Scraps: This is how the hype ends (9/25/08)
Let me tell you how my morning went down. I spent the whole night prior working on various posts and playing LEGO Batman for review while I waited for the day's news to start circulating. Then, the venerable Jim Sterling and I watched the countdown on Bungie's site tick away, like the ball dropping into Times Square on New Year's Eve, in anticipation of whatever mindblowing new project they had in store.
When the time ran out, we kept waiting. Why? Because it didn't do anything. We were so expecting some kind of fanfare, any sort of excitement that the teaser trailer went completely beneath our radar for several minutes. That's how utterly unmomentous the end to months of hype was: No bang, barely a whimper.
This, seemingly, set the tone for an overall slow news cycle. I'm not sure how we managed to keep content coming to the front page all day, but we pulled it off. And there were a couple of things that just weren't up to our high journalistic standards which you may have interest in. I present them to you now:
Setup email comments
- Insomniac CEO Ted Price absolutely did not suggest that those with a legislative agenda for the videogame industry should fold it until it's all corners and... yeah, you get where I'm going with this. He didn't, it's just how I'm choosing to interpret his disdain for it. [GamePolitics]
- A new GDC is forming in the land of hockey and tuques. The first GDC Canada will be held in Vancouver, British Columbia in May of 2009. [Gamasutra]
- Michael Pachter is confident that major publishers have nothing to worry about in the midst of America's economic meltdown. Which is great, so long as the rest of us can still afford to buy games. [1Up]
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