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Saw videogame still in the cards, film makers drop details photo

Things have been quiet on Brash Entertainment's front regarding the previously-announced videogame adaptation of the horror film, Saw. Perhaps it's because they're actually trying to make a good game instead of selling titles based on brand recognition -- Alvin and the Chipmunks and Jumper, anyone?  

In an interview with horror Web site Bloody-Disgusting, the film's producer Oren Koules spills his (bad pun alert) guts on the games, which he says "the game company are not letting [them] talk too much about." According to Koules, the game takes place in the time frame of the first film, is being written by original screenwriters Leigh Whannell and James Wan, and will feature the voices of all of the original actors.

Bloody-Disgusting writes: "[Producer Mark] Berg also explained to us that the game will be a walk-through where you pick up weapons along the way." Just what in the hell that really means, I have no idea; but "walking" and "weapons" are confirmed, which is a good first step for a videogame, I suppose.

The original Saw was released in 2004, and sequels have been pushed out like puppies every year since. Saw V hits theaters this October, and stars Julie Benz and Tobin Bell. The Brash Entertainment videogame is set for an October 2009 release, surely to coincide with the release of Saw VI

[Via MTV Muliplayer]


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25 comments | showing # 1 to 25

taumpytears's Avatar
taumpytears at 05/16/2008 12:11
So we know it wont be a guitar hero expansion.
galagabug 's Avatar
galagabug at 05/16/2008 12:12
tobin bell needs to be doin more gaming v/o's. he's just creepy sounding.
TheShireling's Avatar
TheShireling at 05/16/2008 12:13
maybe a saw game would actually be good..at least its set during the first movie because thats the only one I liked.
sleepingagain's Avatar
sleepingagain at 05/16/2008 12:13
the movies are awful, i still don't see why they would make a game out of it...
topgeargorilla's Avatar
topgeargorilla at 05/16/2008 12:13
I hate these kind of movies. Fucking disturbing. And now a game? Even more fucked up.


FUCK. NO.
13thDragon's Avatar
13thDragon at 05/16/2008 12:15
I don't even see how this could possibly work....
ZombiePlatypus's Avatar
ZombiePlatypus at 05/16/2008 12:33
As of right now I have zero interest in this game but, like TheShireling, the first flick was the only one I liked, so who knows...
s0lesurviv0r's Avatar
s0lesurviv0r at 05/16/2008 12:48
I can see this turning out like Deception, except with roles reversed....and really, really, really bad.
ToeKing's Avatar
ToeKing at 05/16/2008 12:52
Wow, no positive comments on the saw series? I usually hate thriller/suspense movies, but I really enjoyed Saw. After the first 2, though, it definitely went down hill and turned into a gore fest. Still, I'll end up seeing 5 eventually.
J03yyz's Avatar
J03yyz at 05/16/2008 13:05
the last thing this world needs is more saw.
flaming burrito's Avatar
flaming burrito at 05/16/2008 13:17
saw game? no thanks pls
Prezident Evil's Avatar
Prezident Evil at 05/16/2008 13:25
KMCC's Avatar
KMCC at 05/16/2008 13:26
Why? Seriously, why should this happen? Yes, people should be able to make it if they want to, but no good will come out of this. It will generate bullshit hype like Manhunt 2 did, it will most likely suck as a game, and it probably won't make much money for the publisher anyway. Who wins?
P3T3Y's Avatar
P3T3Y at 05/16/2008 13:42
The only way they can do it right is if they rip-off Deception or Dungeon Keeper. Screw solving Jigsaw's puzzles, you should play the role of Jigsaw.
Keriaku's Avatar
Keriaku at 05/16/2008 13:53
Why does everyone hate Saw? I love it, one of (if not my favourite) horror series. The only problem is by the 4th one, the twists are so confusing they're just about lost on me.
SLiFE's Avatar
SLiFE at 05/16/2008 14:40
They're actually going through with the game?
I never -saw- it coming.


I'm sorry. I'll leave now.
CypherVR's Avatar
CypherVR at 05/16/2008 14:48
Dr. Gordon is a secret playable character XD
king3vbo's Avatar
king3vbo at 05/16/2008 15:19
DO NOT WANT
Dexter345's Avatar
Dexter345 at 05/16/2008 17:07
I don't see how this could be any good.
MechaMonkey's Avatar
MechaMonkey at 05/16/2008 18:56
Put it on the Wii, for realistic sawing action.
JohnThEReaper617's Avatar
JohnThEReaper617 at 05/16/2008 21:02
Yea dunno how the hell this seems like a good idea to anyone.
Carrion Crow's Avatar
Carrion Crow at 05/16/2008 21:09
KMCC-

The potential for bad hype shouldn't ever enter into whether or not an idea should go forward. If the idea is bad, then don't do it. If it isn't guaranteed to be profitable, that's valid too. Lame and sad, but valid. But the idea of bad press? Caving to that would be pathetic.

All that said, I just hope that they can put forward the atmosphere decently.
Jiffylube's Avatar
Jiffylube at 05/16/2008 21:12
@P3T3Y

Dungeon keeper. That is exactly what I thought.
Necros's Avatar
Necros at 05/17/2008 00:26
Sigh...so unnecessary...
Droll's Avatar
Droll at 05/17/2008 06:31
Believe it or not, I happen to know a little something about Brash Entertainment.
Brash co-founder and Legendary Pictures CEO Thomas Tull is a alumni of my college. He came to speak recently about how he "changed the economic of the movie industry!" and how he "created the movies he always wanted to make!" and on and on.
He effectivly came from nothing and built himself a movie studio that actuallly puts out good stuff, so good on him for that.
While he was there mainly to talk about his various ecomonic changes to the movie making and game creating structutre(and give the audience an exclusive sneak peak at The Dark Night!) he mentioned a few things about Brash. On the one hand he said all the right things about game development, pointing out that games shoudn't be forced to release early, opting to give the creators plenty of time to flesh out content.
(That was paticulerly Ironic, as the games based on the movie properties he'd produced(Batman Begins and 300) had been garbage games forced to release early!)
He talked about how his favorite game was Gears of War. Great....Sure.
His overarching message was that he wanted the creative team to be able to work uninteruppted by the suits with their moneyhats, which I HOPE is a policy they keep. Reguardless of what game they make, the creators shoudn't be pressured by the producers to put in or take out content.

It was a pretty interesting lecture( and the Dark Night, evem if you're not a Batman freak, is going to be AMAZING. It's so good that I can't say more, becuase I signed an NDA!!)
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