But it wasn't an announcement though. They never said it was a definite thing. They said it was an idea they were kicking around that had a HUGE and ambitious goal set out for them.. Not only is something like what they were talking about going to take a LONG time to figure out how to do, or if it would really work for them at all, but its pretty obvious that they can't quite be putting that type of man power behind 1 (really 2) games when they don't even seem to have a clue who this console is really even for (since theres been tons of talking in circles about.. well everything).
The company wasn't ready to announce really any games for the console, even ones that are underway, but Iwata starts spouting off about one that isn't really even in development why? Probably because Iwata wasn't seeing the excitement in the room that he wanted. It was to generate hype and it felt adlibbed -simple as that.
Besides, of course Iwata would try to seed the idea that game above all others was coming to their newest console -Brawl was the best selling game for the Wii for how long? Almost its whole cycle, if not most of it?
So no, I'm not surprised one bit and this really shouldn't be shocking to any one.
There was nothing to be had in the comments about it at the conference other then "we're kicking shit around, doesn't this sound like a REALLY good idea guys?!". History dictates that Nintendo plays everything far too close to their chest to honestly make such a sudden announcement for something this big and not having SOMETHING to show for themselves. Shit, it takes them forever to even confirm Mario games are coming, when we all assume they'll be there any way.
I do agree with Sakurai, though, that announcing a game that could be five years away isn't the smartest thing to do.
Even if the translation is a bit off, it still just reinforces the fact that I think the Wii-U was announced WAAAAYY too early.
They had pretty literally NOTHING to show for it except for a tech video and videos of games running on other systems.
Don't anyone kid yourself and think this system is "only" a year away. You're not going to see it until the holiday season 2012. And half of the launch titles will be games we've already been playing for at least half a year, (or a WHOLE year in the case of Arkham City).
And any way you slice it, announcing games/projects that aren't even STARTED yet is a huge dick move.
"It's not a misleading title when the words came right out of Sakurai's mouth."
Yeah because internal confusion within a company never happens either.
The last thing this world needs is a great game whose innovative design, responsive engine, and amazing physics gets dismantled, and reconstructed into the woefully awful abortion that Brawl was. As far as I'm concerned, Sakurai can stay away from Smash forever and I'd be content.
Give the property to actual game designers like Capcom or the people that made Guilty Gear. You know, people that actually know how to develop a fighting game.
Its not "No plans" its "No development" BIG DIFFERENCE There are plans, and it will happen, just wont start development until kid Icarus goes gold (as it should)
Not really. Anyone paying attention to what Iwata actually said at the time should have been able to tell that he was talking about some future project that they haven't even started yet.
But I thought he even basically said during the press conference "Sakurai-san is too busy right now with Kid Icarus, so it's not even being developed."
It'll happen though. And it'll be awesome.
Iwata announces it to the world, Sakurai goes "what, what? I wanted to do that other thing!," and then Sakurai has to go make a new Smash Bros so that the world won't be disappointed.
Not kidding.
And I knew that's exactly what was happening when I watched it at E3 this year, too.
I'll gladly wait four years. Do your thing, Nintendo. Whatever it is you think you're doing, do that.

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