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Schedule for Dante's Inferno DLC revealed photo

When it comes to downloadable content and Dante's Inferno, Visceral and Electronic Arts aren't messing around. In fact, according to a slip that shipped inside the retail game box, they've got it planned through at least through April.

February
Soul Packs
Poet Costume
Animated Feature Film Costume

March
Prequel Level

April
New In-Game Abilities
Trials of St. Lucia

The prequel level refers to the "Dark Forest," which PlayStation 3 owners can get for free (via a redeemable code found inside the game box). According to the description, it "includes a new costume, relic, and prequel level featuring two new enemies, an expanded storyline, and more than 30 minutes of new gameplay!"

"Trials of St. Lucia" is the biggie, though -- a full challenge mode expansion that will allow players to not only design their own challenges, but to fight through them with a second player who will control a second player, the female St. Lucia. Created levels can also be shared and download.

Dante's Inferno is out today, and if you're curious as to how it is, be sure to check out our review.

LAUNCH GALLERY (1 IMAGES)
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16 comments | showing # 1 to 16
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Chris Carter's Avatar - Comment posted on 02/09/2010 08:24
Chris Carter
That's pretty sickening to me.

"Look! We with-held content from your disc! Neener neener!"

I'm loving the Bioware model: "Buy our game free and support the developer, get some free shit day one", but this is just a slap in the face, and I'm sure will encourage more used sales.
Josef Hargreaves's Avatar - Comment posted on 02/09/2010 08:25
Josef Hargreaves
Surely it should've been "Go back to Hell" but w/e. 500 free souls is funny, IMO.
Drachula64's Avatar - Comment posted on 02/09/2010 08:31
Drachula64
Obviously you haven't done your homework Magnalon. The Trials of St. Lucia wasn't part of the original package. In fact, it's still in development. Personally I cannot wait.
watermanx's Avatar - Comment posted on 02/09/2010 08:32
watermanx
I'm not complaining.
Chris Carter's Avatar - Comment posted on 02/09/2010 08:39
Chris Carter
@Jehuty
Everything in February and March was finished :D

Hideki Kamiya would have included this day one, just like Bayonetta. Let's hope more devs follow suit, given the game's sales.
CormactheMac87's Avatar - Comment posted on 02/09/2010 08:40
CormactheMac87
@ watermanx

I think he is talking about the prequel level.
Holyetheline's Avatar - Comment posted on 02/09/2010 08:41
Holyetheline
I'm looking forward to the April content most.
SirKicksalot's Avatar - Comment posted on 02/09/2010 09:33
SirKicksalot
To clear up the lame DLC debates, here's something from the AvP team:

"Yeah. It's quite simple to explain, but I do think players are entirely right – if the content is on the disc already there's absolutely no justification for studios to offer DLC which is essentially an unlock key or something. But I guess what doesn't come across to some people is that when a game hits the shelves, it's probably been wrapped up for four or five months in any true sense.

The time between finishing the game and retail is usually spent on debugging – you can spend months and months just fixing errors and glitches to ensure the product is finished and ready for release. Then when you factor in the console approval and the manufacturing process, you're talking about a substantial part of the game's overall development time.

While all of that stuff is going on, it tends to free up resources at the studio, so they can make items that can be added on as DLC afterwards. I think people outside of that process assume that the development of a game and its DLC are executed in parallel, and that's really not the case."
Chris Carter's Avatar - Comment posted on 02/09/2010 09:55
Chris Carter
@Sir
My point is, a ton of Eastern Project Directors pack their games full of content. Kojima filled the MGS 4 blu-ray disc to the brim. Kamiya packs in a ton of content, to the point where Bayonetta is probably the biggest action game (content wise) of all time. Suda 51 does the same for the No More Heroes series, and the list goes on.

Why do Western action games have to be so bare-bones out of the box? An additional difficulty level, and that's it? And people are ok with that?
360COMIC's Avatar - Comment posted on 02/09/2010 10:03
360COMIC
i'm betting the dlc will wear thin as quickly as the game does. like buying the dlc for force unleashed. finished those missions so fast that it wasn't worth it. then they re-release the game with all that shit on it anyway!?! there will be a sequel to dantes inferno and i'm sure they'll do the same as force unleashed. i'll wait.
Master Snake's Avatar - Comment posted on 02/09/2010 10:09
Master Snake
Magnalon makes a good point. There's not too many Western games (if any) that have so much stuff in them that DLC truly feels like bonus extra content. The exception is probably WRPGs.
Camo Zombie's Avatar - Comment posted on 02/09/2010 10:28
Camo Zombie
Should have taken the extra 10 seconds to think of "To hell and back"
Seriously? "GO TO HELL AGAIN" isn't intimidating at all.
akathatoneguy's Avatar - Comment posted on 02/09/2010 11:58
akathatoneguy
SirKicksaLot's quote should be posted in every comments section regarding quickly-released DLC from here on out.

@ Magnalon- I'm okay with it, cause I judge games on what they have, not what they don't have. I don't go, "well, Bayonetta gave us more stuff, so I'm not going to buy this game that I'm already interested in."
BiroBiro's Avatar - Comment posted on 02/09/2010 14:22
BiroBiro
oh this prepotent games... every piece of crap want to bite some more dollars nowdays. I just hate DLCs.
flea friend's Avatar - Comment posted on 02/09/2010 17:16
flea friend
@Magnalon

"Why do Western action games have to be so bare-bones out of the box? An additional difficulty level, and that's it? And people are ok with that?"


Sadly, yes. It's the same thing with intrusive DRM measures on PC games. People continue to fork over their money, so the devs have little reason to fix the problem.

Rather than "Go to Hell... Again!" or "Go back to Hell!", I think a more appropriate tagline for all this already-completed-games-not-out-yet DLC would be "Suck it!"
Anna Hannah's Avatar - Comment posted on 02/11/2011 08:31
Anna Hannah
Shit talking always makes me want to beat the ever loving shit out of the speaker.
Best regards, Anna, CEO of winxp iscsi and download itunes
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