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SDCC: Assassin's Creed short films in the works photo

In a press release today, Ubisoft has announced a series of short films based on Assassin's Creed II. The short films, entitled Assassin's Creed II: Lineage, will be teased during a panel at San Diego Comic-Con, called "Assassin's Creed II: Video Games and Hollywood Converge." 

According to a report in the LA Times, Assassin's Creed II: Lineage will span three live-action films, between 10 to 15 minutse in length. The shorts -- which will be released in November -- will serve as an epilogue for the upcoming sequel, with of the actors cast also providing voice-work and motion-capture for the game.  

See that green screen up there? Ubisoft is employing some fancy Hollywood techniques and talent for the films -- Hybridge Technologies, the studio behind the visual effects for 300 and Sin City, will help bring the shorts to life.

 

UBISOFT® TO LEAD VIDEO GAMES AND HOLLYWOOD CONVERGENCE PANEL AT COMIC-CON, UNVEIL ASSASSIN'S CREED II SHORT FILMS

LONDON, UNITED KINGDOM – July 23, 2009 – Today Ubisoft detailed a panel around Assassin’s Creed II to be held on July 23, 2009 from 1:45–2:45 p.m. in Room 6A at Comic-Con in San Diego. The panel entitled “Assassin’s Creed II: Video Games and Hollywood Converge” will touch on the evolution of entertainment creation and distribution while highlighting the bridge between video games and film. Panel hosts will be Yannis Mallat, chief executive officer at Ubisoft Montreal and Pierre Raymond, founder and chief executive officer of Hybride Technologies, the visual effects studio behind 300 and Sin City, along with special guest Corey May, Assassin’s Creed II video game scriptwriter.

Recently, during the E3 Expo in Los Angeles, Ubisoft announced production at Hybride Technologies on a series of short films based on the upcoming Assassin’s Creed II video game. The Comic-Con panel will include a discussion of the production of these short films, a viewing of a teaser video showing new shots from the filming and development of the short film series, as well as the first public demonstration of the Assassin’s Creed II video game.

“Ubisoft has detailed our vision for convergence over the past two years. Now, at Comic-con, we are exclusively revealing one of the first building blocks to this strategy: Assassin’s Creed II: Lineage,” said Yannis Mallat. “We’ll be discussing the links between the game and the short film series with some of the key players of the project. We are thrilled to be able to share the results of our efforts with the Comic-com audience.”
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14 comments | showing # 1 to 14
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welkstar's Avatar - Comment posted on 07/23/2009 08:59
welkstar
Awesomesauce!
Cartman's Avatar - Comment posted on 07/23/2009 09:02
Cartman
Sounds cool, but that costume looks like some really bad lord of the rings cosplay.
HiddenAHB's Avatar - Comment posted on 07/23/2009 09:40
HiddenAHB
Since E309 Ubisoft and Holywood are BFF's.
Chronic Logic's Avatar - Comment posted on 07/23/2009 10:47
Chronic Logic
This actually seems like it would turn out pretty good. I have a problem with the crappy looking costumes though.
Nogarda's Avatar - Comment posted on 07/23/2009 11:14
Nogarda
the idea is awesome. but that hood is complete failure at replicating the hood from this series.
LsTr Of SmG's Avatar - Comment posted on 07/23/2009 11:19
LsTr Of SmG
While I agree with the comments made about the costumes they will inevitably look better in the finished product - costumes often look artificial during the shooting process but with the help of decent lighting and good post production generally look much better in the final cut.

Using the aforementioned 300 as an example, if you look at on set photos and videos the costumes weren't particularly impressive - ditto with Sin City - but I wouldn't complain about the finished product.
SirKicksalot's Avatar - Comment posted on 07/23/2009 11:26
SirKicksalot
Interesting how UbiSoft is slowly entering the movie industry. They worked together with Weta for Avatar, producing concept art, designs and even some CGI shots.
Sean Carey's Avatar - Comment posted on 07/23/2009 11:41
Sean Carey
The costumes will probably look totally different after production. The lighting, the greenscreen, etc... all affect how the costume will look in the final film -- often what looks crappy in a picture, will look great on film.
GoldenGamerXero's Avatar - Comment posted on 07/23/2009 14:11
GoldenGamerXero
Better that than Halo at least.
Unseen666's Avatar - Comment posted on 08/26/2009 22:09
Unseen666
Nicely put LsTr_of_Smg. Of course lighting will be had and some texturing too so that the finished product don't look like Haloween costumes in a cartoon. Theres also some shadows that will be cast by the 3d environment that need to be ad in compositing. Still I've seen the costume first hand and it's pretty authentic.
Unseen666's Avatar - Comment posted on 08/26/2009 22:10
Unseen666
Nicely put LsTr_of_Smg. Of course lighting will be had and some texturing too so that the finished product don't look like Haloween costumes in a cartoon. Theres also some shadows that will be cast by the 3d environment that need to be ad in compositing. Still I've seen the costume first hand and it's pretty authentic.
Unseen666's Avatar - Comment posted on 08/26/2009 22:10
Unseen666
Nicely put LsTr_of_Smg. Of course lighting will be had and some texturing too so that the finished product don't look like Haloween costumes in a cartoon. Theres also some shadows that will be cast by the 3d environment that need to be ad in compositing. Still I've seen the costume first hand and it's pretty authentic.
Unseen666's Avatar - Comment posted on 08/27/2009 10:16
Unseen666
Sorry for the glitch
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