This post is probably going to seem pretty stupid to you (excluding the news links at the end, which are AWESOME... sorta). You've been warned.
Something occurred to me today while I was fiddling around with Silent Hill: Homecoming. There are a lot of locked doors in videogames. Doors that are locked for absolutely no good reason other than it would require more resources to create something beyond that door. And the doors have to be there because hallways need doors or they don't look like hallways.
But when 80% of the doors in a place are inexplicably locked, jammed or blocked, that strikes me as being just as unrealistic. It's a conundrum. I guess I'm saying that, just once, I'd like to play a game where every door at least opens into something. A pointless room that you can carbon copy and drop a couple of objects into. Or a closet. My kingdom for a closet.