Site Update: Community Blogs patches *incoming*   |   Report a bug

SDCC Quickie: Transformers: Fall of Cybertron multiplayer

5:31 PM on 07.12.2012

Dale North

Former Dtoid EIC

High Moon Studios finally let us go hands-on with the multiplayer for Transformers: Fall of Cybertron. Right off, I'll say that those that played and enjoyed MP in its predecessor, War for Cybertron, will be pleased to hear that this one is just as easy to get into, and just as fun to play. I didn't get much time with MP, but I already feel pretty good about it.

Team Deathmatch was a good time. My group rolled tough, stuck together, and fought...as best as we could. We lost, but at least we tried hard. I played using a Scientist class bot, which is pretty limited in the strength department, but moves around well (I love changing from ship to bot to get around) and plays a key role in team play with its lock-on healing beam. Like any good bot, my guys could take hits, and I kept them topped off as much as I could, but the damned monster-ass Titans are too tough, and we fell hard under their attacks. You'll need real teamwork to take these guys down.

I also did time with the game's node-taking/defending conquest mode, which wasn't as entertaining as it needed to be as all of the other players seemed to be lost in the map. Maybe a too-big map is at fault here. I did plenty of node taking as well as defending, but most of my time was spent crusin' for a brusin', looking for any kind of action in the map's multi-tiered zones. What little action I saw playing as the zippy Infiltrator class was nice, with some good fights happening around node defense, but I was never fully engaged like I was in Team Deathmatch.

I had only a limited to play with the game's multiplayer customization features, but I suspect that this will be hugely popular when the game ships. The four classes, Infiltrator, Destroyer, Scientist and Titan, can be tweaked from top to bottom in whatever way you please. Colors, shapes, sizes, weapons -- you name it. If you've ever dreamed of creating your own Transformer, this feature will tickle you metallic pink. (Seriously, that's an option.)

Finally, High Moon's Matt Tieger confirmed that both Dinobots and Insecticons will eventually become playable classes in multiplayer. It sounds like they'll be DLC options, but this is still great news for Transformer fans. 

Transformers Fall of Cybertron will be released August 21 on Xbox 360, PS3, and PC.

Get comment replies by email.     settings



Unsavory comments? Please report harassment, spam, and hate speech to our comment moderators

Can't see comments? Anti-virus apps like Avast or some browser extensions can cause this. Easy fix: Add   [*].disqus.com   to your security software's whitelist.


More Transformers: Fall of Cybertron  updates:

review ( ! ) news ( 69 ) galleries ( 25 ) videos ( 25 )

After the mostly favorable reception of Transformers: Fall of Cybertron, High Moon Studios has been patiently working on its first series of downloadable content. The DLC packs will be give players the chance to to control s...
In Australia, Transformers: Fall of Cybertron will not be getting a PC release. Aussie gamers will instead have to stick with consoles, nothing at all, or Plan B.  When PC Gamer asked Activision for a reason, it got a very abrupt, "No info. It's just not available."  Well, that sucks for Australian PC gamers. Still, they've gotta be getting used to these regular screwjobs by now.
Transformers: War for Cybertron was one of my top multiplayer games of 2010. Something about it just worked surprisingly well, and High Moon Studios deserved oodles of kudos for providing the Transformers license with an orig...
It's Tuesday, and that means it's time to be a robot and smash other robots. A demo for Transformers: Fall of Cybertron is available to download from Xbox Live Arcade right now. Those waiting for the PlayStation Network demo ...
You may initially be taken aback by Activision's latest Transformers: Fall of Cybertron announcement whereby confirming three different store exclusive pre-order bonuses for the upcoming game. But I'm sur...
Here's a great big wad of assets for High Moon Studios' Transformers: Fall of Cybertron. There's a whole bunch of screenshots showing off aspects of both the single-player and online sectors, while the trailer above details ...
Activision and High Moon Studios sent word this morning of a new launch date for Transformers: Fall of Cybertron: August 21, for PC, PS3 and Xbox 360. They say that High Moon is so proud of their work that they can't wait fo...
Developer High Moon Studios and Hasbro worked close together on Transformers: Fall of Cybertron to craft a deep origin story that the developers feel will "blow the minds" of Transformers fans. They liken the story to a "Band...
A few folk have been wondering why Transformers: Fall of Cybertron wasn't announced for PC and, like most supremely confident PC users, assumed it was a conspiracy and they were being cruelly snubbed for a laugh. Well, the ti...