What is their leverage anyways "Better our deal or we won't deliver a game and you can sue us for breach of contract and get your investment back"? Yeah, tough stance there guys. That is a pretty poorly thought out strike you got there.
If this story is true, it doesn't make much sense.
Again, if this was a labour-action, it wouldn't typically be whispered from a source, unless again they were going for the record on world's worst managed strike. There is no such beast as a stealth picket line...
On a (relatively) less sarcastic note, the alien on the right? I'd hit that.
Yeah publishers deserve to get a decent ROI since they are putting up their capital to fund the game but it always seems so damn one sided. Don't even get me started on Publishers that regularly buy developers outright, squeeze out a game or two then liquidate them.
@dj-anon
You make a decent point as to why this is certainly more believable.... hell I'm to the point where I question if there is even such a thing as QA anymore :P With so many games releasing half broken with zero day patches so they are playable or with phones in endings that don't make any sense when compared to the bulk of the game.
I don't think I've EVER heard of a game studio going on strike. What with the threatening way the industry is run (don't like it? Then quit. There's lots of people out there just waiting to do your job FOR FREE!).
I actually hope this is true. It could be the first step in a games industry revolution. Workers may finally be able to take hold of some of the rights and liberties that other industries currently enjoy.
I propose that PhilK3nS3bb3n and I team up and, with the power of our respective law firms and comically incompetent avian lawyers, we will get to the bottom of this and find out what's REALLY going on.
Hopefully our law firms can double as detectives.
<img>http://i0.kym-cdn.com/photos/images/original/000/059/143/Ohwow.jpg</img>
I'm not going to pretend I know exactly what happened.. But this smells like this weeks "The Biggest Loser", where people walked off the show because they "suddenly" didn't find the rules and contracts they had read and signed to be fair...
Did they somehow not know what their agreement entailed, or... what? Because to suddenly not like whats going on, after signing whatever needs to be signed, doesn't look badly on ZeniMax, it looks completely stupid on Human Heads part.
"Nevertheless, a few commenters were surprised that any game could fail to meet with Bethesda's standards, given its tendency to release buggy titles."
Right, but its a closed in shooter, not an open world game that's "too big to run properly out of the box" as Bethesda likes to put it. That quality thing people brought up goes right out the window when you figure that Prey 2 wasn't going to be Fallout 4 or Elder Scrolls 7000 -and if it was then I'd be pretty fucking surprised.
Also all that laughter and those "ohhh Bethesda, to so buggy!" jokes are the exact reason why the company falls short on the quality spectrum with those games. We've made it okay for them to release shit with a million bugs because we're just going to laugh at them (which for them is WITH THEM, and usually AFTER a huge wave of us being pissed off by game breaking bugs) and then turn around and say "oh, but this and this bug makes the game fun! Keep them IN!".. It's gotta stop somewhere, wishful thinking is that they decided to do that with Prey 2.
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