As much as I love the series, I never actually completed the original (only got to Part 2, I believe), and so I am absolutely LOVING this remake.
I've been switching back and forth between the visual styles on practically every screen.
One of the best games ever. Great review, Brad!
AS for this one, SWEET MEAT
-the hint system is nice - it subtly tells you what you need to do (and for the people who need help-hit it again for a more detailed hint and so on..)
-I found the treasure portion of the 3 trials without even knowing (i didn't get the shovel yet)
-more future remake games need to go this route (old AND new school ON THE FLY,dammit.)
-demo/trial it today, it dosen't hurt to try
@Zeno - As for a "remake," I'm not sure if this qualifies. As I think I made plain in the review, this is Secret of Monkey Island. The new stuff works, but doesn't alter the core game.
Can we really rate mechanics that feel neither fresh or exciting as highly as this?
My question is not rhetorical, I would like to get some feedback. Is Nostalgia with games like this, MvC2, etc clouding our critique of video games? Or are these remakes worth as higher praise as SOMI??
There's hardly any bad here, even by modern standards. Genre-specific, of course.
Oh I know the chance is there, especially considering the adventure game Renaissance we are going through right now. I just thought I'd mention it in case anybody important at Lucas Arts was reading.
3 out of 5
work on your reviews guys. they suck.
Spoken like a guy that has absolutely no idea what he is talking about
1) This is not a money grab - considering how wary LucasArts have been about touching the adventure genre for the last 9 years, this is a complete change in attitude from them and it's due to the new director and many of their current employees being big fans of their back catalogue. If they wanted a moneygrab, they've got plenty of Star Wars left to milk. Just because YOU don't like the new art doesn't mean they have some sort of sinister motive for releasing the game. Plenty of people like the new graphics on the whole, myself included.
2) The animation is identical to the original game. It may be perceived as worse because of the higher level of detail in the art, but it's a frame for frame adaption.
3) Since this is the only way that you can buy the game except for perhaps on ebay and specialist sites, why wouldn't you encourage someone to buy it, especially because it INCLUDES the original version you hold so dear, and
4) Why on earth wouldn't you want to support this release and encourage LucasArts' new policy of embracing their old adventure games instead of completely ignoring them?
Seriously, even if you don't like the visuals you'd have to be a fool not to notice the faithfullness of the work they've put into it, the excellence of the re-done music, the fine, fine voice work and the little visual references that show a reverence that goes beyond what a so called 'moneygrab' would be. And this is coming from someone who has been playing these games since the start.
I have to keep using the hint system though :(
As for Monkey Island, I missed the original and was introduced to the series via Curse of MI...and this game just double my affection for Monkey Island.
LucasArts would be stupid not to start doing this to their other Adventure titles...I'm sure there are enough of us Adventure lovers out there who'd buy them and make it worthwhile for LA.
Grim Fandango:SE Retail Disc Plz LA =P
This game has a special place in my life, I was very young when I played it. So I had to get this remake.
It's good but personally I don't think it's as good a game as any of the QFGs. I chuckled at the insult come-backs but a lot of the time the humour seems almost...too forced. Like, it's so aware of how HILARIOUS it is. Fun though. I forgot how much I love adventure games.
LucasArts, I am now BEGGING for a similar remake of the following:
The Grim Fandango
Full Throttle
Yeah, this is pretty fantastic.
The main drive for playing these games has always been the story and dialogue. On this front, the only possible pitfall would have been adding voice work. The casting worked out well, especially with fan favourite Dominic Armato voicing Guybrush once more. It's a testament to the great quality of writing on display that these rather old games still work so damn well. They certainly don't make them like they used to, and that's definitely a bad thing.
The art is ok, not great..
The remake is a great way to get new players to experience a great game, but for the people who played the original it's just not worth, bad controls and the changes in the character design play against an overall good game. ( I would love to see the remake done in the style of the original cover of the game not this "cool" look that the game have now )
Im old .... :(
I'd say the Character design was done to fit in with the Curse of Monkey Island style of Art, which leads me to believe that if this meets LucasArts sales requirements, we'll see the rest of the MI Series release on XBLA...well at least 2 and 3...Dont know if 4 would fit the size requirements.
But yeah, I've always preferred the Cartoonish Artstyle of Curse and think it fits more with the Feel of Monkey Island...

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