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Sonic Boom

Sega opens up about CryEngine 3 on Wii U, split-screen for Sonic Boom

11:00 AM on 04.21.2014 // Chris Carter

Split-screen, yes please

Speaking to the Official Nintendo Magazine, Sega producer Stephen Frost opened up a bit about using the CryEngine for Sonic Boom on the Wii U. It's not a 1:1 use of the engine, as it's modified to allow things like split-screen play, which isn't a standard feature.

Regarding the engine, Frost states, "You associate CryEngine with lush, tropical, beachy things. These are also things with which Sonic is associated, so they work together." Apparently Sega worked directly with the Crytek team to make this happen, and eventually decided on settling with the engine for their game.

It's all sounding good so far -- so take a good long while to laugh at Knuckle's bulky new design, and reserve some judgment for the final build!

Sonic Boom preview [Official Nintendo Magazine]

Chris Carter, Reviews Director
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Chris (Magnalon) has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! -----------... more   |   staff directory

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destructoid's previous coverage:
Sonic Boom

  Jul 23

Sonic Boom also has characters not covered in tape

Like 'sexy purple Rosie the Riveter hedgehog' and 'old tails-less tails'

  Feb 07

Big Red Button lead talks Sonic Boom gameplay

'Linear experience with spokes and discoveries'

  Feb 06

Sega announces Cartoon Network and TOMY parternship

Sonic Boom will be two games, a TV show, and a toy line

  Feb 06

Sega reveals new Sonic Boom sub-franchise and game

The crew has a new look, and the game ties into the show

View all:powered by:  MM.Elephant

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