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Rumor: Battlefield Bad Company 2 axing player-run servers photo

Many developers have garnered goodwill from PC gamers by simply announcing that their own games would support the use of dedicated servers in the wake of Modern Warfare 2's sucker-punch. In fact, DICE was one of the first to jump on the opportunity. Unfortunately, it seems that they have clarified some of those statements, revealing news that will surely disappoint a portion of its converts.

A bit of news posted on the official blog regarding the PC beta noted the following:

"Public Server Files: We will not distribute these publicly.  There are many factors for why we have decided this with the biggest factor being security & integrity of our game & Dedicated Servers."

Keep in mind that this is a rumor, and that we've contacted EA for clarification. Speaking of clarifications, there should be some things that folks should know, especially for those confused about the way server-based multiplayer games work.

Most console games (and Modern Warfare 2 PC) use matchmaking, which connects players to each other, with one player acting as the host. Server-based architecture uses a separate "dedicated" host that all players in a game connect to, with the server handling the individual player connections. Thus, servers are a common location, improving network performance across the board and eliminating the so-called "zero-ping advantage."

DICE's statement above means, basically, that any dedicated server for Bad Company 2 will be available for rent, from DICE (and partners) only. They will ultimately be under DICE's control. Therefore, players who wish to run modded games on their own, personal servers can't. You may begin your tooth-gnashing. To be fair, this point was also made in the original FAQ back in October.

It's not all bad, though. Players renting servers still have the critically important admin tools, customized names and game settings, password-protected entry, player management - basically all the advantages except the ability to run mods. I personally would argue that the biggest draw for dedicated servers is not necessarily mods, but for performance, as demonstrated by Modern Warfare 2 and the disadvantages of matchmaking. Further, DICE-run servers should naturally be more secure and help retain the integrity of the game's character progression et al.

Keep the faith, PC fans! Well, keep most of the faith.

Bad Company 2 - No Self-Hosted Dedicated Servers [via Aperture Games]








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39 comments | showing # 1 to 39
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ninjikiran's Avatar - Comment posted on 01/09/2010 06:19
ninjikiran
People buy dedicated servers to host and retain 100% admin rights. Nothing new here, its been a while since I have played on a server not hosted by a paid dedicated server farm.

Only disadvantage is it limits the competition for the best price on a dedicated server.
OutlawStar's Avatar - Comment posted on 01/09/2010 06:25
OutlawStar
Agreed. Still, dedicated servers are better than peer matchmaking
Funksy's Avatar - Comment posted on 01/09/2010 07:28
Funksy
This is a happy medium as far as I'm concerned.
reindall's Avatar - Comment posted on 01/09/2010 07:41
reindall
@ninjikiran
Agreed that it limits competition. It also allows DICE to shut the game down at any given time (though I would assume they'd make dedicated servers public then) and prevents people from setting up servers for free (like starting a dedicated server at home for a match or two).

I'd rather pay for ARMA II (with all of its bugs and performance issues) than get CoD or BF - at least it has dedicated servers, mods, unlimited number of players, huuuuge maps and better graphics.
bloodylip's Avatar - Comment posted on 01/09/2010 07:43
bloodylip
Bullshit. This allows EA/DICE to pull the plug on this game whenever they want. Here's hoping someone renting a server can figure out how to pull the server files off.
solariz's Avatar - Comment posted on 01/09/2010 08:15
solariz
@bloodylip: 100% ack

I tell you in some years we have to pay for playing games like BF on a monthly fee basis. The direction this is going to sucks hard.
Sgt Pepper Lonely's Avatar - Comment posted on 01/09/2010 08:52
Sgt Pepper Lonely
why so much speculations guys? give the damn developers a little faith, I'm ok with the announces so far. I'm sure once EA see how well the game sells they will release modding tools, if not someone will do.
Drakengard's Avatar - Comment posted on 01/09/2010 09:27
Drakengard
Is EA DICE providing a happy medium. Yeah. Its certainly better than no dedicated servers at all. However, modding IS a big deal for PC games.

Look at Valve. Yeah, they release kickass games. But you want to know why they're so beloved? Because they really support the modding scene and their subsequent modding friendly source engine has been behind some of the best mods around.

