like wasting my time with it. Besides, Manhunt was a much better game...