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Sega admits Sonic deserves the criticism photo

Sonic the Hedgehog. It's a franchise that's been mercilessly battered to death over the years, and the hedgehog's deformed and rotting carcass has been hooked to strings and forced to shamelessly dance for the sickened masses who are forced to witness this grotesque necropantomime. Sega knows damn well that this hasn't pleased fans, and Sega of America marketing boss Sean Ratcliffe admits it.

"Some of that criticism is probably warranted," Sean stated, before adding that Sega is planning to remedy the situation by taking the "first steps in making sure the quality is right"

"We definitely recognize that a franchise that has been going as long as Sonic, you really have to put a huge amount of effort in to make sure that you maintain that quality, and arguably a disproportionate amount of effort," Ratcliffe continued. "We're constantly looking at innovation. We can't just stand still with Sonic; we've got to be looking at different ways to develop the character, different genres, and so on."

Oh Sega, when will you learn? While it's good that Sega isn't completely blind to the fact that Sonic is a running (no pun intended) joke these days, it's clear that the company doesn't know how to fix it. Innovation is not what Sonic needs -- a good game is what Sonic needs. Mario Galaxy, New Super Mario Bros. -- these games are not particularly innovative, but they are loved. Mario hasn't had to throw a deluge of gimmicks around to enjoy its greatest successes, and it's about time Sega brought Sonic back to his roots. This senseless and desperate drive for "innovation" will lead many a game down the path of ruin.








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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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23 comments | showing # 1 to 23
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Rifter01's Avatar - Comment posted on 08/07/2008 07:39
Rifter01
Whoa. I think Sega just needs some resolution (as in New Year's) to make a Sonic game the fans want to play. Forget the zany antics, and get back to the real deal, IMO.
mikeyed's Avatar - Comment posted on 08/07/2008 07:47
mikeyed
I just don't really care. If they make one good game, they act like the rest will be a piece of cake. They've flooded their own market with terrible games. There are so many bad sonic games I can scarcely remember the good. Sonic is dead to me. I'd rather buy Crash Bandicoot than Sonic at this point.
MiOdd's Avatar - Comment posted on 08/07/2008 08:14
MiOdd
Yeah, Sonic is dead to me as well... the only way I'll buy another Sonic is if they make a new game, Mega Man 9 style, with all 16-Bit Genesis sprites... that could be good... but they'd probably muck it up somehow anyways...
whormongr's Avatar - Comment posted on 08/07/2008 08:22
whormongr
I don't know- I really liked the sonic adventure games on dreamcast- I think that those are the last great sonic games- I would like to see a next gen sonic adventure 3 game- when I played super mario galaxy, I saw a lot of things in it that reminded me of sonic adventure 2 so I can see it being a good game if they were to put forth the effort to do it
dawn fire's Avatar - Comment posted on 08/07/2008 08:27
dawn fire
sega listen to me, as a huge fan of the older sonic games, just re-make sonic 1, 2, 3, sonic and knuckles in one package called sonic hd, keep it 2d, but give it awesome graphics, don't fiddle with the gameplay, like i know you want to! add loads of multiplayer, co-op, versus, time attack and other modes and stick with sonic, tails, knuckles and amy...none of this big the cat, shadow the shithog and cream the rabbit (who thought that one up!) please sega, i am literally begging you to fix sonic.
dawn fire's Avatar - Comment posted on 08/07/2008 08:30
dawn fire
oh yeah, set it on mobius and don't put humans in it besides dr. robotnik (not eggman!) too.
JonDarkwood's Avatar - Comment posted on 08/07/2008 08:34
JonDarkwood
Sega game designer: Hey guys! Let's play Nintendo! I get to be Shigeru Miyamoto!
psycho terror2's Avatar - Comment posted on 08/07/2008 08:41
psycho terror2
NECROPANTAMIME.

I LOVE YOU JIM <3
Phish's Avatar - Comment posted on 08/07/2008 08:42
Phish
Am I the only one who thought Galaxy WAS innovative?
notdryad's Avatar - Comment posted on 08/07/2008 08:57
notdryad
@Phish

Pretty much, seeing as how the game wasn't innovative. It didn't do anything no one had done before but that didn't stop it from being fun.

