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Saw videogame still in the cards, film makers drop details photo

Things have been quiet on Brash Entertainment's front regarding the previously-announced videogame adaptation of the horror film, Saw. Perhaps it's because they're actually trying to make a good game instead of selling titles based on brand recognition -- Alvin and the Chipmunks and Jumper, anyone?  

In an interview with horror Web site Bloody-Disgusting, the film's producer Oren Koules spills his (bad pun alert) guts on the games, which he says "the game company are not letting [them] talk too much about." According to Koules, the game takes place in the time frame of the first film, is being written by original screenwriters Leigh Whannell and James Wan, and will feature the voices of all of the original actors.

Bloody-Disgusting writes: "[Producer Mark] Berg also explained to us that the game will be a walk-through where you pick up weapons along the way." Just what in the hell that really means, I have no idea; but "walking" and "weapons" are confirmed, which is a good first step for a videogame, I suppose.

The original Saw was released in 2004, and sequels have been pushed out like puppies every year since. Saw V hits theaters this October, and stars Julie Benz and Tobin Bell. The Brash Entertainment videogame is set for an October 2009 release, surely to coincide with the release of Saw VI

[Via MTV Muliplayer]








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24 comments | showing # 1 to 24
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taumpytears's Avatar - Comment posted on 05/16/2008 12:11
taumpytears
So we know it wont be a guitar hero expansion.
galagabug 's Avatar - Comment posted on 05/16/2008 12:12
galagabug
tobin bell needs to be doin more gaming v/o's. he's just creepy sounding.
TheShireling's Avatar - Comment posted on 05/16/2008 12:13
TheShireling
maybe a saw game would actually be good..at least its set during the first movie because thats the only one I liked.
sleepingagain's Avatar - Comment posted on 05/16/2008 12:13
sleepingagain
the movies are awful, i still don't see why they would make a game out of it...
topgeargorilla's Avatar - Comment posted on 05/16/2008 12:13
topgeargorilla
I hate these kind of movies. Fucking disturbing. And now a game? Even more fucked up.


FUCK. NO.
13thDragon's Avatar - Comment posted on 05/16/2008 12:15
13thDragon
I don't even see how this could possibly work....
ZombiePlatypus's Avatar - Comment posted on 05/16/2008 12:33
ZombiePlatypus
As of right now I have zero interest in this game but, like TheShireling, the first flick was the only one I liked, so who knows...
s0lesurviv0r's Avatar - Comment posted on 05/16/2008 12:48
s0lesurviv0r
I can see this turning out like Deception, except with roles reversed....and really, really, really bad.
ToeKing's Avatar - Comment posted on 05/16/2008 12:52
ToeKing
Wow, no positive comments on the saw series? I usually hate thriller/suspense movies, but I really enjoyed Saw. After the first 2, though, it definitely went down hill and turned into a gore fest. Still, I'll end up seeing 5 eventually.
J03yyz's Avatar - Comment posted on 05/16/2008 13:05
J03yyz
the last thing this world needs is more saw.
flaming burrito's Avatar - Comment posted on 05/16/2008 13:17
flaming burrito
saw game? no thanks pls
KMCC's Avatar - Comment posted on 05/16/2008 13:26
KMCC
Why? Seriously, why should this happen? Yes, people should be able to make it if they want to, but no good will come out of this. It will generate bullshit hype like Manhunt 2 did, it will most likely suck as a game, and it probably won't make much money for the publisher anyway. Who wins?
P3T3Y's Avatar - Comment posted on 05/16/2008 13:42
P3T3Y
The only way they can do it right is if they rip-off Deception or Dungeon Keeper. Screw solving Jigsaw's puzzles, you should play the role of Jigsaw.
Keriaku's Avatar - Comment posted on 05/16/2008 13:53
Keriaku
Why does everyone hate Saw? I love it, one of (if not my favourite) horror series. The only problem is by the 4th one, the twists are so confusing they're just about lost on me.
SLiFE's Avatar - Comment posted on 05/16/2008 14:40
SLiFE
They're actually going through with the game?
I never -saw- it coming.


I'm sorry. I'll leave now.
CypherVR's Avatar - Comment posted on 05/16/2008 14:48
CypherVR
Dr. Gordon is a secret playable character XD
king3vbo's Avatar - Comment posted on 05/16/2008 15:19
king3vbo
DO NOT WANT
Darren Nakamura's Avatar - Comment posted on 05/16/2008 17:07
Darren Nakamura
I don't see how this could be any good.
MechaMonkey's Avatar - Comment posted on 05/16/2008 18:56
MechaMonkey
Put it on the Wii, for realistic sawing action.
JReaper617's Avatar - Comment posted on 05/16/2008 21:02
JReaper617
Yea dunno how the hell this seems like a good idea to anyone.
Carrion Crow's Avatar - Comment posted on 05/16/2008 21:09
Carrion Crow
KMCC-

The potential for bad hype shouldn't ever enter into whether or not an idea should go forward. If the idea is bad, then don't do it. If it isn't guaranteed to be profitable, that's valid too. Lame and sad, but valid. But the idea of bad press? Caving to that would be pathetic.

All that said, I just hope that they can put forward the atmosphere decently.
Jiffylube's Avatar - Comment posted on 05/16/2008 21:12
Jiffylube
@P3T3Y

Dungeon keeper. That is exactly what I thought.
Bob Muir's Avatar - Comment posted on 05/17/2008 00:26
Bob Muir
Sigh...so unnecessary...
Droll's Avatar - Comment posted on 05/17/2008 06:31
Droll
Believe it or not, I happen to know a little something about Brash Entertainment.
Brash co-founder and Legendary Pictures CEO Thomas Tull is a alumni of my college. He came to speak recently about how he "changed the economic of the movie industry!" and how he "created the movies he always wanted to make!" and on and on.
He effectivly came from nothing and built himself a movie studio that actuallly puts out good stuff, so good on him for that.
While he was there mainly to talk about his various ecomonic changes to the movie making and game creating structutre(and give the audience an exclusive sneak peak at The Dark Night!) he mentioned a few things about Brash. On the one hand he said all the right things about game development, pointing out that games shoudn't be forced to release early, opting to give the creators plenty of time to flesh out content.
(That was paticulerly Ironic, as the games based on the movie properties he'd produced(Batman Begins and 300) had been garbage games forced to release early!)
He talked about how his favorite game was Gears of War. Great....Sure.
His overarching message was that he wanted the creative team to be able to work uninteruppted by the suits with their moneyhats, which I HOPE is a policy they keep. Reguardless of what game they make, the creators shoudn't be pressured by the producers to put in or take out content.

It was a pretty interesting lecture( and the Dark Night, evem if you're not a Batman freak, is going to be AMAZING. It's so good that I can't say more, becuase I signed an NDA!!)
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