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Rockstar: 'Don't count out' another L.A. Noire game photo

The years-long L.A. Noire saga had a sad ending last year, but fans of the game may yet have a reason for optimism. In the latest edition of its "Asked & Answered" series, a Q&A with fans, Rockstar Games responded to a question about L.A. Noire with a glimmer of hope.

The publisher nixed the thought of any additional content being released for L.A. Noire, but hinted that the world may not have seen the last of the detective simulator:

... don't count out the possibility of a new game in the L.A. Noire franchise in the future. We simply have not decided anything. We're all very pleased with how that game turned out and are considering what the future may hold for L.A. Noire as a series. We don't always rush to make sequels, but that does not mean we won't get to them eventually -- see Max and Red Dead for evidence of that -- we have so many games we want to make and the issue is always one of bandwidth and timing.

Indeed, there was a six-year gap between Red Dead Revolver and Red Dead Redemption, and by the time Max Payne 3 launches in May, eight and a half years will have passed since the release of its immediate predecessor. Team Bondi may not exist anymore, but Rockstar does own the L.A. Noire IP.

If we do ever see another L.A. Noire game, its existence will have defied the odds once again. While the long-in-development title launched to critical acclaim last May, its makers -- the Sydney-based studio Team Bondi -- became embroiled in an embarrassing cavalcade of post-release controversies. These included reports of missing credits for scores of employees; allegations by former employees of being overworked and not compensated properly; rumors of an irreparably soured relationship with publisher Rockstar Games; and ultimately, a sale of assets and IP before going into administration (the Australian equivalent of bankruptcy) with over AUD 1.4 million of collective debt to staff and creditors.

That said, L.A. Noire was one of my top ten games of 2011, and I'll gladly wait half a decade or more if Rockstar can make a sequel that turns out as well as the original. What about you?

Asked & Answered: Max Payne 3 and More... [Rockstar Games]








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Samit Sarkar is a founding Destructoid editor and go-to Sports guy. Samit was the son of the Duke of Knees, rescued from a burning village in the afghan desert by a golden condor. He is an ace Backgammon player and lost both legs in a whaling tour. He lives for free in a nursery in Scotland where he teaches monks how to capture butterflies without hurting them. Likes Confuse Ray, Feel My Blade A Mabari War Hound, Snot, Spiral Arrow, Argo, Dan Smith's critical hit bark, Rolling things up into my life Meet the rest of the team



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41 comments | showing # 1 to 41
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Fuzunga's Avatar - Comment posted on 02/14/2012 01:06
Fuzunga
My GOTY runner-up behind Portal 2. This game was very under appreciated in my opinion.
MC Wacker's Avatar - Comment posted on 02/14/2012 01:08
MC Wacker
YES. LIKE FUZUNGA SAID.
DO FUCKING WANT!!!!
Maxwell Roahrig's Avatar - Comment posted on 02/14/2012 01:08
Maxwell Roahrig
My money is on Cleveland Noire.
Scissors's Avatar - Comment posted on 02/14/2012 01:19
Scissors
I just want Bully 2 or an arcade style GTA game like in the PS2 era.
Wodge's Avatar - Comment posted on 02/14/2012 01:20
Wodge
"We're all very pleased with how that game turned out"

SO WHY DID YOU KILL OFF TEAM BONDI?!
themrderp's Avatar - Comment posted on 02/14/2012 01:23
themrderp
I say a Noire game that's based on detective flicks based in SF in the 70's and 80's like Dirty Harry or Bullit. That way you can get all your shooty-bang-bang action and driving and still have a cool story.
Samit Sarkar's Avatar - Comment posted on 02/14/2012 01:29
Samit Sarkar
@Wodge: Rockstar didn't have much to do with Team Bondi's demise -- it seems like the studio really brought that upon itself. See here for the inside story.
Kanten's Avatar - Comment posted on 02/14/2012 01:31
Kanten
Noire was a great idea with some really huge flaws, the least of which being that 95% of the gameplay was pointless, the actual detective work had absolutely no relevance to the game itself (except for achievement whores), you could go pants on head retarded in everything you did and the game would still railroad you to the suspect.

That and it the endgame was quite obviously a rush job.
PrinceHeir's Avatar - Comment posted on 02/14/2012 01:33
PrinceHeir
awesome2

maybe they should concentrate on making GTA as fun as the PS2 games.
Dakilazical's Avatar - Comment posted on 02/14/2012 01:37
Dakilazical
This game started great but quickly grew repetitive and stale. The best part for me, besides the facial animations, was the open noire LA. Unfortunately there wasn't anything to do there.
Jinx 01's Avatar - Comment posted on 02/14/2012 01:41
Jinx 01
Never played it, but the game just didn't appeal to me.
indigit4l's Avatar - Comment posted on 02/14/2012 02:13
indigit4l
Bought day 1; sold before I beat it. One of the first times a Destructoid/Sterling review didn't guide me in the right direction. I was horrible at the interrogation... Also the repetitive scenarios. Seriously thought, it succeeded as an idea, but failed as a game. The sequel should be great though, not rushed. Pretty much agree with Kanten.
Router's Avatar - Comment posted on 02/14/2012 02:36
Router
Maybe make a Noire game that requires you to play with more than just 3 buttons...
Morty's Avatar - Comment posted on 02/14/2012 03:33
Morty
More than quality it had potential so I'm up or a second game.
Shippo Yasha's Avatar - Comment posted on 02/14/2012 05:04
Shippo Yasha
Has a ton of flaws, but those flaws can be ironed out.

