I assume Saboteur is similar and EA knows it.
Still, when you have yet to top something you cranked out in 2005.....
Pandemic was like the AC/DC of gaming. Sure it all kinda played the same and sure it wasn't neccesarily the most complex stuff on the block but dammit it was fun!
Mercenaries 2 was indeed a bad game. Seriously the only good thing about that the game was the catchy song. I really wanted another Full Spectrum Warriors game, that game had potential.
Bad news, hopefully the star wars team gets top keep thier jobs.
And Mercs 2 was quite good, despite half the comments we'll get here saying it was "ruined". It certainly kept me more entertained that the snooze fest Assassin's Creed and PROTOTYPE that everybody here seems to gush about!
The only experience I have with Voilition is that they do horrible PC ports compared to almost everyone else, but... yes, I agree, Pandemic had more going for it than they do.
As for Mercs 2 I played it for 20 hours or so, had some fun, explosions were nice... the game was still crappy though, compared to similar releases. Personally I thought Just Cause was a better game in a very similar style.
Yeah I know, that hurt me too. And I listen to underground hip-hop. Pandemics was more like the KISS of gaming. All show, no difference in technique.
So, what's new.
You're not giving EA enough credit.
They have been pushing new IPs above anything else this (and last) year and it hasn't worked.
Activision on the other hand pump out sequel after sequel and make profit after profit.
EA have tried something different... and it failed to bear fruits. Now they have to go back to before.. which is a crying shame.
PS. The header image looks god awful... I'd rather keep the Nazi occupation in Paris an maintain the beautiful grey scale effect.
If it's any consolation though the primary's from Pandemic will go off and form a new studio and make new games. They always do...
NOOOOOOOOOO! I demand A silent minute for the once great game studio's death.
200 people are about to lose their jobs for christmas. 200 people will be scramnbling for already dwindling jobs in this field. 200 people will likely be reduced back to QA just for the job opening despite working their way up over years of hard work. 200.
Doesn't matter if Mercenaries 2 was shipped out incomplete, often those decisions come from the publisher, not the developer. What matters is 200 people, hard working underappreciated folks, are about to lose their jobs. So on behalf of those 200 people, fuck a barbed wire dildo.
Of course their performance matters, are we living in some utopis where resources are endless? There was a recent article that showed EA lost 700 million last quarter, they can't just give paychecks away with nothing in return.
Wikipedia says Mercs 2 was in development almost 4 years and the game seemed half-finished. That is called bad design and programming choices, end of story. I assume The Saboteur has similar problems or EA would not be canning them.
Doesnt it just piss you off that all the people who work so hard on the games lose their jobs while CEOs and corporate morons who know jack shit get to keep their jobs? A CEO for example is able to make millions of dollars of someone else's hard work, run the company into the ground and then still get another job as a CEO somewhere else. I always get the feeling that guys like Bobby K could give a rats ass if he is the CEO of a game company or a cheese factory. As long as he is making millions of dollars and squeezing every last penny out of consumers, he is happy. But its alright, we all know guys like him are going to burn in hell.
but still what the fuck at the arm chair critics and gamers saying "you deserve to be fired!"

surf dtoid with 

Rising (10+)
People you follow













follow