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A good signLook, I like my Wii U. I really like it. Nintendo came at us with yet another weird, innovative system late last year, packed full of gaming potential and open to a crazy amount of control schemes and options. And Miiverse -- what a breath of fresh air! While it's still early in the game I feel comfortable saying that Nintendo knocked it out of the park as far as console launches are concerned. But I'm playing another Mario game with my Wii U. And while it's a great Mario game, and while I'll always have love for the mustachioed plumber and his brother, I don't truly feel fulfilled with the Wii U just yet. The launch line-up was respectable, but I've blown through it all already, and there still is something missing from the initial offerings.
When you boil it down, I buy a new game system with the intent of using it for playing role-playing games. While I consider myself a well-rounded gamer, RPGs are what I live for. Dungeons, airships, healing potions, grid-based movement, big eyes, spiky hair, random encounters -- it never gets old, and I don't really feel like I've gotten my money's worth from a console until I've worn the print off the face buttons of its controllers from grinding. Which brings me to the Wii. Not a bad system, but it was probably the worst in a long time when it came to role-playing enjoyment. It wasn't until the very end of that console's relevance that RPG fans could say that it was really "worth it," and even then it took a lot of begging and noise-making to get to that point. When I think of the Wii, I think of bowling and wrist straps and holiday rushes, and not a lot of quality games. That all said, Xenoblade Chronicles was one of the best games of last year, and definitely "worth" picking up a Wii for. It's just that, up until that time, the Wii was a wasteland for quality JRPG action.
For those of us that came up in the 16-bit ages, Nintendo had the system for RPGs. Most, like the Final Fantasy games, Chrono Trigger, Breath of Fire, the Secret of series, Lufia, Tactics Ogre, and countless others, came from third parties, but several greats also came from Nintendo, and all of them made for a very memorable childhood. Sadly, as time went on RPGs became rare side dishes on Nintendo systems. From Nintendo 64 to GameCube to Wii, it felt like my genre of choice required a non-Nintendo system to play, which was a bummer for this Nintendo fan. Nintendo seemed completely disconnected from the role-playing gamer these past few years with the Wii, and that's not to mention the "core" gamer and his/her needs. The focus was on family fun, affordability, and the reworking of popular Nintendo franchises right out of the gate, with almost no mind paid to experiences for the older, more experienced gamer. Zelda? Yes, I love Zelda, but that's not enough.
For whatever reason, whether it be a lack of network capabilities, lack social functions, or non-HD graphics, third-party publishers mostly seemed to gloss over the system for their RPGs and other core games. Opportunities for localizations regularly slipped by, leaving Wii owners puzzled. We had to stomp and throw a fit with online campaigning to get some of the better titles from Japan, including Xenoblade Chronicles and The Last Story, and we've recently learned that our noise-making also got us Pandora's Tower. So it was "worth it" in the end. But we've still missed out on so many great games, leaving us to wonder if anyone was listening to us at all. Today's Wii U Direct was a refreshing change, and a sign of good things to come for the Wii U. It seemed that, from today's presentation, that Nintendo has been listening. Maybe we made just enough noise. Maybe they're refocused. Who knows. But it does seem that they're tuned into the frequency of role-playing Nintendo fans now.
A joint project between Atlus and Nintendo's Intelligent Systems division brings us a cross-up that mixes the world of Shin Megami Tensei and Fire Emblem. A system that, until today, had nothing in the way of key RPGs in its line-up now has what is likely to be the most crazy and exciting collaboration of the year. While we're still waiting for details, it's enough to know that two major role-playing game franchises are coming together in an upcoming Wii U title. What a way to come out of the gate! And then there's this new "Xeno" series game, coming from Monolith Soft and Nintendo. The director and designer of Xenogears and Xenosaga are on board to bring the Wii U what looks to be an evolution of Xenoblade Chronicles. We don't even have a name for this title, but huge beasts, mecha battles, lovely visuals, and a soaring orchestral score were shown in a teaser trailer. It was the "two" in Nintendo's one-two punch to RPG fans this morning. I've never been more excited about a red "X" in my life.
