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Rockstar is going to re-define a bunch of stuff with Midnight Club: Los Angeles photo

No doubt inspired by Summa's recent relocation, Rockstar games has announced Midnight Club: Los Angeles for the PlayStation 3 and Xbox 360.

There's not much information on the game, as the press release (which you can read after the jump) couldn't be more vague. I've decided to extract the important information for Destructoid readers, so that we can all get a better sense of what to expect from Rockstar's next-gen racer:

- The game will "once again push boundaries and expectations," re-defining the experience of street racing.
- Rockstar San Diego will define what PlayStation 3 and Xbox 360 games should look like, because they're talented.
- They will re-define the racing game experience, both offline and online.
- Street racing culture in a video game? Totally re-defined.
- Rockstar says the game is going to be good. In fact, it's going to re-define the meaning of good.
- Did I mention that some stuff is going to get re-defined?

The game will be available in early 2008 and will most like re-define the year.

Rockstar Games Announces Midnight Club: Los Angeles for PLAYSTATION®3 Computer Entertainment System and Xbox 360™

Fourth Installment of the Blockbuster Racing Franchise Unveiled

NEW YORK--(BUSINESS WIRE)--Rockstar Games is proud to announce the fourth installment of its critically-acclaimed and genre-defining Midnight Club franchise, Midnight Club: Los Angeles. Developed by series creator Rockstar San Diego, Midnight Club: Los Angeles will be available for the Xbox 360™ video game and entertainment system from Microsoft and the PLAYSTATION 3 system in early 2008.

“Midnight Club’s addictive blend of freedom, style and sheer sense of speed sets it apart from its competition,” said Sam Houser, Founder and Executive Producer of Rockstar Games. "With Midnight Club: Los Angeles, Rockstar San Diego looks to once again push the boundaries and expectations of what a racing game can be. Rockstar San Diego has always been the technology leader in delivering the ultimate racing experience, and with this game, they are looking to re-define the idea of a completely immersive racing game experience, both offline and online.”

“On prior consoles, the Midnight Club franchise continually raised the bar for racing games, evolving from being the first ever street racing game to setting the defining standard for credibly integrating street racing culture with an intense racing experience,” said Jay Panek, Producer of the Midnight Club series. “With Midnight Club: Los Angeles, our goal is to evolve on all possible levels and stay true to the hardcore gaming experience the series is known for, while making it accessible to casual gamers and car enthusiasts.”

Consistently the most innovative, highest-rated street racing franchise, Midnight Club set the standard of what an open-world racing game can be. Midnight Club: Los Angeles will deliver a truly immersive next-generation racing experience that is second to none.







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14 comments | showing # 1 to 14
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Jecrell's Avatar - Comment posted on 05/16/2007 09:05
Jecrell
Needs more Initial D
topgeargorilla's Avatar - Comment posted on 05/16/2007 09:16
topgeargorilla
do they realize how much it sucks to drive in los angeles? It's shit, time, like, infinity
Creamsnake's Avatar - Comment posted on 05/16/2007 09:20
Creamsnake
Wow... I no longer know what the word "re-define" means. Has that been re-defined too?
TheStripe's Avatar - Comment posted on 05/16/2007 09:21
TheStripe
Oh Boy! I had so much fun with the last Midnight Club title!

Oh wait, no I didn't. That was Burnout. But hey, MC is going to have an open world where you can drive around to find races, or just burn off steam! Oh wait, that's in Burnout now, too.

Is there a reason they're making this game? I guess someone has to be the loser in the arcade racer genre.
bobafettm's Avatar - Comment posted on 05/16/2007 09:42
bobafettm
Jecrell... Please don't state an influencial show like Initial D with something as shitty as Midnight Club ;) lol!

"If you ain't outta control, you ain't in control" - lil bow wow.

This is whats wrong with our car culture presently... TO MANY FUCKING RICERS that support these sort of games. H1t d@H N0s s0n!1!!1!one...
Nick Chester's Avatar - Comment posted on 05/16/2007 09:55
Nick Chester
Watching Topher "Hush Gush" Cantler trying to play the Initial D arcade game = FUNNY.
MechaMonkey's Avatar - Comment posted on 05/16/2007 09:58
MechaMonkey
This comment is redefined. Can't you see the high-def text and typing technique?
Crosswayboy's Avatar - Comment posted on 05/16/2007 10:30
Crosswayboy
I guess I'm alone, but I dig the MC games a lot. Burnout forces you to take a single route while MC lets you find your own. Plus the cars in it are REAL... re-defined!
Aaron Mxy Yost's Avatar - Comment posted on 05/16/2007 10:51
Aaron Mxy Yost
Do these games still sell well, or have people finally gotten over the street racing thing?
galagabug 's Avatar - Comment posted on 05/16/2007 10:54
galagabug
i liked the last MC game quite a bit, but it was overshadowed by burnouts awsome. thats a lot of awsome to compete with.
TheRob91's Avatar - Comment posted on 05/16/2007 12:18
TheRob91
I love the Midnight Club games, though when people re-define things it doesn't always work out, so I guess Ill have to wait for the downloadable demo.
fetusmilk's Avatar - Comment posted on 05/16/2007 13:57
fetusmilk
MC rules. i love driving around on 2 wheels at 200mph in a car!
bobafettm's Avatar - Comment posted on 05/16/2007 16:14
bobafettm
^ exactly my point... lol. The only thing that could be better in their games is if you have the ability to shift up about 18 times like in fast and the furious. VTACH FO' LIFE!
Samit Sarkar's Avatar - Comment posted on 05/16/2007 17:32
Samit Sarkar
Hm...does anybody else see the irony of a game called Midnight Club: Los Angeles being developed by Rockstar San Diego, or is it just me?
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