Okay guys, brace yourselves because I've got some news that may leave you feeling queasy. According to the Internet detectives at NeoGAF, Sonic the Hedgehog 4 will feature a Donkey Kong Country style mine cart level. Yes, that's right ... one Act might not be traditional Sonic platforming. OMFGBBQ!!!!!
The discovery of a potential mine cart level which would involve tilting the screen (like Loco Roco) has left the Internet in quite a tizzy. with some fans adding this to their list of evidence that the game will suck. In any case, if this mine cart level is real, the gameplay will involve speeding Sonic or slowing him down, while making sure the angle isn't too steep.
Sega's constant need to screw up a simple formula is getting annoying, but I'll give this a chance. Mine cart levels are a classic part of the 16-bit era, after all. I spent much of my childhood in a virtual mine. You never know, it might not be terrible. That's if this is even genuine.
Guess we'll have to wait and find out!
[Via NeoGAF]
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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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Like when you go into the pipe systems of Chemical Plant Zone.
What is that? Give Sonic to Treasure? Great idea!
I dunno.
Well played.
Anyway going to hold off on rage until I play the game. This is honestly Sega's last chance.
But they need to come up with some new things, cant be all rehashed from the previous games.
Whatever, man. If it's fun, new, and really well-made, I see absolutely no reason to complain.
It's gimmicky and shit. Most likely made for the Wii and PS3's motion controls.
Although that could be fun!