Look how far Red Dead Redemption came from Red Dead Revolver.

Also, if Rockstar has 100% control, I think they can probably find ways to liven up the city which just felt dead and hard to interact with since there was nothing TO interact.
2late2die's Avatar - Comment posted on 02/14/2012 05:59
2late2die
I just recently finished it. Really enjoyed it. A very unique game and I must say, while still not perfect, the faces were astounding - this tech needs to propagate to any games that go for the realistic look, especially RPGs like ME, DA, Skyrim, etc.
Oh and I really liked the fact that the story was properly mature. It certainly is Rockstar's MO but still not something I see often in games so I always appreciate it.
DAVYDOCK's Avatar - Comment posted on 02/14/2012 06:52
DAVYDOCK
I really loved it, one of my favorites from last year.

Hope there is another one coming but please make it more punishing, I want to feel like a failure dammit!
Gorescream's Avatar - Comment posted on 02/14/2012 06:57
Gorescream
So long Keith Szarabajka is in the game then I'm in.
Epic-Kx's Avatar - Comment posted on 02/14/2012 07:11
Epic-Kx
Good, I don't give two fucks about this game anyway. It was a crap adventure game hidden in a crap shooter. Hell, I /still/ regret buying the PS3 version while it was on sale for like $15.

Fuck L.A. Noire. I'll stick with Sam & Max for my Adventure fixes.
NickCull's Avatar - Comment posted on 02/14/2012 07:53
NickCull
While I enjoyed LA Noire, the game didn't really have any replay value. Once you solved the mysteries, you know what happens, and it turns the investigations into tedious busy-work since you already know the answer. I'm not saying that anything mystery-oriented isn't worth a second-go, but in a 20 hour video game its tough to go through that long of a mystery experience with no mystery for the player.
SirNinjaFace's Avatar - Comment posted on 02/14/2012 08:13
SirNinjaFace
What DAVYDOCK said.
LittleBigD's Avatar - Comment posted on 02/14/2012 08:33
LittleBigD
This is mighty fantastic news. LA Noire was so good it puts any other game in that genre to shame. Hopefully whoever Rockstar puts in charge of the next title can keep the juices flowing.
CaimDark's Avatar - Comment posted on 02/14/2012 08:37
CaimDark
"Don't count out"? More like "we'll absolutely 100% make another LA Noire". As far as I know, the IP and the very expensive facial animation tech belong to Rockstar, right? That means LA Noire 2 can be developed in a fraction of the time with a fraction of the cost. So yeah, LA Noire 2 is definitely happening.
VoltySquirrel's Avatar - Comment posted on 02/14/2012 08:41
VoltySquirrel
Great news in my opinion. I know the game has its detractors, but I still liked it. Plus, with Rockstar developing, Dan Houser would write it, and he writes some of the best narratives and dialogue in the industry. Super excited.
wittynickname's Avatar - Comment posted on 02/14/2012 08:55
wittynickname
As much as I loved L.A. Noire (a lot), if they give us a sequel before I get to play Bully 2, I am prepared to pout. It won't be pretty.
Jawmuncher's Avatar - Comment posted on 02/14/2012 09:01
Jawmuncher
I just hope a sequel isnt as repetitive and isn't filled with a cast of unlikeable characters.

LA Noire was by far one of the most disappointing games of the year.
Hugh G Rection's Avatar - Comment posted on 02/14/2012 09:02
Hugh G Rection
A solid piece of entertainment. Gameplay was tedious at times, frustrating at others but all and all looking back I enjoyed it. Not sure how they could pull off another one though, maybe new time period would be cool, ne city, etc.
SirNinjaFace's Avatar - Comment posted on 02/14/2012 09:10
SirNinjaFace
@wittynickname: I'll see your pout, and raise you a hissy fit if I don't get L.A. Noire 2 first!
Deejilator's Avatar - Comment posted on 02/14/2012 09:15
Deejilator
Just like indigit41 I bought the game day one then promptly returned it. I thought it was a terrible game and while I'll agree the premise is interesting it was implemented in the worst possible way. Other then the people losing their jobs personally I'm glad Team Bondi isn't going to be making games anymore but that is another matter entirely. I don't really care if there is a sequel, though I don't think it deserves one, but since I don't care what Rockstar does they can make twenty of them for all I care. But I can guarantee that I won't even be touching it much less playing it.
gughunter's Avatar - Comment posted on 02/14/2012 09:17
gughunter
>> My money is on Cleveland Noire.