Sega just needs to find a way to make Sonic fun like it used to be. Make a Sonic a goddamn platformer again because this hold right on the d-pad to win bullshit isn't platforming; it's lazy and awful design. Give me some awesome gameplay mechanics like time travel or racing Metal Sonic.
HarassmentPanda's Avatar - Comment posted on 08/07/2008 08:58
HarassmentPanda
"We can't just stand still with Sonic"

This guy is a real cut-up!
Slick Icarus's Avatar - Comment posted on 08/07/2008 09:07
Slick Icarus
Give us a Mega Man 9 style Sega Genesis Sonic without any new characters and I'll be happy.
TheGregsaw's Avatar - Comment posted on 08/07/2008 09:42
TheGregsaw
Am I the only person who didn't like Mario Galaxy?
taterchimp's Avatar - Comment posted on 08/07/2008 09:57
taterchimp
My roomate summed up galaxy the best in saying it was 'like the japanese figured out how to put fun in a disc'. It was partially innovative. Gamers like the same sort of thing, with a twist. And I have never seen a gravity system like that before.
Rayne's Avatar - Comment posted on 08/07/2008 11:24
Rayne
i never was a big genesis sonic fan, so they would have to make a real nice game to make me even want it
Highlar's Avatar - Comment posted on 08/07/2008 12:02
Highlar
@ taterchimp:

I agree. The core of Galaxy was 3D Mario like seen in M64 and Sunshine, but the gravity play made it something unique from the others. That was what I considered the big innovation of Galaxy. The thing is, I could see a Sonic game like that being great as well, but I just highly doubt that Sega could do it. Unfortunately.
SWE3tMadness's Avatar - Comment posted on 08/07/2008 12:16
SWE3tMadness
I'd love to see Sonic make a comeback, but I'm not holding my breath. Sonic Team has just disappointed me too many times.
shadow1w2's Avatar - Comment posted on 08/07/2008 12:16
shadow1w2
WE don't need inovation. Thats what you do when you get the game right the first time. If the game isn't working out, you go back to the routes and innovate later.

What they should do is just take the old sonic games and copy EVERYTHING. Remake it even, but just get every bit of that game in there.
Enemies unique to the area your in, a very small amount of endless pits of doom and lots of running. Also a playable super sonic.
More or less a new sonic game should be more arcade like and have the same style of flow like the 3rd game that made it feel like it never stopped.

Though trouble with 3D games is that you can't always do a platformer without falls of death around the sides. Everyone seems to do that.
Though to make a Sonic platformer, I think a good idea would be to make a vast wide open area. Not so much as to make it a sandbox game, but enough to make it feel like you can run everywhere as fast as you can without any more worry than an enemy or spikes. Not to mention the occasional cliff if you get high enough up a mountain.
Be able to scale a factory building for instance and if you fall down you eventually hit the ground and have to start again. No death, just go up again. Also more enemies too, since without pits the game might seem easy. More enemies would make it hard for a good reason.
Also a reason to collect the emeralds and turn super sonic.
Ya would be nice to actually "collect" the emeralds and then use them when we want.
Oh and bonus stages at the checkpoints, also plenty of checkpoints.

Eh, the list could go on.
Bottom line is that Sonic is just a stale IP now and not a "Sonic" game anymore.
No more innovation, go back to the routes and remake what made the franchise good. Running really fast without the worry of insta death all over the place. The freedom to run without worry.
taterchimp's Avatar - Comment posted on 08/07/2008 12:17
taterchimp
Oh my god...a sonic game that usees gravity like galaxy would hurt my brain..."do 2000 mph while moving from planet to planet". If you set it up right though you could like build speed up on meteors to shoot off to the next planet. It wont happen, but I can start hoping.
Highlar's Avatar - Comment posted on 08/07/2008 13:21
Highlar
Heh...kind of my thoughts too, taterchimp. Zip around a small asteroid to build up enough speed to launch to the next planetoid. Or, you could have the classic ramp/loops/jump connecting some of the areas where Sonic zips around at high speed hopping on those mechanoids and popping out his cute plushy friends. hehe I think it could work.
SourGr8pes's Avatar - Comment posted on 08/07/2008 13:26
SourGr8pes
I'm still offended by the interspecial relationship from a certain past Sonic game
hood_954's Avatar - Comment posted on 08/08/2008 01:30
hood_954
I'm betting that eventually what has been said in the comments will happen. a new sonic game, back to the beginning style, just like megaman 9. destructoid has called it. 8/8/08.
Rosseh's Avatar - Comment posted on 08/08/2008 08:28
Rosseh
Pfft, have you played Sonic on the 360? Jesus, anyone who gets that many things wrong has a long long way to go. Its like a friend with a serious drug problem, you catch them all messed up and they promise to never do it again, but then you walk in to see them stumbling all over the place, mumbling obsurdities and falling over themselves.

Now I have a mental image of Sonic on Ketimine.
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