Platinum Games held a nice little Bayonetta panel at the San Diego Comic-Con, where it was revealed that the team has absolutely zero plans to release downloadable content for the sulty action game that definitely wants me to have sex with it. For those of you who staunchly resist all microtransactions, this is good news.
According to the chaps at Platinum, "The game ships with everything you want." What I want is one night alone with Bayonetta, a length of rope and a bucket of jellied eels. Will the game be shipping with any of that? I'd gladly pay whatever money necessary to get that bit of extra content.
I'm sure that this game will satisfy without the need for DLC. Just ask anybody who was in the E3 press room when I had just finished playing the game. Whenever anybody asked me how it was, I simply answered by making a very sincere jacking-off motion with my hand.
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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Perfect! A lot of Eastern action games are following this method, and shipping with 100% of it's content (Devil May Cry 4 comes to mind).
I'll weep when tough times fall upon them due to the gargantuan sales of the next Halo, Call of Duty, Mass Effect, and Bioshock, when they resort to cutting things from the game to sell them as DLC at a later date (it's so easy!).
Oh, Jim.
I'd do the same thing.
DLC is a double-edged sword. You have excellent works that were clearly done after the fact like Fallout 3 and GTAIV, but then you have DLC that was obviously done before the game shipped as a scheme to essentially charge $10 on top of the retail price for your game. Beautiful Katamari, RE5, and The Maw all come to mind.
Some developers even give you free DLC after the fact (hell, PC does it in almost all cases).
Overall, I feel like the world was better without DLC. There are so many quality games out to pass the time, that I feel like waiting for a sequel to a game would be far better than getting your game shipped to you incomplete on top of an inflated $60 price tag.
There, I said it.
If this game gets popular enough, of course there will be some DLC because game makers (just like the rest of us) like money.
It's a record.
don't dissapoint me my love.
I do however object to cutting a main single player story short to sell the end of the story at £7.99. I'm looking at you Prince of Persia Epilogue. Ubisoft you robbing bastards. You robbed me of the end of an okay(ish) game when I bought PoP. You robbed me when I bought Splinter Cell 2 on the PC & couldn't play it because I had Nero installed, & you had your "special" brand of copy protection (I'll hold this grudge until the day I die!).
In that vein, all DLC is the enemy.
Fuck DLC, and fuck DRM.
Now give me this game plz.
Ninja Gaiden 2 clearly cut content specifically for the purpose of selling it at a later date. I'm glad Beyonetta is following in DMC4's footsteps with giving players what they want when they buy the game, and not piece-mealing the material.
@Infinite Combo - It's unfortunate that you feel that paying additional money to receive content that undoubtedly could have been included in the original purchase price invalidates incentive to purchase the game itself. I see this is a sort of gift from the developer who wants to deliver a complete product instead of a spliced-and-overpriced set of micro-transactions.
I agree with you about the 3 games you presented, but there is definitely DLC out there that's questionable. RE5 versus, & PoP epilogue (yeurgh!!) to name 2.
We all used to pay the full price for PS2 & Xbox games. Why is it now a problem having all of the content on the game disc in the first place? (where it should be). It does depend on the game, but if it's good enough to stand on it's on merit then DLC should be irrelevant to sales of the full disc based game.