Though, I suppose this plus Apple getting that one Xbox guy means they're finally serious about putting games on the App Store. I'm not really holding my breath. I've played quite a few games where accelerometer-based controls really made the experience bad, and touch screen-only games vary in quality as much too.
Meeeeeh.
This wouldn't affect sony and nintendo that much, but considering MS relationship with apple, that might be a sh*t storm waiting to happen(they aren't exactly the best of freinds,and considering how much madden and the other sports games sold on the 360 I don't imagine the xbox crowd responding well to the "we really don't need EA Now speech").
Or they'll get along great who knows, at any rate this would be interesting, and somewhat scary.
We have to stop them..
Seriously though, if Apple wants to hop in this train, they need to open their own studios and hire their own developers, taking over EA is something very unsporting for the company kind it is.
Valve are great, really open and invite mods, etc, Apple are the opposite, though iPhone/touch may be changing that. Indeed, I just don't know if their overall ideaologies will work together.
If it does go down, it'll make a lot of interest news, and worry MS. Dealing with MS and Nintendo is enough sometimes, though.
Maybe if Apple takes over EA we will get *real* Mac versions of games instead of half assed Cider ports.
As far as my opinion on this goes - I say it'd be fantastic. While a lot of people are afraid that it would ruin EA's newly found stride, you need to actually look at Apple to see how their business model and product standards would apply. Apple is one of the companies that consistently raises the bar with it's products, thereby forcing competition to actually evolve instead of stagnate. For example, look at the Leopard OS X - it created a fast interface with a dash board that gave quick access to a variety of user created widgets for the user to use for their own set functions. Windows Vista comes out with a sidebar with some of the most popular Mac Widgets. Windows 7, the new OS they're creating, has been released with images that look a lot like the clean interface of Leopard OS X. Thanks to the Iphone, we now have a plethora of touch-screen phones on the market. Thanks to the constantly evolving Ipod, we have thousands of better developed MP3 players on the market. So to say that this merger would be absolutely horrible is immature and premature. Right now Apple's track record is pretty good and to see a company that brings innovation come into our stagnant game industry is a nice thought and one that I hope goes through.
I mostly agree with you, but I don't get this whole hating of macs. If you look at it most PCs are designed for gaming with, which is cool, I like gaming...And then you look over at the mac and the only group who actually make good games that function on them is Blizzard. But that's just it, so far the mac hasn't been a gaming computer. Its main function has been for work, not play. Which is the exact same as MS, they didn't start as a gaming company, they made their computers for people to do their jobs on and look how well its worked for them.
The only reason why I agree with Nintendo Apple merger is because Nintendo needs some help bad in the OS department...
Hell I would buy a DSIphone...
Essentially what I'm saying, is that I agree with Jusblaze. Nintendo have durable hardware down and Apple could benefit from that.
Of course it'll never happen though...
Seriously, if they're going to take over a company, they should take over Ubisoft. They have the same philosophy: Make it look good... and nothing else.
Yes, Apple does come up with a lot of "innovaitve" marketable products. They helped make the touchscreen popular, i'll give credit where its due, but they were definetely not the first. They're also the trendiest company out there for devices and that helps people associate certain prodcuts with them (Ipods instead of MP3 players for instance).
As for the OS stuff, Pretty much since Windows 95 computer have used the taskbar/start menu interface to access programs. Apple may call it the dashboard ro dock or wahtever fancy name they choose but at the end of the day its the same thing. Its the place wehre porgrams are launched from and minimized/hidden to. So each windows iteration may not be leaps and bounds ahead of previous ones, but enither is each OSX iteration; 10.3, 10.4 and 10.5 look the same to me. There's only so much you can cahnge with each new OS, and that applies to both PCs and Macs. PCs may adopt some MAc features, but Mac originalyl adopted the PC Start menu idea; lets not forget that.
And one final argument I encounter from Mac-ies: "Well my Mac comes with iLife and Time Capsule/Machine, so there!". I'm sorry, but am I too stupid to hook up an external drive and copy files over? Is it so hard to move pictures from one folder to another? To burn files? To play DVDs? Jsut because they think iLife is great and wonder how they could have lived without, doesn't mean the rest of us don't see it as the "bloatware" they claim they don't get on their Macs.
Please note: I was trying to be curteous and did not mean to insult anyone, if I did. I merely enjoy healthy logical debates.
