What these game companies need to realize is that if they offer a lot of gameplay for not a lot of money, people will buy it and keep it. If they keep making games that are 10 hours long with no replayability, then it's their own fault that the used games market is so popular.
The games that I keep are games that I love and will want to play in the future. The games that had no replay value have already been sold on eBay.
I don't hear nearly the outcry from the fiction book industry about used book stores; they know the score. The only ones who fight as hard as they can are the textbook publishers, and they only win b/c they payola the hell out of the colleges. Gaming has no such leverage.
Yeah, those bastards! How dare they develop a business model that makes a profit! And, I find it wholly unacceptable that they hire thugs to stand next to the register and break your arm if you don't accept their trade in values.
I saw this guy walk into GameStop the other day with 2 games to trade in. They made him an offer, he declined and walked out. He got lucky! I think the arm breaking thugs were on break.

surf dtoid with 

Rising (10+)
People you follow
















follow