I'm not saying EA has to allow modding. Just allowing dedicated servers shows right away that they get it. But if they're looking to actually make any sort of move with their games on the PC, they're going to have to be more open to the idea of people modding their work.
ZethUK's Avatar - Comment posted on 01/09/2010 09:28
ZethUK
I just don't like match making personally so I'll be happy to have dedicated servers for this game no matter who is running them.
Clarke's Avatar - Comment posted on 01/09/2010 09:35
Clarke
So EA/DICE is just as sleezy as Activision/Infinity Ward and wants to sell us "map packs".
Ghost125's Avatar - Comment posted on 01/09/2010 09:57
Ghost125
as long as they are a kind of dedicated servers,i'll be happy
doggod's Avatar - Comment posted on 01/09/2010 10:07
doggod
No reason they can have both with their servers for rent as official ranked ,and private for the modding comunity non ranked,but dlc seems to be the order of the day ,
Baleur's Avatar - Comment posted on 01/09/2010 10:40
Baleur
Thank you, Modern Warfare 2 publishers whose name i cant be bothered to mention, for ushering in a new age of whats-the-point-in-getting-the-pc-version.

*turns on tv*
TewDee's Avatar - Comment posted on 01/09/2010 10:56
TewDee
And I was so excited for this...
Duke's Avatar - Comment posted on 01/09/2010 11:07
Duke
Have all you guys never played a Battlefield game before? It's been like this since they added persistent leveling. You can only rent servers individually from game server providers, you can't host them yourself on an owned/rented dedicated computer.

Nothing new here, nothing to get all pissy about. Pretty bad that the article author has no clue what he's talking about.
grasslunatic's Avatar - Comment posted on 01/09/2010 11:45
grasslunatic
It seems like Modern Warfare 2 started a worrying trend.
klops's Avatar - Comment posted on 01/09/2010 11:45
klops
Sweet. Instead having thousand of servers accross the world to choose from now we will have few US servers and maybe 2, bad ping European servers. And those retail quality BF2 mods can go FUCK themselves. I also heard that BC2 main platform was PC (Like Borderlands)
darkgameover's Avatar - Comment posted on 01/09/2010 12:08
darkgameover
Obviously instead of paying a monthly fee (which may be on the horizon for these types of games) DICE force us to rent servers from them so that thay make the money on then rather than server providers like Multiplay.
To be honest this makes sense. Why let others make money off your game?
With the public still retaining admin services then we can still kick and ban hackers as needed. With DICE owning the servers maybe they can instrument perma-bans too :)
chronomitch's Avatar - Comment posted on 01/09/2010 12:37
chronomitch
I guess you guys didn't hear how EA just pulled the plug on all of its servers for a number of its sports games, including Madden 09: http://arstechnica.com/gaming/news/2010/01/ea-shuts-down-25-game-servers-including-madden-09.ars.

This setup allows EA to do the exact same thing with Battlefield Bad Company 2.

I seriously do not understand what is so hard about releasing server binaries to the public. It does not make the game any less secure.

What this setup does do is disallow mods, custom maps, and any other custom tools that you commonly find on normal PC games like MW1, CS:S, and L4D.

Seriously, this whole PC gaming situation is stupid beyond belief. The real killer of PC gaming is not piracy, but stupid devs and publishers who push retarded multiplayer systems and DRM on gamers.

Thanks, once again, EA!
Shirley Temple's Avatar - Comment posted on 01/09/2010 12:37
Shirley Temple
Considering they said they wouldn't have modding tools (at least not yet) since this is still a young engine on PC, this is really no loss at all. Maybe when they add modding tools they'll release the server files with them. This is just a chance for them to make more money in the mean time, and is an example of what greedy activision should have done.
readbigwordsisgood's Avatar - Comment posted on 01/09/2010 13:44
readbigwordsisgood
Up to this point I was blissfully unaware this was an EA game. Fuck.
I pity PC gamers running EA games.
@ chronomitch - points out they shut off 25 differnt game servers recently.
Is there any other game company that has such utter contempt for gamers as customers?

The absolute worst customer service. Their policy means if the game does not work for any bizarre reason, even if they can't fix it or diagnose why, still absolutely no refunds.

Securerom that prevents you from reinstalling the game (if your system gets a virus or crashes for any reason. Which also prevents you from selling the game in a used market.

Personally I think PC games are being ignored and actively sabotaged to push people to consoles.

