If I have one problem with Saint's Row 2 developer Volition, it's that they won't shut up about Grand Theft Auto IV. Rather than letting the work speak for itself, it seems that the team has to constantly pick at the game it shamelessly copied in the original Saint's Row. The picking, however, continues anon as producer Dan Sutton has provided his insight into what went wrong with Rockstar's latest jaunt around Liberty City.
"The encouraging thing is that a lot of people seem to be in favor of Saints Row," stated Sutton. "I saw on the internet comments that a lot of users seem to feel that GTA IV went to the realistic gameplay and lost a lot of the fun experiences from games like San Andreas."
"They really slowed it down for this one. They made it really realistic. It's an awesome environment but I think they lost a lot of fun factor. We've seen that on a lot of forums. "It's been months since it came out and multiplayer's kind of held on to that. There are still some things you can go back and do like the hitman stuff, there's some racing activities you can do, you can shoot pigeons if you want... but beyond that there's not that much replayability."
Saint's Row 2, of course, has promised to be a lot more over-the-top and silly, which is a great direction to go in and could have really helped to distance Saint's Row 2 from GTA IV ... had Volition not constantly closed the gap between the two games by talking about Grand Theft Auto the whole frigging time. It'd be like the writer of one of those Fighting Fantasy books comparing their work to the ol' Holy Bible -- even if your book's more fun, you'd do well to distance yourself from such mainstream competition.
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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In some ways I prefer Godfather: Blackhand Edition. At least all that waggle and shooting is fun to do. The lack of taxis is my major gripe with that game. Too much driving, no way to skip it.
Media: Why? What would you do better?
McCain: I know what I'd do, because Obama Sucks!
Sorry to introduce a real-world parallel...
@AKK I love Godfather on the Wii. It has a deeper system of keeping me entertained when not playing the main missions. I just love extorting those shopkeepers :)
it doesnt have fun.
I completely agree with him on this one. Hell, I had GTA4 a week before launch, I still haven't finished it.
Although I'll wait to see if this turns out crap too, Crap=Crap.
And give me more than two hats, goddamnit!
Also, Tera Patrick
I liked GTA IV because of it's "movielike" setting, but I think that I will like saints row 2 as well for other reasons - I like the idea of the character and crib creation and all- I want to make a fucked up, wrong tranny character
Well the world don't move, to the beat of just 1 drum!!
That's why I'm actually looking forward to Saints Row 2. I had a LOT of fun with the first one, I think that Saints Row 2 is going in the right direction by trying to have more "fun."
GTA is the olympic gold winning astronaut who never runs out of epic stories people want to hear.
argument solved!
So I would not touch any of them again with a 12 foot pole.
so yes the both suck the monkey balls you are mistaken. since the both do it as equal they both have there own section of the ball halfs to themselfs.
Oh and Mega man 9 powned sanits row 2 at E3 if saints row was even shown I did not care enough to go look.
I only had to play 3 minutes of mega man 9 to figure that out.
So In other news, One of mega man 9 PR guy and a player say "GTA and Saints row sucks and all the fun was sucked out on the very first crappy Ps1 game that some how sold enough to get another one made."
My faith in humans has been non existent since that day.