-As a HUGE fan of Mass Effect 1 and just a 'big' fan of Mass Effect 2, I'll believe it when I see it.
"The demo allowed limited weapon respeccing at a workbench in the mission, but the game is early and this feature is already light years ahead of ME2's practically nonexistent mods."
-Sounds like Dead Space 2 to me. While a welcome addition, doesn't really sound all too 'RPG-y'. Nonexistent is right!
"Augments such as silencers and scopes allow for improvements in weapon stability and rate of fire."
-Sounds like every modern First Person Shooter in the last 5 years, again, not very RPG-like.
I will remain cautiously optimistic, however, I still doubt that Mass Effect 3 will recapture the original's RPG elements that made it such a good game in the first place. Not that it wont be good, I just wish it was more Fable 2 than Gears of War.
I'm sure more people(casuals, first-timers) enjoyed the second game because it was more of a Third Person Shooter and removed the complicated things like inventory, skill options, etc., but damn if I didn't miss those in ME2. Which brings me to:
"If you didn't miss the RPG elements form the original, players can.."
-"...can PLAY ANOTHER GAME!" If you didn't miss the RPG elements from the original, you are playing the WRONG series. I don't play Black Ops and proclaim 'this needs less shooting' or play Uncharted and say 'this needs less ledge-hanging' or play Catherine and exclaim 'This needs to be less like an anime!'
I play(ed) the first game because it was an RPG set in a sci-fi universe, when almost everything RPG-like was cut from the sequel(arbitrary, meaningless player levels and 'xp per kill' don't make an RPG because Call of Duty has BOTH of those) I joked that Mass Effect 3 would be a First Person Shooter. When I saw the first teaser for ME3 I was afraid I was right.
I will still buy the game on day one, but my expectations are lower after having played ME2 and being (somewhat) disappointed.
I, too, noticed you were a bit stiff, but I'm sure it was just first-time jitters. Just be yourself and don't try to do/act/create some kind of persona/character. It will come naturally, eventually.
Besides, the interview was informative. That's what mattered.
I'm cautiously optimistic as well. It seems we have kind of the same complaints. Especially that last point. I love the ME series (even the novels), but I really wish they didn't try to make it so appealing that they practically change the genre. I don't want ANYTHING to be more like Fable 2, but I definitely want Mass Effect to be less like Gears of War.
That said, I can't fucking wait for this game.
Fine, but Mass Effect 2 was still more enjoyable than the first in every measurable way, for me at least.
@Wesley: Well yeah, but the guy who posted the story called someone who did something cool(but geeky) in Minecraft a 'neckbeard' On a videogame blog! What if someone who was big-boned™ did something cool and he posted; 'fatty does cool thing in game'? I just didn't like the elitism of his tone. As long as you don't make the same mistake, you'll be fine.
@MasterBalls: Except as a true 'RPG'(like the first), but yes, I agree that it was better in every other aspect.
As for Arrival, it had plotholes but I doubt any of them are anywhere near big enough to even come close to sinking the whole ship. It was a somewhat clumsy set-up for plot points that I'm really excited about seeing. When it comes to BioWare games, I think we're in good hands storywise.
the inventory and loot system in ME1 was useless cap.
You had to take the items with the highest number, wether you liked them or not. And it was ONLY numbers. I dont see how numbers are customizing or adding anything to the ROLE PLAYING or gameplay part of the game.
In ME2 i could have my Shep look like i wanted him too, because numbers didnt matter.
If they reintroduce items and inventory, the items better have some special abilities, so there will be customization of the optics and the gampelay. Else it will only be "find the best item, then use it or gimp yourself" Not what defines a RPG for me.
For me, ME2 is gameplay wise the better game for me. Although ME1 had a better story arc imho.
ME1 had a better story arc, but ME2 just suffered from being the second in a trilogy. That's why it focused more on characters than the main arc. I'm waiting to see all the plot points that it set-up for ME3.

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