I would run this only on PS3. And even then - knowing that it is an EA game honestly I would feel guilty for supporting such a gamer hating company.
Astalano's Avatar - Comment posted on 01/09/2010 13:58
Astalano
What is the point of going backwards and uninnovating after more than a decade of work to get to this point?
Lines Full of Lies's Avatar - Comment posted on 01/09/2010 14:38
Lines Full of Lies
DICE...how low have you rolled =(
ZRB's Avatar - Comment posted on 01/09/2010 14:41
ZRB
@Astalano

Its simple really, It turns out theres no need to be innovative to get rich when you can be generic and still get okay profit.
hat's Avatar - Comment posted on 01/09/2010 14:57
hat
This had better just be a rumor.
Nickosha's Avatar - Comment posted on 01/09/2010 15:35
Nickosha
Hmmm, this might not be a day 1 buy for me because of this.
Qraze's Avatar - Comment posted on 01/09/2010 16:19
Qraze
dedicated servers should always be there but player hosted servers guarantee people a game when a company decides to kill support for their dedicated servers.

warhawk for example, has both but more people are playing on player hosted servers these days.

i just can't back a companies decision to axe player hosted servers, it only serves them in the short term but damages the players in the long term.
Xonticus's Avatar - Comment posted on 01/09/2010 16:31
Xonticus
And this is why I will forever support Valve and anyone who lets people run their own mods/servers.

In 20 years you'll probably still see us playing Counter Strike Source or a sequel.
KingSigy's Avatar - Comment posted on 01/09/2010 16:58
KingSigy
If DICE does get rid of Dedicated Servers, it will only be 7 hours before people hack them back in.
OWENR22's Avatar - Comment posted on 01/09/2010 17:11
OWENR22
My petition sense is tingling.
marbleCmoney's Avatar - Comment posted on 01/09/2010 18:03
marbleCmoney
What Duke said.
KorJax's Avatar - Comment posted on 01/09/2010 18:27
KorJax
To be fair this is only for the BC2 BETA

The full version may (and most likely will) be completely different.
ninjikiran's Avatar - Comment posted on 01/09/2010 20:32
ninjikiran
People are paying for it, I doubt they are going to take someones server down. It is still dedicated servers player run.

Unlike MW2, there isn't that same "central hub" which you need for matchmaking to work. If someone hacks together a dedicated server it will probably be available on the normal serer list, it also doesn't rule out people getting upset and them releasing the tools eventually.
Synesthesia's Avatar - Comment posted on 01/09/2010 22:27
Synesthesia
isn't this the same deal that battlefield 2 had? Dedicated servers are rented there too, they have been for a while.
As long as there are dedicated servers, rent or no rent, there will be online communities.
I think this is especially important on countries other than the US. Lack of dedicated servers means a lousy ping for those not in the country where the majority of the game buyers are located: MW2 multiplayer is completely unplayable here, once in a while you get a lucky hit with a brazilian server.
On the other hand, valve games, such as TF2, have a huge living community with great players. I believe it relates directly to the availability of dedicated servers.
So, as long as there are some kind of dedicated servers, we probably will be able to play it, assuming the game is good enough to force someone to rent one of their servers.
LightandDark's Avatar - Comment posted on 01/09/2010 22:59
LightandDark
Ok, are we absolutely sure that the latest blog post details are for the complete game, and not just for the beta?

Cause it seems like DICE is just specifying the rules for the Beta, that there will be no modding tools, player run servers, etc during the course of beta.

Sure, it sounds weird that DICE would bother to mention that, but give them the benefit of the doubt here people, its not confirmed yet.
Dontkillmydreams's Avatar - Comment posted on 01/10/2010 09:08
Dontkillmydreams
Some of you are so stupid, it's really surprising. This is how it has always been with the battlefield games >_<. Jesus christ. You rent a server from either DICE or a server hoster and then you host the game on that server. The server settings normally give you a huge array of settings, including adding your own mods to the server settings.

Most of you here don't know what the hell you're talking about >_<.

This is how it was for Battlefield 2 and 2142, this is how it's always been. Stop trying to make a problem out of this.
ZRB's Avatar - Comment posted on 01/10/2010 14:21
ZRB
@Dontkillmydreams

Does it make it any more right if they have done it in the past? We need to stop letting developers get away with things like this. As Astalano Said, why should we accept the direction they pull their games after years of getting to a point where things such as Modibility and hosting are easy options for games to have.
JusticeAbove's Avatar - Comment posted on 01/13/2010 05:20
JusticeAbove
Quoted from the DICE Dedicated Server FAQ
"Will there be an option to have my own dedicated server?
Yes, DICE will have trusted partners with datacenters worldwide that you'll be able to rent a dedicated server from ensuring you always have a quality server in your region."

So what this would mean is whoever DICE deems a trusted partner be it, GameServers.com, or ArtofWar Central, certain dedicated server farms will gain rights to host dedicated servers and consumers can, at will, go to these partners and rent a server from the company. It has always worked this way when you want to get a good dedicated server and not host your own, granted there wont be any LAN parties with this new EA/DICE policy.

Source:http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2009/10/26/dedicated-to-our-pc-players.aspx##
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