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SCALE hopes to grow funds through Kickstarter - Destructoid

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SCALE hopes to grow funds through Kickstarter


6:00 PM on 10.17.2013



Last month, I had an opportunity to get some time in with SCALE, and it impressed me more than I expected. That's saying quite a bit, considering the pitch alone got my hopes up: explore a colorful world and do some puzzle platforming with the help of a tool that lets you shrink or grow objects at will. Some of the ideas exhibited in that small slice of gameplay were extremely clever, and I've had my eyes on the title's development since.

Today, developer Steve Swink launched a Kickstarter campaign for SCALE, with a goal of $87,000. After only a few hours into the month-long drive, the project has already raised more than $5,000. Backers who put up a little more than the minimum can also get the game's original soundtrack, which is being composed and produced by FTL's Ben Prunty and Super Meat Boy's Danny Baranowsky. Voice talent for the game includes Sarah Elmaleh of Gone Home and Ashly Burch of Borderlands 2.

The first few stretch goals are pretty standard, with Oculus Rift support being added at $100,000 and a new animator added to the team at $50,000. What really excites me is the stretch goal for hitting $175,000: a level editor. I can only imagine what awesome stuff the community could come up with (once we get past the obligatory World 1-1, of course). 

SCALE [Kickstarter]








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9:30 PM on 11.12.2013
SCALE reaches its funding goal with days to spare

The more I see of it, the more SCALE is becoming one of my most anticipated games of 2014. Thankfully, those looking forward to it can banish the crowdfunding jitters that come with the uncertainty of a Kickstarter campaign. ...more



9:30 PM on 11.05.2013
One of SCALE's puzzles involves shrinking the moon

I had hoped the first-person puzzle title SCALE would be closer to reaching its funding goal on Kickstarter by now, but there's still plenty of time left. Earning $17,000 in ten days? Yeah, I think Steve Swink and co. can pu...more



1:00 PM on 09.30.2013
Arizona indie game developers show off their stuff

The Smithsonian's Art of Video Games exhibit enjoyed its last day at the Phoenix Art Museum yesterday. It will move on to the Everson Museum of Art in Syracuse, New York late next month. As a send off for the exhibit, the Ari...more



11:00 AM on 09.23.2013
Picking up houses and riding butterflies in SCALE

Aside from the conversation that Jonathan had with developer Steve Swink, we haven't done much to cover SCALE. Fortunately, the Phoenix area indie game developer group Game CoLab put together an event at the Phoenix Art ...more





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