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See how Retro City Rampage got slimmed down to 8-bit

6:30 PM on 02.27.2013 // Hamza CTZ Aziz
  @CTZ

Did you know: Brian Provinciano has some killer biceps

Long before Retro City Rampage, developer Brian Provinciano was working on Grand Theftendo, essentially a demake of Grand Theft Auto III. Brian even created his own original Nintendo development kit to make this happen! He would eventually move away from making a little demake stuck within constraints of old hardware, with the result being Retro City Rampage.

With the release of Retro City Rampage tomorrow on WiiWare, Brian is including a special homage to his original concept by including a truly 8-bit version of the game called ROM City Rampage. This additional content will also be released as a free update for the Steam version tomorrow.

It's not a simple process demaking a game, and this video from Brian shows you how he managed to pull it off.


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destructoid's previous coverage:
Retro City Rampage


  Jul 09

Mr. Destructoid is super popular in Retro City Rampage

Oh, and that Jim Sterling guy is pretty neat, too


  Jun 25

Retro City Rampage adds mod support and enhanced graphics

The retro gaming-inspired title is reduced on Steam today


  Apr 08

Retro City Rampage dev's Microsoft horror story

Developer says Microsoft cancelled his game and then released it at wrong price


  Mar 02

Retro City Rampage Wii version a '$20,000 gift to fans'

Brian Provinciano doesn't expect to profit from WiiWare release


  Feb 27

Retro City Rampage sold way more on PSN than Steam, XBLA

"Indies should definitely jump onto the PS Vita"


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