A new Zelda game? A Wind Waker port? New Mario Kart and Mario franchise titles? New system features? Yes, all big news, and all good things for Wii U owners. But the two most prominent of Nintendo's announcements this morning were RPGs. I loved that the final announcement was the Xeno- game. It seemed to say that, yes, we have a lot coming for Wii U, but get a load of this sucker. Details on both of these games are scarce, but we're already in a good place. I had no doubt that, out of the gate, the Wii U would be "worth it" for us. But these two new announcements have put the system squarely in the RPG spotlight. I read countless comments this morning from people that said that they now "have to get a Wii U" for these. These announcements and this kind of reaction are good for us, RPG fans. It lets other developers know that we are ready and willing to buy and play their Wii U RPGs. It also lets them know that Nintendo will be happy to prominently feature their game in their broadcasts. I think everyone from my camp is pretty happy this morning.
I'll leave you with an encouraging thought: All of this hit us in mid-January. We still have all year for potential good news from Nintendo. E3, gamescom, and Tokyo Game Show all hold more possibilities for announcements. But even with these Year One is already looking good for the Wii U. Company president Satoru Iwata personally apologized for the lack of titles for this first quarter of 2013 this morning, and then showed us all of this. So they have been listening. You're on the right track, Nintendo. I'm looking forward to what 2013 will bring. Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
11:30 PM on 05.22.2013 Sunset Riders: How the west was fashionableWhen we think of the American west, we think of outlaws and lawmen, settlers trying to eke out a new life in an inhospitable place and, most of all, stylish dress composed of pastels and fringe. It is in that spirit that Jordan and I approached Sunset Riders for the Super Nintendo, knowing that while it was important to be good, that should be secondary to looking good.
4:00 PM on 05.22.2013 One Xbox to rule them all - Office ChatIn this special, singularly-focused edition of Office Chat, I'm joined by Jim Sterling and Jordan Devore as we discuss our reactions to the Xbox One reveal. From the frustrations of having to figure out what to now call the ...
4:00 AM on 05.22.2013 The horrible secret behind EA Sports' Ignite EngineI'll admit, when EA Sports' Andrew Wilson took to the stage during Microsoft's Xbox One reveal, I tuned out. If memory serves, I used the opportunity to take a much needed trip to the bathroom because I was certain there would be nothing there to hold my interest. I was wrong. Hopefully, it's not too late for us.
6:30 PM on 05.21.2013 Team Fortress 2sday: Yes, this is still a thingI have a confession to make: I'm terrible. Here in the Dtoid offices I have two jobs. One of those is driving wheelbarrows full of money down the aisles. The other is TF2sday posts. Sadly(!) we have waaaaaaay too many wheelba...
4:00 PM on 05.21.2013 Comparing the Xbox One and PlayStation 4 revealsThe highly anticipated reveal of the next Xbox, Xbox One, has just come to a close, and I find myself sitting here thinking back a few months to Sony's own reveal of the PlayStation 4. The two shows couldn't be more different...
1:30 PM on 05.21.2013 Xbox One reveal: What are your thoughts?All day long we've been bringing you hard-hitting news from Microsoft's Xbox One reveal event. Now that you've seen the new console and some of its games and features, it's time to weigh in with your thoughts on the whole ord...
2:30 AM on 05.21.2013 To the depths and back in Fallout: Brotherhood of SteelJordan and I are pushing further in our play of the tragically existent Fallout: Brotherhood of Steel. The mayor of Carbon, Texas is sending us down to the bottom of a crater where he swears the people we're looking for...
4:30 PM on 05.20.2013 Should publishers try to profit from user-created videos?Last week, it came to light that Nintendo has started making content claims for popular videos on YouTube which feature their products, including "Let's Play" and other forms of walkthrough content, taking the ad revenue whi...
2:00 PM on 05.19.2013 Communitoid 013, featuring special guest JJ McCallum!In this extra British episode of Communitoid, we're joined by special British guest JJ McCallum! JJ recalls the time he fiddled with Conor's no-no place, Jo gets all hot and bothered by JJ's accent, Aaron is the worst host ev...
1:30 PM on 05.19.2013 Sup Holmes burns bright with Jasper Byrne[Update: Full re-run of this episode here.] The last time we had Jasper Byrne on Sup Holmes, he had just released his critically acclaimed survival horror title Lone Survivor. Like his Silent Hill 2 remake Soundless Mountain...
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