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S.T.A.L.K.E.R. contains id and Valve assets? Release the Cacodemons! photo

Chris Remo over at Shacknews brings us word of an impending slice of drama that has made me giggle like a school girl with a vibrator for the last couple minutes. It seems that the just-released S.T.A.L.K.E.R.:Shadow of Chernobyl might just contain some in-game assets originally created by id and Valve for Doom 3 and Half-Life 2, respectively. To quote Mr. Remo;

One of the first threads to be made regarding the matter was posted to the MapCore forums; the thread creator, user michi.be, posted screen captures allegedly comparing the light image folders from S.T.A.L.K.E.R. to those of Doom 3 (all screen captures locally mirrored). Tellingly, though some of the images had been modified in various ways, such as having hue or saturation adjustments, the original filenames from the Doom 3 folders remained the same--for example, a file with the Doom-esque name "lights_impflash.dds," referring to one of the game's enemies, was visually modified in the S.T.A.L.K.E.R. folder but retained the filename.

Later in the same thread, user Johnny posted an image allegedly comparing a water texture from S.T.A.L.K.E.R. to a water texture from Half-Life 2. As in the Doom 3 case, the images were nearly identical and the filename was unchanged with the exception of its extension.

If you click on the links in that blurb, you'll be taken through one of the nearest Intertubes to some pretty damning evidence. I've looked through all of it myself, and the conclusion I've come to is that the world of game development is almost exactly like high school. You have the successful jocks (id, Valve), the geeks (KOEI), the chick from the drama club who would be kinda do-able if she wasn't so crazy (Square-Enix), the popular, prude girl with a fantastic rack (Nintendo), and then you have the smelly Russian exchange student (GSC Game World, the devs behind S.T.A.L.K.E.R.). The exchange student doesn't know any better so he ends up copying off of the jock's test, and gets them both thrown in Saturday School. Of course, this means that the jock is honor bound to punch the smelly foreign kid until he stops moving, or stops babbling incoherently in his thick Muscovite accent (whichever comes first).

Oh, and then, maybe, they'll sit around in a circle and talk about how hard their lives are, and Claire will see through Bender's rough exterior to the sensitive, scared soul underneath it all.


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18 comments | showing # 1 to 18

Mxyzptlk's Avatar - Comment posted on 04/07/2007 03:55
Mxyzptlk
Your high school analogy is made of win and awesome.
vgfreak30's Avatar - Comment posted on 04/07/2007 03:58
vgfreak30
pretty good analogy
some_dude's Avatar - Comment posted on 04/07/2007 04:26
some_dude
OMG, that Russian kid is gonna go soooo pounded! Can't say he doesn't deserve it though. Copyrights FTW!
Pythagore's Avatar - Comment posted on 04/07/2007 04:30
Pythagore
Apo pantos, kakadaimonos!
Dot's Avatar - Comment posted on 04/07/2007 04:53
Dot
Eh, theft or no theft, that doesn't change the fact that STALKER is probably the best release on all platforms so far this year.
Ignignokt01's Avatar - Comment posted on 04/07/2007 05:22
Ignignokt01
im going to assume that they were just using them during development as placeholders, and simply forgot. out of the hundreds or thousands of textures, its not hard to believe they might have just missed them. :/

not really that big a deal at all
Mabec's Avatar - Comment posted on 04/07/2007 06:15
Mabec
Iam NOT suprised... doesnt thies things happen all the time?
BlackDove's Avatar - Comment posted on 04/07/2007 09:06
BlackDove
Here come the lawyers.
JonDarkwood's Avatar - Comment posted on 04/07/2007 10:33
JonDarkwood
It amazes me to see how the gaming world can take something so small and blow it so tremendously out of proportion.
moclippa's Avatar - Comment posted on 04/07/2007 11:25
moclippa
"out of proportion," ??

Jon these are direct texture rips and based on the extent of them (i.e. water textures are all over) I wouldn't be suprised if Valve/Id can sue GSC for a nice bundle of copyright infringement.

I'm surprised the company was so blatantly stupid about what they did after that long a development cycle... I figure at the end they just wanted to get it over with and release the game and were missing a few textures, so they ripped them thinking they could get away with it; or, more likely, that they were using the textures as placeholders early in the Dev cycle and forgot to replace them all those years down the line.

Either way I hope this doesn't cause delay's in my patches (or result in a fallout-esque end of patches, forcing users to create their own).
Morat's Avatar - Comment posted on 04/07/2007 12:09
Morat
I caught this on Blues News yesterday and I just can't wait to see how it plays out. It's going to be the best nerd deathmatch since SCO vs IBM.
LostCrichton's Avatar - Comment posted on 04/07/2007 13:05
LostCrichton
just answer the question Claire! great write up Nex.
Southpwnd's Avatar - Comment posted on 04/07/2007 15:32
Southpwnd
my people have been offended :'( by that evil basturd Nex.
Churchhills Dog's Avatar - Comment posted on 04/07/2007 16:40
Churchhills Dog
meh, probably just a matter of laziness on the part of GSC. I'm sure many devs use borrowed assets during the prototyping stage of their games. This is probably just someone not cleaning things up towards the end of development.

Are they even being accessed by the engine or are they just in a folder doing nothing?
FooLiz's Avatar - Comment posted on 04/07/2007 22:27
FooLiz
Apart from the amusing analogy I could care less about some textures in the game, it's a cool game but will never earn as much money as half life 2, so they should just stfuajpg...seriously... its a texture... its not a whole storyline... or a character... its a texture out of the thousands of others..
that is all..
Sir Depressive's Avatar - Comment posted on 04/08/2007 08:23
Sir Depressive
Can't tell your Russians from your Ukrainians, do you?
verkon's Avatar - Comment posted on 05/22/2007 14:21
verkon
okay so, I bought S.T.A.L.K.E.R., but I downloaded doom3, and since so much files is the same, the downloading of doom3 is like what, half-okay?
lijenstina's Avatar - Comment posted on 11/09/2007 17:39
lijenstina
Funny to see how the "jocks from ID" buy their textures in the same places as "smelly Russian kids" from Ukraine.
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