Yes! 1938 would be perfect -- Eliot Ness and the Cleveland Torso Murderer. Plenty of good places for insane stunt jumps too.
Gamescook's Avatar - Comment posted on 02/14/2012 10:09
Gamescook
Here's hoping that the next original IP/open world/adventure game that Rockstar publishes will be set in a time and place that will favor having more women/minorities/non-honkies in leading roles.

I mean Cole is pretty liberal for the era, but if Elsa is the ONLY female lead, and all she does is <SPOILERS REDACTED> and look pretty in the game's eleventh hour, then maybe someplace a little modern or with an otherwise more level playing field needs consideration from those with production control. I think I've heard "fruitcake" and "cocksucker" enough to last me a while, and I've got this nagging suspicion that the writers were getting their fill while they safely could. Could just be me playing this detective game long enough to make equally-sized leaps of logic, though.
Rammstein's Avatar - Comment posted on 02/14/2012 10:12
Rammstein
I enjoyed the crap outta L.A. Noire. I'd suggest people give it a second look as they might enjoy it. Little fact about me, I actually have an aversion to the 1920's - 1950's era. It's not a phobia, I just don't like a lot of things from that period. I can't quite put my finger on it. I have never seen L.A. Confidential, Black Dahlia, etc., however, I found the game, set in the same period I have an aversion to; quite fun.

TL;DR: Give it a(nother) shot, you'd be surprised how good the game is.
Scaryjim's Avatar - Comment posted on 02/14/2012 11:06
Scaryjim
It was a bloody awful game IMO. It did nothing wellbut suceeded for about 5 hours to give me the illusion of choice. I thought you'd be able to arrest the wrong people, make choices- fool me. I wouldn't have minded so much if the action was a bit better but that was awful too - game tells you when to shoot..? i'd have liked to choose who to stake out, chase, shoot, but the game told you what to do the whole way through wrapped up in a crummy ps2 era 'the getaway' style engine which was absolutely zero fun to peruse. Such a wasted opportunity.
Dhaos's Avatar - Comment posted on 02/14/2012 11:07
Dhaos
@rammstein I have the same aversion and I also liked the game, weird. I also have same issue with westerns.
MisanthropicFuck's Avatar - Comment posted on 02/14/2012 11:46
MisanthropicFuck
I have to agree with a number of others here, Noire was a really good idea but ultimately fell apart like it's dev. Set in an open world that was empty and wasn't really open at all, the interogations were on rails and piss easy and to top it off the story ended with a whimper.

(SPOILER ALERT!!!) When Cole died I felt nothing, just wondered why I even bothered. He'll likely go down as my least favourite protagonist this generation, such a hypocritical bore.

I too would much rather Rockstar make another Bully.
Kyousuke Nanbu's Avatar - Comment posted on 02/14/2012 14:23
Kyousuke Nanbu
The game was terrible and a piss poor detective type game, nothing you did matter, you could be a moron and give wrong answers everything ITS OK KEEP GOING, and only a single ending to everything.

I hope if there another Noire, its more in tune to what they where trying to make, an actual honest to god detective game
naveenwf's Avatar - Comment posted on 02/14/2012 15:30
naveenwf
Glad to know we're on the same page.
BoomingEchoes's Avatar - Comment posted on 02/14/2012 16:11
BoomingEchoes
I'd really like a sequel sooner rather then so far off later. I'd actually go for a 70's based Noire game. Pimps need to be pimp'n!

@Fuzunga

It was, I agree.

@Wodge

Bondi and this game can be seem more or less like 3D Realms and Duke Nukem Forever: They really dug their own grave with their practices, it wasn't anyone elses fault.

Only difference was LA Noire was a lot better then Nukem turned out, and I still blame 3D Realms for that and not Gearbox.
Batthink's Avatar - Comment posted on 02/14/2012 17:31
Batthink
For some of the people here who didn't like the first game, I don't blame you for having second thoughts about a sequel. Then again, if you consider what Rockstar have done with their sequels, and with them being more directly involved with (and consequently, more control of) anything to do with the licence now, I am confident of them building on (and improving) the foundations of the game.

@ Maxwell Roahrig/Gughunter;

That sounds like a good idea. I first heard about that case from the graphic novel (Torso) that covered the case.

However, you could use a scenario in the 1950's with all the FBI activity and McCarthyist paranoia. I believe that could be rich with ideas too.
Jibberwocky's Avatar - Comment posted on 02/14/2012 19:20
Jibberwocky
I'd play another L.A. Noire game so long as it gets a new main character that isn't such a manic depressive asshole with a ruler up his ass. I'd much rather play as a private detective who doesn't mind bending a few rules to get the job done. Allows for more interesting situations.
Auggie's Avatar - Comment posted on 02/16/2012 12:55
Auggie
Only rented the game just to see what it was all about. It was okay for a while, but after playing it for a couple of days I immediately got bored of how repetitive it was. The only thing making me push on was my interest in the story, but even that wasn't enough for me to finish it. Rented for 5 days, returned it in 3.
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