If they buy themselves into the gamingmarket can't they just buy Nintendo...I mean the Wii looks like apple could have designed and both launch products for the mainstream!
Sure I bet Its a little pricy but at least then at this point I wouldn't have to care!
How come MS gets sued for having IE as a pre-installed browser in its OS, but Apple even flaunts it as being able to connect to the internet with Safari "right out of the box"? Is there a double-standard?
Ok, that was 2 questions. But still...
"consolidation worked so well for banking, maybe we should try it again here"
It'll be interesting to watch what, if anything, comes from this rumor.
I think you may have misunderstood me in what I was saying, Apple wasn't the first company to use touch screens or a taskbar. It's their constant innovation that I was heralding and continue to. They've constantly upgraded their OS and products and each iteration, no matter how small the change, is always a step forward. You really can't argue that about Windows OS due to the fact that while Vista is visually nicer then XP, it isn't better. Windows 7 looks to be a step in the right direction, but they've taken a leaf out of Apple's book and steam lined their archaic OS to that of Leopard. So yes, I thank Microsoft for creating Windows so we could have Leopard, but that doesn't change the fact that Apple continues to innovate every product they release. Because of this, I find it hard to believe that an Apple-EA merger would be bad.
On a side note - what would they be called? EA - Electronic Apple? I have no idea.
As far as your last argument against bloatware - I agree it is. Just like how PCs come with bloat ware, so do Macs. Anyone who uses it will swear it's essential, anyone who doesn't will claim it's a waste of HD space. Anyone who claims that it isn't bloatware regardless is just another fanboy who doesn't want to think that their decision could have been the wrong one.
Also don't worry about upsetting anyone - if you do, you do. So long as you upset them with valid arguments, then it doesn't matter because you did nothing wrong. Also I'm just glad someone actually responded to me without being hateful; it's hard being a Mac user in a PC world.
Keep in mind that Apple has billions of dollars of capital in the bank. They could buy EA (or most companies out there) outright.
@seltzermx - iLife doesn't launch at startup and consume all of your resources right off the bat. Removing it is as easy as dragging it to the trash and emptying the trash. If MS made deleting software that easy, instead of taking a half an hour to remove a coupon notifier that runs in the background at startup through "add/remove software wizard cuz you're too dumb to do it yourself panel," people would complain about bloatware less.
You're also painfully oblivious to the talent of the new generation of users. I'd go so far as to say MOST children could take pictures, transfer them to iPhoto and post them on a website, given a mac and MobileMe. I've also personally seen 8 year olds run final cut pro like they had it in the cradle.
I don't think you've ever really owned a mac.
Or are you talking about file>edit>view from the Universal Human Interface Guidelines that predates Apple and Microsoft?
And I guess I did misunderstand your point about the touchscreen thing, but then again, maybe you also misunderstood mine. Yes apple continues to innovate and expand on it, but say for example that Apple had launched a touchscreen phone before it was known for its iPods and other similar gadgets; back when the company was struggling to reinvent itself and didn't as much marketing appeal. Back then I feel it would have made a smaller splash and people would not associate touchscreens with Apple so pervasively. I think it was Palm (or someone else) who first launched portable touchscreen devices but made no impact.
And I actually prefer Vista over XP by now. I've had a Vista laptop since 2007 and i must say it runs flawlessly, and better than XP. My only restarts are with major upgrades or software installs, and I don't mind doing them since I rarely have to. And yes, I won't deny that Mac contineues to make improvements to the OS continuously, but now we enter the problem of timeframes. A new Mac OS is released every 1-1.5 years which I agree does give them a better implementation time for changes. But whose to say Microsoft hadn't been working on some of the Aero features that were "copied" off Mac, but since Mac releases every year you see more of them. Granted that might be a strange business model from MS, but att he same time, I'd rather not pay $130 (or whatever the price of the upgrade is) for a new OS on my same computer every 1.5 years as opposed to the nice spread between XP and Vista where I kept my same laptop for no additional fees for over 6 years.
And at least we agree on the bloatware argument, as it applies to both sides of the fight. :)
@TheStripe: Yes the uninstall process is more complicated than what you do for Macs, but it does not take 30 mins for a 2 MB ad program. I actually rather like the Add/Remove program feature as it nicely groups everyting I have into one lsit and I can quickly see what I do and do not want.
