"I could be wrong here, but I think Alan Wake is the new Silent Hill, so Silent Hill needs to be the new Condemned."
Which would make Condemned the new Peggle.
So it's not impossible - it's just questionable. Silent Hills 0-4 had a perfectly good formula that was excellent for telling a story. I think the fans want that formula back, and the solution to making a great Silent Hill game is to innovate in terms of the game's art, presentation, and narrative, not to try overhauling the game mechanics yet again.
I liked Shattered Memories, but really Konami needs to stop with the external developers' genre-bending stuff and assemble a new creative team for their IP.
So yeah, I'd rather they stick to the third-person.
On a side note, Shattered Memories was brilliant, it is now my second favorite in the series and was a good direction to take it in. The main ctiticism I saw, that the disorientating running away segments were frustrating, is kinda true, but the game is still brilliant. TI read a number of 'professional' reviews (specifically the print reviews in EDGE and game in the UK) and they stunk of a superficial view, as if they were written by people who had only sunk an hour or two in, certainly not completed it.
Seeing as I played every game in the series and only walked away with number 2 being great (they really need to add new charaters to the world, not just more of the same old ones), it'll take a lot more than a changed camera angle to excite me this time.
It takes talent and luck to continually create psy-horror because of the ambiguous nature of the fear response.
It's a complex puzzle for writer/designers to create that experience - and I can't imagine how they don't suffer burnout from that.
But replacing that with the exceedingly ubiquitous and simplistic puzzle 'shoot ghost gun'? And still call it silent hill?
That would be a VanHagar moment.
Ohhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh........ = (
Personally, I think it could work. And really, it couldn't hurt at this point.
Having also killed its two fighting game franchises (and potentially Castlevania too - please prove me wrong, Kojima), my only remaining hope lies with Metal Gear!
I'm afraid it will follow the RE pattern: A great set of first games which were a genre of its own, original, clunky, uncomfortable and beautiful, and then a tutti-frutti mush of action and explosions suitable for all the family. That was a sad loss.
Atmosphere, on the other hand, would be cut in half.
For example, One of the great things about the 3rd person view on silent hill was that you oculd get all this great twisted camera angles which added a LOT. (remember the first walk through the alley on SH 1? or the spiky roof on the house of horrors on SH3?) a camera on harry's helmet, moved by stiff mouse movements, would kill that. Also, weaponry would change, making harry some sort of space marine on subconscious-land.
that's what i think. And yes, i'm having a crappy english day. Don't blame me, it's cold here on argentina.

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