Aww. Ok,I was hoping for a link you read on MS having low yield with next gen chips that you may have read. Apologies.
My brother is on his 3rd PS3 and has had his 360 since launch. He almost exclusively uses the PS3 for fighting games or Blu-Ray. He plays CoD almost constantly on the 360. I also had a launch 360 that was fine until I wanted a Hardrive upgrade and just got the Slim because of a trade in deal at Gamestop.
That said, there are always outliers and any kind of personal basis ends up being complete bullshit. I have a close circle of friends, all with close to launch 360s and outside of them sounding like harriers when you turn them on they work fine and have never red ringed. The only issue with one of them is the disc tray won't open if there's no game in it.
TL;DR version: Your comments prove nothing.
pffff, thanks for spoiling my jimbo fun
i own no products of either companies except for windows 7 (required)
i just buy a ninty console and upgrade my pc and i'm set
Microsoft, on the other hand, can't seem to build any hardware more complicated than a mouse.
Ben
vidyawithben.blogspot.com
Really people, this is a non-issue.
This is a common issue whenever something new is being produced - not just consoles, not just processors. Everything. "
Yes, by itself it's nothing unusual, however in the context of MS general SNAFU MO and tendency to sell halfbaked hardware this gen, it makes those with a little common sense quite aware, just saying.
Any small glimmer of notion that I'd be buying the new Xbox just went out the window. I fell for this once, not doing it again.
IF someone would have warned me that the 360 was built of toilet paper before I went through three of them, despite taking utmost care of them, I'd have never bought those either.
Jim, the processor you improperly characterize as being "poorly made" is not even in production yet. You may better understand it as pre-production, or alpha stage. This is ubiquitous to all mass-produced CPUs, and most anything produced period. Early yields are bad. They get better, and prices get lower, with time.
Fun fact for Sony fans: The Cell processor has only 7 out of 8 Synergistic Processing Elements enabled to improve yields by lowering the bar for a processor to be considered viable. The number of chips you get with zero defective SPEs is much less than those with 0-1 defective SPEs.
In summary: The next Xbox CPU cannot, in fact, be poorly made because it hasn't been made yet. And when it is in the hands of consumers, the part will be fully functional, and its relative quality will be practically imperceptible to users whose primary concern is whether their GameBox 2013 turns on or not.
CAN I GET SAUCE ON THAT?
No, but seriously. MrXbob is correct in that the rumour is that there is a low yield. His related statements are also accurate, Aequitas in particular breaks it down nicely.
I can understand how someone that didn't know the process could come to the conclusion Jim has reached, however. Not to mention it's perfectly reasonable to be wary considering the 360 launch. This news in and of itself is no reason to panic though.
I just put together a new tower that I'm pretty sure the next-gen won't surpass, at least out of the gate.
Besides, Steam is such a great experience compared to PSN. Also free :)
I think I will continue to use my PS3, and maybe pick up a 360 on the cheap, once the price drops to make way for the new hardware.
Microprocessor fabrication is an incredibly tricky process, and there's a lot that can go wrong, but they're getting close to a point where a fall '13 release would be threatened.
But nobody's going to get an NeXtbox with a crappy processor, you just may have to wait longer to get a NeXtbox since they're having trouble making the processor.
When making microprocessors you start with a specially prepared silicon wafer (which itself costs thousands of dollars) and through a complicated procedure deposition, masking, exposure to certain light sources, cleaning, etching, etc. a large number of microprocessors are made out of/on a single wafer. The wafer is about 300mm and chips and we're currently thinking of making chips that are as small as 14nm (1000nm =1mm). In a perfect world, all of the chips that are on your wafer are work perfectly, but in practice it's the ones in the center that work well and the ones at the edge that are kind of iffy.
But each chip is individually tested and only ones that meet specifications are sent out into the wild to be used in whatever that chip is intended for. Chips that do not meet specification but are still useful for something (say, an n-core chip where only n-1 cores work, but those cores work fine) will often be kept and sold as a lower end chip (since those silcon wafers are very expensive).
The problem that MS is running into is that the fabrication process is getting very few processors that meet the spec from each wafer. Since Microsoft doesn't want the NeXtbox to cost thousands of dollars to manufacture, this is a problem that could get them to delay the release if they don't get it fixed, since they're not going to start mass producing chips until one of the foundries can get pretty good yield out of a wafer.
@Alan Argentina: Thanks. you just turned me on to a killer site I would've never ventured to.
Hopefully they can get this yield issue straightened out in time. I don't think that MS wants to have shortages of their consoles because they can't get enough made that meet their standards.
Jim, the processor you improperly characterize as being "poorly made" is not even in production yet. You may better understand it as pre-production, or alpha stage. This is ubiquitous to all mass-produced CPUs, and most anything produced period. Early yields are bad. They get better, and prices get lower, with time.
Fun fact for Sony fans: The Cell processor has only 7 out of 8 Synergistic Processing Elements enabled to improve yields by lowering the bar for a processor to be considered viable. The number of chips you get with zero defective SPEs is much less than those with 0-1 defective SPEs.
In summary: The next Xbox CPU cannot, in fact, be poorly made because it hasn't been made yet. And when it is in the hands of consumers, the part will be fully functional, and its relative quality will be practically imperceptible to users whose primary concern is whether their GameBox 2013 turns on or not." -Aequitas
Having worked in a semiconductor fab I can also add that it is not unusual to have many, many engineering lots which may be pre-production runs or new steppings, among other things, floating around with the regular production lots. At most fabs these are flagged priority so that they get back to circuit designers and process technicians as quickly as possible. Eventually they will designate a production stepping and begin ramping up, and yields will continue to slowly increase as the process techs isolate production errors, and the designers increment new steppings. This is how the industry works, and has _absolutely nothing_ to do with the Xbox 360 problems, which were in PCB. Nor does it have anything to do with the "quality" of the tested and packaged IC. Hell, the author's sources do not even know the architecture of the part.

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