Also, trust me, I am not painfully oblivious to the talent of young kids when it comes to computers. I am 24 now and even I grew up knowing a lot about computers. One of my best friends in college wrote his first computer virus when he was 7 years old. Another wrote the Official Microsoft Guide to Frontpage back when he was about 16. Trust me I'm surrounded by competent users.
Which is another one of my arguments against Macs. They amke things too easy and sugar-coated. Its like, Here, its a Mac, its amiley face, it all works. But what if i want to go behind the face, and change it into a frown, or a scowl or something else. I feel PCs are better equiped for that sort of tweaking and modification. I want to change port setting, and IPs, and setup DMZs for my files. I want to setup FTP servers and stream everyhting across my apartment to my Xbox and Popcorn Hour. With my PC, I literaly did all that in under 5 minutes in easy to find menus and settings. I don't need a sugar-coated OS.
@seltzermx I tend to agree with most of your points, chiefly that Apple continues to produce consumer-friendly albeit seemingly oversimplified products. This is something that Apple has done a good job of selling for the most part. This is also not a demographic that is well represented in hardcore gaming circles. Given the nature of the Dtoid community and the hardcore gaming community at large I think you'll find that most users are the type who prize being able to have control over the most minute hardware and software details e.g. with a PC running Windows XP or Vista.
What we cannot fail to recognize is that Apple are masters of flexibility (i.e. when a user interface scales and is adaptable to users, regardless of experience level) and affordance. Things that look like they should be interactive simply are and are in such a way as they are easy to use the first time and every time. Expert users find solace in having advanced settings and a command line to utilize thus circumventing the GUI altogether.
In terms of sheer user experience across all computer-using audience segments, Apple wins. This doesn't means it's the best solution for everyone; however, it has some more robust web development, usability testing and interaction design/information architecture applications than are found on a PC. This doesn't imply that there are no solutions on the PC market, but that I'd rather have a Mac than a PC to do my job, that's for sure (Disclosure: I don't have a Mac.)
Back to gaming: if Apple does acquire EA, hopefully it would mean a renewed focus on the user experience - let's call it the gamer experience - and a commitment to developing titles that are not only great to play but great to master and won't soon go out of fashion (e.g. rehashed, but rarely improved yearly sports series).
@masterninja I think Apple could've done the Wii better than Nintendo and with a more intense focus on good software. They don't let you put any old garbage on the App Store and I think they'd be similarly stringent with the quality of software on a major console platform.
This is a quality comment thread. I'm glad I joined in!
This could be a good thing for Apple, as it may lead to a games-console for them in the future, and more consoles wouldn't be a bad thing for us gamers, just a harder time choosing what consoles we buy. More choice is never a bad thing.
EA games wouldn't be limited to Macs. Safari isn't limited to Macs. Apple loves money, and PCs and consoles make far more money software-wise that Apple'd love to touch. If anything, I'd actually expect EA games to get MORE PC ports than anything, since Apple's primarily a computer company, and porting a mac game to windows is far easier than porting a windows game to mac (since OpenGL runs natively in Windows but DirectX needs to be emulated in OSX).
*cracks up*
Not to troll, but have you honestly seen some of the stuff they approve? Ignoring the now-almost 20 Mafia clones and 10+ fart generators, they let some questionable stuff fly. Remember the baby-shaking game? Yeah, that got approved. As did Nothing ($0.99 for an app that does literally nothing?), or Am I Rich ($999.99 for an app, hello?). And then there are some that honestly I wonder how they can justify charging for. I'm not implying that there's nothing but crap on the iPhone. There's not, by far, but to say that they don't allow you to put any old garbage on the App Store is a total load of crap. Sure, you won't find it all just looking in the Top 25 or anything, but it's there. =P
You can argue that you can do the research and you're not forced to buy it, but does that philosophy help those of us with Wiis? Same idea.
You want to see some bad games, at least? Search "DS Effects" in the App Store. They even have their own kind of Action 51! Well, at the time of this writing, it's now 59. What do you think when you see a game boasting a thousand games on PC or the like? Take some time to look at the reviews some of these things get. The highest I saw was four and a half stars, yet the lowest was one. Yeah...
Good point, and well put. A worth rebuttal, sir. The App Store is probably a bad example of Apple being responsible with their software output.
Basically, what I'm driving home is that they pay attention to the people using their products more than EA has in recent years. I'm not going to argue price points or market share simply that they do pretty well in user experience. If any of that user-focused design philosophy trickled down from above, I think we'd see improvement in EA software.

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