I first played Rust back in January. It was at times scary, confusing, and frustrating, which is to be expected in an anything-goes online multiplayer game about naked men trying to survive with rocks and crudely-fashioned ha...more
The last time I played Rust was back in late January -- I've been waiting for it to substantially change. As it turns out, Facepunch Studios is in the process of rebuilding the game and "pretty much everything" is being chang...more
If you haven't played Rust yet, you can probably get the gist with just two words -- naked, and brutal. That's basically what you're going to get with this new fan video from AndrewMFilms, which is a real life reenactment of...more
Rust is still doing its development thing and though it sees no update to the software this week, creator Gary Newman has posted what the team is up to on the game's official blog.
Of note is the suggestion of an interne...more
[Editor's Note: There's a visible dong in this video's thumbnail because you start out as a naked dude in Rust, so, yeah. I've embedded it below. Consider this your NSFW warning.]
As far as I'm concerned, this is the perfect ...more
Facepunch Studios' multiplayer survival game Rust has achieved one million sales, designer Garry Newman announced on Twitter. With the game getting to the top of the Steam charts and consistently remaining in the number-two s...more
It's no secret that zombies weren't intended to be a permanent fixture of the sandbox survival game Rust and their removal has finally come to fruition as of an update today which swaps them out for red bears and wolves. "You...more
Putting the financial success of Steam Early Access title Rust into perspective, designer Garry Newman told GamesIndustry International that in the span of a month the multiplayer survival game "made about 40 percent of what ...more
I've been playing Rust a lot this past week, slowly building up a fortified home and learning as much as I can about the world. It's a brutal, mean place, even on a server dedicated to player vs. environment play, in that it...more
I talked yesterday about how horror games are difficult to demo at a convention; you need to block out so much noise and activity around you to be really immersed in what you're playing. Team Junkfish had no such problems as...more
Demoing a game like Alien: Isolation at a convention such as EGX or PAX has always been problematic since horror works best when there's time for quieter moments between the scares. There has to be a period of tension buildin...more
Noct, a 2D top-down multiplayer survival horror game that blends arcade combat with RPG survival elements has recently met and exceeded its Kickstarter funding goal of $20,000 CAD and has been Greenlit on Steam.
The game's b...more